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C

Can - Class in Vrml2Sourcebook.Siggraph98Course
Diet VRML can illustrates the use of texture mapping on primitive shapes.
Can() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Can
Default constructor to create this object.
Castle - Class in Vrml2Sourcebook.Siggraph98Course
A fairy-tale castle atop a green hill with a blue sky behind.
Castle() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Castle
Default constructor to create this object.
Ceiling - Class in Vrml2Sourcebook.Siggraph98Course
Gothic vaulted ceiling: this file combines together four vaulted ceiling pieces to create a vaulted ceiling, such as might be found in gothic architecture.
Ceiling() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Ceiling
Default constructor to create this object.
Chair - Class in Vrml2Sourcebook.Siggraph98Course
This chair is inlined into the dinette scene to illustrate inline groups.
Chair() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Chair
Default constructor to create this object.
Colors - Class in Vrml2Sourcebook.Siggraph98Course
This scene presents some colorful frames.
Colors() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Colors
Default constructor to create this object.
Column - Class in Vrml2Sourcebook.Siggraph98Course
Gothic marble column: this file builds a column, such as might be found in gothic architecture.
Column() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Column
Default constructor to create this object.
Columns - Class in Vrml2Sourcebook.Siggraph98Course
Columns and torches: this world uses an externally defined Torch prototype node with an animated flame, placed on a column, then instanced multiple times to form a double row of columns.
Columns() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Columns
Default constructor to create this object.
ConePrimitive - Class in Vrml2Sourcebook.Siggraph98Course
Primitive geometry: Cone.
ConePrimitive() - Constructor for class Vrml2Sourcebook.Siggraph98Course.ConePrimitive
Default constructor to create this object.
Cookie - Class in Vrml2Sourcebook.Siggraph98Course
Cookie texture mapping using texture coordinates.
Cookie() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Cookie
Default constructor to create this object.
CreaseAngle - Class in Vrml2Sourcebook.Siggraph98Course
creaseAngle demonstration: select and drag upper halves of quadrilaterals to change creaseAngle and shading.
CreaseAngle() - Constructor for class Vrml2Sourcebook.Siggraph98Course.CreaseAngle
Default constructor to create this object.
Cut - Class in Vrml2Sourcebook.Siggraph98Course
Cutting plane parts: this file contains two prototype declarations used in creating a cutting plane.
Cut() - Constructor for class Vrml2Sourcebook.Siggraph98Course.Cut
Default constructor to create this object.
CutPlane - Class in Vrml2Sourcebook.Siggraph98Course
Cutting plane demo where users can drag two slice interfaces to show the cross sections of a volume.
CutPlane() - Constructor for class Vrml2Sourcebook.Siggraph98Course.CutPlane
Default constructor to create this object.
CylinderPrimitive - Class in Vrml2Sourcebook.Siggraph98Course
Primitive geometry: Cylinder.
CylinderPrimitive() - Constructor for class Vrml2Sourcebook.Siggraph98Course.CylinderPrimitive
Default constructor to create this object.
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