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R
- RadioCommunicationsObserver - Class in Basic.DistributedInteractiveSimulation
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Show how to reference ReceiverPdu SignalPdu and TransmitterPdu for radio communications.
- RadioCommunicationsObserver() - Constructor for class Basic.DistributedInteractiveSimulation.RadioCommunicationsObserver
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Default constructor to create this object.
- RadioCommunicationsPrototypes - Class in Basic.DistributedInteractiveSimulation
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Prototype definitions for ReceiverPdu SignalPdu and TransmitterPdu, all of which share share RadioCommunicationsPduScriptNode class.
- RadioCommunicationsPrototypes() - Constructor for class Basic.DistributedInteractiveSimulation.RadioCommunicationsPrototypes
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Default constructor to create this object.
- RedSphereBlueBox - Class in Basic.X3dSpecifications
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X3D encodings example: show simple Shapes, including different Materials and geometry.
- RedSphereBlueBox() - Constructor for class Basic.X3dSpecifications.RedSphereBlueBox
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Default constructor to create this object.
- RefractiveMaterial - Class in Basic.Vrml97Specification
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VRML 97 specification example: create new node RefractiveMaterial for example D.7.
- RefractiveMaterial - Class in Basic.X3dSpecifications
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X3D encodings example: create new node RefractiveMaterial for example PrototypesPlus.
- RefractiveMaterial() - Constructor for class Basic.Vrml97Specification.RefractiveMaterial
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Default constructor to create this object.
- RefractiveMaterial() - Constructor for class Basic.X3dSpecifications.RefractiveMaterial
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Default constructor to create this object.
- RenderingComponentExamples - Class in Basic.development
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Examples showing use of new X3D Rendering component nodes (IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet LineSet TriangleFanSet TriangleSet TriangleStripSet), implemented as prototypes for backwards compatibility with VRML 97.
- RenderingComponentExamples() - Constructor for class Basic.development.RenderingComponentExamples
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Default constructor to create this object.
- RenderingComponentExternProtoDefinitions - Class in Basic.development
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Examples showing use of new X3D Rendering component nodes (IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet LineSet TriangleFanSet TriangleSet TriangleStripSet), implemented as prototypes for backwards compatibility with VRML 97.
- RenderingComponentExternProtoDefinitions() - Constructor for class Basic.development.RenderingComponentExternProtoDefinitions
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Default constructor to create this object.
- RenderingComponentPrototypes - Class in Basic.development
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Prototype implementations of X3D Rendering component nodes (IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet LineSet TriangleFanSet TriangleSet TriangleStripSet) implemented as prototypes for backwards compatibility with VRML 97.
- RenderingComponentPrototypes() - Constructor for class Basic.development.RenderingComponentPrototypes
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Default constructor to create this object.
- Riboflavin - Class in Basic.ChemicalMarkupLanguage
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Autogenerated version of Riboflavin.x3d scene produced from Riboflavin.xml Chemical Markup Language (CML) version 1.0 source file.
- Riboflavin() - Constructor for class Basic.ChemicalMarkupLanguage.Riboflavin
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Default constructor to create this object.
- Robot - Class in Basic.X3dSpecifications
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X3D encodings example: Robot.
- Robot() - Constructor for class Basic.X3dSpecifications.Robot
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Default constructor to create this object.
- RococoExamples - Class in Basic.UniversalMediaMaterials
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Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
- RococoExamples() - Constructor for class Basic.UniversalMediaMaterials.RococoExamples
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Default constructor to create this object.
- RococoPrototypes - Class in Basic.UniversalMediaMaterials
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Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
- RococoPrototypes() - Constructor for class Basic.UniversalMediaMaterials.RococoPrototypes
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Default constructor to create this object.
- Room - Class in Basic.StudentProjects
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A simple room containing protoype instances for chair, desk lamp, wall clock, etc.
- Room() - Constructor for class Basic.StudentProjects.Room
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Default constructor to create this object.
- RoomDesired - Class in Basic.Followers
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X3D Follower example.
- RoomDesired() - Constructor for class Basic.Followers.RoomDesired
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Default constructor to create this object.
- RoomDirect - Class in Basic.Followers
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X3D Follower example.
- RoomDirect() - Constructor for class Basic.Followers.RoomDirect
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Default constructor to create this object.
- Rotor - Class in Basic.Vrml97Specification
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VRML 97 specification example: spinning rotor (with replacable children) Prototype for Example D 16 Chopper.
- Rotor - Class in Basic.X3dSpecifications
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X3D specification example showing a spinning helicopter rotor that is used by the Chopper model.
- Rotor() - Constructor for class Basic.Vrml97Specification.Rotor
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Default constructor to create this object.
- Rotor() - Constructor for class Basic.X3dSpecifications.Rotor
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Default constructor to create this object.
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