Class TreeWall
A set of trees in front of a wall. This world illustrates the use of textures with a transparency channel (alpha channel). Such textures include pixel-by-pixel info about what parts of the image are transparent. A tree texture, for instance, should be opaque where there are leaves, branches, or the trun, and transparent everywhere else. To illustrate this use of transparency channel textures, this world places three trees side-by-side in front of a wall. The left tree polygon has no texture on it. The middle polygon has a tree texture without the transparency channel. The right polygon has a tree texture with a transparency texture. All three trees are in Billboard nodes so that they always turn to face the viewer.
Related links: Catalog page TreeWall, source TreeWall.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | TreeWall.x3d |
description | A set of trees in front of a wall. This world illustrates the use of textures with a transparency channel (alpha channel). Such textures include pixel-by-pixel info about what parts of the image are transparent. A tree texture, for instance, should be opaque where there are leaves, branches, or the trun, and transparent everywhere else. To illustrate this use of transparency channel textures, this world places three trees side-by-side in front of a wall. The left tree polygon has no texture on it. The middle polygon has a tree texture without the transparency channel. The right polygon has a tree texture with a transparency texture. All three trees are in Billboard nodes so that they always turn to face the viewer. |
creator | David R. Nadeau, John L. Moreland, Michael M. Heck |
translator | Don Brutzman |
created | 1 July 1998 |
translated | 2 February 2014 |
modified | 20 October 2019 |
reference | originals/treewall.wrl |
reference | http://www.siggraph.org/s98 |
reference | http://www.siggraph.org/s98/conference/courses/18.html |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0273.htm |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0274.htm |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm |
reference | https://www.web3d.org/x3d/content/examples/X3dResources.html |
identifier | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/TreeWall.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit, https://savage.nps.edu/X3D-Edit |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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TreeWall
public TreeWall()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- TreeWall model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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