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D
- Dinette - Class in Vrml2Sourcebook.Siggraph98Course
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The Dinette example illustrates the use of the Inline node.
- Dinette() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Dinette
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Default constructor to create this object.
- DirectionalLightExample - Class in Vrml2Sourcebook.Siggraph98Course
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Example lighting using DirectionalLight.
- DirectionalLightExample() - Constructor for class Vrml2Sourcebook.Siggraph98Course.DirectionalLightExample
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Default constructor to create this object.
- Donut - Class in Vrml2Sourcebook.Siggraph98Course
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This scene illustrates the use of an Extrusion to build a donut (torus).
- Donut() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Donut
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Default constructor to create this object.
- Doorway - Class in Vrml2Sourcebook.Siggraph98Course
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The Doorway scene consists of four sliding stairs that lead forward along a path to a glowing white doorway.
- Doorway() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Doorway
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Default constructor to create this object.
- DungeonDoor - Class in Vrml2Sourcebook.Siggraph98Course
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Dungeon door: this is a simple rectangular door with a studded metal texture.
- DungeonDoor() - Constructor for class Vrml2Sourcebook.Siggraph98Course.DungeonDoor
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Default constructor to create this object.
- DungeonFloor - Class in Vrml2Sourcebook.Siggraph98Course
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Dungeon floor: this is a simple rectangular floor textured with a stone block image.
- DungeonFloor() - Constructor for class Vrml2Sourcebook.Siggraph98Course.DungeonFloor
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Default constructor to create this object.
- DungeonRoom - Class in Vrml2Sourcebook.Siggraph98Course
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Dungeon room: this world illustrates the use of Inlines to pull in pieces of a a dungeon room contained in other files.
- DungeonRoom() - Constructor for class Vrml2Sourcebook.Siggraph98Course.DungeonRoom
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Default constructor to create this object.
- DungeonWall - Class in Vrml2Sourcebook.Siggraph98Course
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Dungeon wall: this is a simple rectangular floor textured with a stone block image.
- DungeonWall() - Constructor for class Vrml2Sourcebook.Siggraph98Course.DungeonWall
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Default constructor to create this object.
- DungeonWall2 - Class in Vrml2Sourcebook.Siggraph98Course
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Dungeon wall #2: this is a simple rectangular floor textured with a stone block image.
- DungeonWall2() - Constructor for class Vrml2Sourcebook.Siggraph98Course.DungeonWall2
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Default constructor to create this object.
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