Index
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A
- Ambient - Class in Vrml2Sourcebook.Siggraph98Course
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Sound emitter: continuous localized sound example.
- Ambient() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Ambient
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Default constructor to create this object.
- AnchorExample - Class in Vrml2Sourcebook.Siggraph98Course
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Simple anchor example illustrates the use of an Anchor link around the shapes used to build a door.
- AnchorExample() - Constructor for class Vrml2Sourcebook.Siggraph98Course.AnchorExample
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Default constructor to create this object.
- AnimatedGrid - Class in Vrml2Sourcebook.Siggraph98Course
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Animated grid world illustrates the use of a script to change the whichChoice field of a Switch node.
- AnimatedGrid() - Constructor for class Vrml2Sourcebook.Siggraph98Course.AnimatedGrid
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Default constructor to create this object.
- Arch - Class in Vrml2Sourcebook.Siggraph98Course
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Transform group example: simple arch illustrates the use of translation and rotation to position and orient shapes.
- Arch() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Arch
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Default constructor to create this object.
- Arches - Class in Vrml2Sourcebook.Siggraph98Course
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Transform group example: gazebo made of arches.
- Arches() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Arches
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Default constructor to create this object.
- aTorch - Class in Vrml2Sourcebook.Siggraph98Course
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Torch with animated flames: this file illustrates creation of a Torch prototype node via the Prototype declaration syntax.
- aTorch() - Constructor for class Vrml2Sourcebook.Siggraph98Course.aTorch
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Default constructor to create this object.
- aTorch1 - Class in Vrml2Sourcebook.Siggraph98Course
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Torch with animated flames (high detail): this file creates a torch with animated flames created using the Flames prototype node defined by an EXTERNPROTO.
- aTorch1() - Constructor for class Vrml2Sourcebook.Siggraph98Course.aTorch1
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Default constructor to create this object.
- aTorch2 - Class in Vrml2Sourcebook.Siggraph98Course
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Torch with animated flames (medium detail): this file creates a torch with animated flames created using the Flames prototype node defined by an EXTERNPROTO.
- aTorch2() - Constructor for class Vrml2Sourcebook.Siggraph98Course.aTorch2
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Default constructor to create this object.
- aTorch3 - Class in Vrml2Sourcebook.Siggraph98Course
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Torch with non-animated flames (low detail) This file creates a torch *without* animated flames, but for use in an LOD with other torches that do have animated flames.
- aTorch3() - Constructor for class Vrml2Sourcebook.Siggraph98Course.aTorch3
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Default constructor to create this object.
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