Index
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A
- A1_GeoElevationGrid - Class in Basic.Geospatial
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Specification example shows the use of the GeoElevationGrid and the GeoViewpoint nodes.
- A1_GeoElevationGrid() - Constructor for class Basic.Geospatial.A1_GeoElevationGrid
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Default constructor to create this object.
- A2_AnimatedGeoViewpoint - Class in Basic.Geospatial
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Specification example shows animated GeoViewpoint, using GeoPositionInterpolator between latitude/longitude locations for London, Paris, and New York.
- A2_AnimatedGeoViewpoint() - Constructor for class Basic.Geospatial.A2_AnimatedGeoViewpoint
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Default constructor to create this object.
- A3_GeoInline - Class in Basic.Geospatial
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Specification example: on-demand inlining via GeoInline for scene resource management.
- A3_GeoInline() - Constructor for class Basic.Geospatial.A3_GeoInline
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Default constructor to create this object.
- A4_GeoLocation - Class in Basic.Geospatial
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Specification example georeferencing VRML objects: display standard VRML cone at latitude/longitude location of Lossiemouth, Scotland.
- A4_GeoLocation() - Constructor for class Basic.Geospatial.A4_GeoLocation
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Default constructor to create this object.
- A5_GeoOrigin - Class in Basic.Geospatial
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Specification example shows use of GeoOrigin node to provide accurate geospatial positioning.
- A5_GeoOrigin() - Constructor for class Basic.Geospatial.A5_GeoOrigin
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Default constructor to create this object.
- AceticAcid - Class in Basic.ChemicalMarkupLanguage
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Autogenerated version of AceticAcid.x3d scene produced from AceticAcid.xml Chemical Markup Language (CML) version 1.0 source file.
- AceticAcid() - Constructor for class Basic.ChemicalMarkupLanguage.AceticAcid
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Default constructor to create this object.
- AddDynamicRoutesECMAScript - Class in Basic.ScriptConformance
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This example shows how to add dynamic ROUTE connections to a scene.
- AddDynamicRoutesECMAScript() - Constructor for class Basic.ScriptConformance.AddDynamicRoutesECMAScript
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Default constructor to create this object.
- AddDynamicRoutesJava - Class in Basic.ScriptConformance
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This example shows adding dynamic ROUTE connections to a scene.
- AddDynamicRoutesJava() - Constructor for class Basic.ScriptConformance.AddDynamicRoutesJava
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Default constructor to create this object.
- AdditiveSubtractiveLight - Class in Basic.development
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This example tests various color combination capabilities, and also demonstrating that filtering (negative colors) are not supported in the X3D/VRML color model.
- AdditiveSubtractiveLight() - Constructor for class Basic.development.AdditiveSubtractiveLight
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Default constructor to create this object.
- Alanine - Class in Basic.ChemicalMarkupLanguage
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Autogenerated version of Alanine.x3d scene produced from Alanine.xml Chemical Markup Language (CML) version 1.0 source file.
- Alanine() - Constructor for class Basic.ChemicalMarkupLanguage.Alanine
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Default constructor to create this object.
- AlarmClock - Class in Basic.X3dSpecifications
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X3D encodings example: alarm clock plays chimes once each interval.
- AlarmClock() - Constructor for class Basic.X3dSpecifications.AlarmClock
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Default constructor to create this object.
- AllenDutton - Class in Basic.StudentProjects
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Laser scan by Cyberware.
- AllenDutton() - Constructor for class Basic.StudentProjects.AllenDutton
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Default constructor to create this object.
- AllenDuttonVillage - Class in Basic.StudentProjects
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Primitive village.
- AllenDuttonVillage() - Constructor for class Basic.StudentProjects.AllenDuttonVillage
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Default constructor to create this object.
- AllVrml97Nodes - Class in Basic.development
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List all VRML nodes in a single nonrendering scene as a convenient simple test for translation programs.
- AllVrml97Nodes() - Constructor for class Basic.development.AllVrml97Nodes
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Default constructor to create this object.
- AmelaExampleScene - Class in Basic.development
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Amela example developed at VRST 99.
- AmelaExampleScene() - Constructor for class Basic.development.AmelaExampleScene
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Default constructor to create this object.
- AnimatedNurbsPatchSurfaceHead - Class in Basic.NURBS
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Example of animating controlPoint to simulate facial expressions - read my lips (pretty creepy!).
- AnimatedNurbsPatchSurfaceHead() - Constructor for class Basic.NURBS.AnimatedNurbsPatchSurfaceHead
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Default constructor to create this object.
- Arc2dComponentPrototype - Class in Basic.development
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X3D Geometry2D component node, implemented as prototype for backwards compatibility with VRML 97.
- Arc2dComponentPrototype() - Constructor for class Basic.development.Arc2dComponentPrototype
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Default constructor to create this object.
- ArchimedesDefaultPoints - Class in Basic.Points
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PointSet rendering of 3D scan with color applied per vertex.
- ArchimedesDefaultPoints() - Constructor for class Basic.Points.ArchimedesDefaultPoints
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Default constructor to create this object.
- ArchimedesPointProperties - Class in Basic.Points
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PointSet rendering of 3D scan with color applied per vertex, rendered with proposed PointProperties extension.
- ArchimedesPointProperties() - Constructor for class Basic.Points.ArchimedesPointProperties
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Default constructor to create this object.
- AriesEspduPrototype - Class in Basic.DistributedInteractiveSimulation
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Prototype for a DIS enabled (including articulated parameters) for inclusion in a VRML Scene.
- AriesEspduPrototype() - Constructor for class Basic.DistributedInteractiveSimulation.AriesEspduPrototype
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Default constructor to create this object.
- ArtDecoExamples - Class in Basic.UniversalMediaMaterials
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Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
- ArtDecoExamples() - Constructor for class Basic.UniversalMediaMaterials.ArtDecoExamples
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Default constructor to create this object.
- ArtDecoPrototypes - Class in Basic.UniversalMediaMaterials
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Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
- ArtDecoPrototypes() - Constructor for class Basic.UniversalMediaMaterials.ArtDecoPrototypes
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Default constructor to create this object.
- AutomatedEntityGeometryCreator - Class in Basic.DistributedInteractiveSimulation
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Example scene for DISEntityManager and DISEntityTypeMapping, showing design pattern to detect presence of new DIS entities and automatically produce EspduTransform holding an Inline copy of the appropriate model.
- AutomatedEntityGeometryCreator() - Constructor for class Basic.DistributedInteractiveSimulation.AutomatedEntityGeometryCreator
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Default constructor to create this object.
- AutumnExamples - Class in Basic.UniversalMediaMaterials
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Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
- AutumnExamples() - Constructor for class Basic.UniversalMediaMaterials.AutumnExamples
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Default constructor to create this object.
- AutumnPrototypes - Class in Basic.UniversalMediaMaterials
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Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
- AutumnPrototypes() - Constructor for class Basic.UniversalMediaMaterials.AutumnPrototypes
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Default constructor to create this object.
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