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A1_GeoElevationGrid - Class in Basic.Geospatial
Specification example shows the use of the GeoElevationGrid and the GeoViewpoint nodes.
A1_GeoElevationGrid() - Constructor for class Basic.Geospatial.A1_GeoElevationGrid
Default constructor to create this object.
A2_AnimatedGeoViewpoint - Class in Basic.Geospatial
Specification example shows animated GeoViewpoint, using GeoPositionInterpolator between latitude/longitude locations for London, Paris, and New York.
A2_AnimatedGeoViewpoint() - Constructor for class Basic.Geospatial.A2_AnimatedGeoViewpoint
Default constructor to create this object.
A3_GeoInline - Class in Basic.Geospatial
Specification example: on-demand inlining via GeoInline for scene resource management.
A3_GeoInline() - Constructor for class Basic.Geospatial.A3_GeoInline
Default constructor to create this object.
A4_GeoLocation - Class in Basic.Geospatial
Specification example georeferencing VRML objects: display standard VRML cone at latitude/longitude location of Lossiemouth, Scotland.
A4_GeoLocation() - Constructor for class Basic.Geospatial.A4_GeoLocation
Default constructor to create this object.
A5_GeoOrigin - Class in Basic.Geospatial
Specification example shows use of GeoOrigin node to provide accurate geospatial positioning.
A5_GeoOrigin() - Constructor for class Basic.Geospatial.A5_GeoOrigin
Default constructor to create this object.
AceticAcid - Class in Basic.ChemicalMarkupLanguage
Autogenerated version of AceticAcid.x3d scene produced from AceticAcid.xml Chemical Markup Language (CML) version 1.0 source file.
AceticAcid() - Constructor for class Basic.ChemicalMarkupLanguage.AceticAcid
Default constructor to create this object.
AddDynamicRoutesECMAScript - Class in Basic.ScriptConformance
This example shows how to add dynamic ROUTE connections to a scene.
AddDynamicRoutesECMAScript() - Constructor for class Basic.ScriptConformance.AddDynamicRoutesECMAScript
Default constructor to create this object.
AddDynamicRoutesJava - Class in Basic.ScriptConformance
This example shows adding dynamic ROUTE connections to a scene.
AddDynamicRoutesJava() - Constructor for class Basic.ScriptConformance.AddDynamicRoutesJava
Default constructor to create this object.
AdditiveSubtractiveLight - Class in Basic.development
This example tests various color combination capabilities, and also demonstrating that filtering (negative colors) are not supported in the X3D/VRML color model.
AdditiveSubtractiveLight() - Constructor for class Basic.development.AdditiveSubtractiveLight
Default constructor to create this object.
Alanine - Class in Basic.ChemicalMarkupLanguage
Autogenerated version of Alanine.x3d scene produced from Alanine.xml Chemical Markup Language (CML) version 1.0 source file.
Alanine() - Constructor for class Basic.ChemicalMarkupLanguage.Alanine
Default constructor to create this object.
AlarmClock - Class in Basic.X3dSpecifications
X3D encodings example: alarm clock plays chimes once each interval.
AlarmClock() - Constructor for class Basic.X3dSpecifications.AlarmClock
Default constructor to create this object.
AllenDutton - Class in Basic.StudentProjects
Laser scan by Cyberware.
AllenDutton() - Constructor for class Basic.StudentProjects.AllenDutton
Default constructor to create this object.
AllenDuttonVillage - Class in Basic.StudentProjects
Primitive village.
AllenDuttonVillage() - Constructor for class Basic.StudentProjects.AllenDuttonVillage
Default constructor to create this object.
AllVrml97Nodes - Class in Basic.development
List all VRML nodes in a single nonrendering scene as a convenient simple test for translation programs.
AllVrml97Nodes() - Constructor for class Basic.development.AllVrml97Nodes
Default constructor to create this object.
AmelaExampleScene - Class in Basic.development
Amela example developed at VRST 99.
AmelaExampleScene() - Constructor for class Basic.development.AmelaExampleScene
Default constructor to create this object.
AnimatedNurbsPatchSurfaceHead - Class in Basic.NURBS
Example of animating controlPoint to simulate facial expressions - read my lips (pretty creepy!).
AnimatedNurbsPatchSurfaceHead() - Constructor for class Basic.NURBS.AnimatedNurbsPatchSurfaceHead
Default constructor to create this object.
Arc2dComponentPrototype - Class in Basic.development
X3D Geometry2D component node, implemented as prototype for backwards compatibility with VRML 97.
Arc2dComponentPrototype() - Constructor for class Basic.development.Arc2dComponentPrototype
Default constructor to create this object.
ArchimedesDefaultPoints - Class in Basic.Points
PointSet rendering of 3D scan with color applied per vertex.
ArchimedesDefaultPoints() - Constructor for class Basic.Points.ArchimedesDefaultPoints
Default constructor to create this object.
ArchimedesPointProperties - Class in Basic.Points
PointSet rendering of 3D scan with color applied per vertex, rendered with proposed PointProperties extension.
ArchimedesPointProperties() - Constructor for class Basic.Points.ArchimedesPointProperties
Default constructor to create this object.
AriesEspduPrototype - Class in Basic.DistributedInteractiveSimulation
Prototype for a DIS enabled (including articulated parameters) for inclusion in a VRML Scene.
AriesEspduPrototype() - Constructor for class Basic.DistributedInteractiveSimulation.AriesEspduPrototype
Default constructor to create this object.
ArtDecoExamples - Class in Basic.UniversalMediaMaterials
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
ArtDecoExamples() - Constructor for class Basic.UniversalMediaMaterials.ArtDecoExamples
Default constructor to create this object.
ArtDecoPrototypes - Class in Basic.UniversalMediaMaterials
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
ArtDecoPrototypes() - Constructor for class Basic.UniversalMediaMaterials.ArtDecoPrototypes
Default constructor to create this object.
AutomatedEntityGeometryCreator - Class in Basic.DistributedInteractiveSimulation
Example scene for DISEntityManager and DISEntityTypeMapping, showing design pattern to detect presence of new DIS entities and automatically produce EspduTransform holding an Inline copy of the appropriate model.
AutomatedEntityGeometryCreator() - Constructor for class Basic.DistributedInteractiveSimulation.AutomatedEntityGeometryCreator
Default constructor to create this object.
AutumnExamples - Class in Basic.UniversalMediaMaterials
Example ExternProtoDeclare/ProtoInstance usage of X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
AutumnExamples() - Constructor for class Basic.UniversalMediaMaterials.AutumnExamples
Default constructor to create this object.
AutumnPrototypes - Class in Basic.UniversalMediaMaterials
Prototype declarations defining values for X3D/VRML materials, originally converted from SGI's Open Inventor material examples.
AutumnPrototypes() - Constructor for class Basic.UniversalMediaMaterials.AutumnPrototypes
Default constructor to create this object.
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