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Extensible 3D (X3D) 3.3 Tooltips auf Deutsch

  
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Für alle X3D-Knoten (Elemente) und deren Felder (Attribute) existieren Tooltips mit kurzen Beschreibungen und Hinweisen für Szenenautoren. Diese dienen als kontextsensitive Hilfe für das Autorenwerkzeug X3D-Edit und der X3D Abstract Specification, X3D Schema Documentation, X3D DOCTYPE Documentation, X3D JSON Documentation (draft), X3D Regular Expressions (regexes), and X3D Java SAI Library (X3DJSAIL).
Complete support for the latest X3D specification can be found in the X3D Tooltips version 4.0 (draft).
Anchor   Appearance   Arc2D   ArcClose2D   AudioClip   Background   Billboard   BooleanFilter   BooleanSequencer   BooleanToggle   BooleanTrigger   Box   CADAssembly   CADFace   CADLayer   CADPart   Circle2D   Collision   Color   ColorInterpolator   ColorRGBA   component   ComposedCubeMapTexture   ComposedShader   ComposedTexture3D   Cone   connect   Contour2D   ContourPolyline2D   Coordinate   CoordinateDouble   CoordinateInterpolator   CoordinateInterpolator2D   Cylinder   CylinderSensor   DirectionalLight   Disk2D   ElevationGrid   EspduTransform   EXPORT   ExternProtoDeclare   Extrusion   field   fieldValue   FillProperties   FloatVertexAttribute   Fog   FogCoordinate   FontStyle   GeneratedCubeMapTexture   GeoCoordinate   GeoElevationGrid   GeoLocation   GeoLOD   GeoMetadata   GeoOrigin   GeoPositionInterpolator   GeoTouchSensor   GeoViewpoint   Group   HAnimDisplacer   HAnimHumanoid   HAnimJoint   HAnimSegment   HAnimSite   head   ImageCubeMapTexture   ImageTexture   ImageTexture3D   IMPORT   IndexedFaceSet   IndexedLineSet   IndexedQuadSet   IndexedTriangleFanSet   IndexedTriangleSet   IndexedTriangleStripSet   Inline   IntegerSequencer   IntegerTrigger   IS   KeySensor   LineProperties   LineSet   LoadSensor   LocalFog   LOD   Material   Matrix3VertexAttribute   Matrix4VertexAttribute   meta   MetadataDouble   MetadataFloat   MetadataInteger   MetadataSet   MetadataString   MovieTexture   MultiTexture   MultiTextureCoordinate   MultiTextureTransform   NavigationInfo   Normal   NormalInterpolator   NurbsCurve   NurbsCurve2D   NurbsOrientationInterpolator   NurbsPatchSurface   NurbsPositionInterpolator   NurbsSet   NurbsSurfaceInterpolator   NurbsSweptSurface   NurbsSwungSurface   NurbsTextureCoordinate   NurbsTrimmedSurface   OrientationInterpolator   PackagedShader   PixelTexture   PixelTexture3D   PlaneSensor   PointLight   PointSet   Polyline2D   Polypoint2D   PositionInterpolator   PositionInterpolator2D   ProgramShader   ProtoBody   ProtoDeclare   ProtoInstance   ProtoInterface   ProximitySensor   QuadSet   ReceiverPdu   Rectangle2D   ROUTE   ScalarInterpolator   Scene   Script   ShaderPart   ShaderProgram   Shape   SignalPdu   Sound   Sphere   SphereSensor   SpotLight   StaticGroup   StringSensor   Switch   Text   TextureBackground   TextureCoordinate   TextureCoordinate3D   TextureCoordinate4D   TextureCoordinateGenerator   TextureTransform   TextureTransform3D   TextureTransformMatrix3D   TimeSensor   TimeTrigger   TouchSensor   Transform   TransmitterPdu   TriangleFanSet   TriangleSet   TriangleSet2D   TriangleStripSet   Viewpoint   VisibilitySensor   WorldInfo   X3D
accessType Definitions   type Definitions   XML data types   Range Intervals   Field Type Definitions   Credits and Translations   X3D Resources   X3D Scene Authoring Hints
SFBool   MFBool   SFColor   MFColor   SFColorRGBA   MFColorRGBA   SFInt32   MFInt32   SFFloat   MFFloat   SFDouble   MFDouble   SFImage   MFImage   SFNode   MFNode   SFRotation   MFRotation   SFString   MFString   SFTime   MFTime   SFVec2f   MFVec2f   SFVec2d   MFVec2d   SFVec3f   MFVec3f   SFVec3d   MFVec3d   SFVec4f   MFVec4f   SFVec4d   MFVec4d   SFMatrix3f   MFMatrix3f   SFMatrix3d   MFMatrix3d   SFMatrix4f   MFMatrix4f   SFMatrix4d   MFMatrix4d  
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Anchor Anchor Anchor ist ein Gruppenknoten, der die meisten anderen Knoten enthalten kann. Durch Anklicken der verknüpften Geometrie wird der Inhalt geladen, der durch das Feld url spezifiziert ist. Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Textbeschreibung, die für diesen Link angezeigt wird.
Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. & statt & oder " statt " ). Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Adresse einer neuen Welt, die beim Anklicken der Anchor-Geometrie geladen wird. Hinweis: Aktivierung eines internen Blickpunktes der zu ladenden Welt durch Anhängen des enstprechenden Namens (z.B. #ViewpointName, someOtherCoolWorld.x3d#GrandTour). Hinweis: Aktivierung eines lokalen Blickpunktes durch den Blickpunktnamen allein (z.B. #GrandTour). Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten! Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden. Hinweis: Aufruf eines neuen Fensters mit URL wie folgt: "JavaScript:window.open('somePage.html','popup','width=240,height=240');location.href='HelloWorld.x3d'"
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
parameter [parameter accessType inputOutput, type MFString CDATA #IMPLIED]
Übergabeparameter, der dem Webbrowser signalisiert, wo die geladene URL angezeigt werden sollte.
Hinweis: Parameter mit target=_blank öffnet neuen Frame für Ziel-URL.
Hinweis: Parameter mit target=frame_name lädt Ziel-URL in Frame entsprechenden Namens
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | watchList) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Appearance Appearance Appearance beschreibt das Aussehen der Geometrie durch die Knoten Material, Texture und TextureTransform. Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden. Interchange profile Hinweis: nur Material und ImageTexture Knoten sind erlaubt.
Hint: X3D Architecture 12.2.2 Appearance node https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Appearancenode
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
containerField [containerField type NMTOKEN "appearance"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Arc2D Arc2D Arc2D is a line-based geometry node that defines a linear circular arc with center (0,0) in X-Y plane, with angles measured starting at positive x-axis and sweeping towards positive y-axis.
Hint: Material emissiveColor in corresponding Appearance is used for rendering lines.
Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection.
Warning: use a different Material emissiveColor than the Background color, otherwise geometry is invisible.
Hint: adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines.
Hint: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
circle radius, of which the arc is a portion.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
startAngle [startAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
endAngle [endAngle accessType initializeOnly, type SFFloat CDATA "1.570796"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ArcClose2D ArcClose2D ArcClose2D is a polygonal geometry node that defines a linear circular arc, closed by PIE or CHORD line segments, with center (0,0) in X-Y plane with angles measured starting at positive x-axis and sweeping towards positive y-axis.
Hint: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
circle radius, of which the arc is a portion.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
startAngle [startAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
endAngle [endAngle accessType initializeOnly, type SFFloat CDATA "1.570796"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
closureType [closureType accessType initializeOnly, type SFString CDATA (PIE|CHORD) "PIE"]
Defines whether pair of line segments connect to center (PIE), or single line-segment chord connects arc endpoints (CHORD).
Warning: simple-geometry parameters cannot be changed after initial creation.
solid [solid accessType inputOnly, type SFBool (true|false) "false"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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AudioClip AudioClip AudioClip stellt Audio-Daten bereit, die von Sound Knoten genutzt werden. Hinweis: Zuerst einen Sound Knoten hinzufügen.
Hint: authors can provide multiple audio formats for the same audio track, with each source address listed separately in the url field.
Hint: player support for .wav format is required, .midi format is recommended, other formats are optional.
Hint: X3D Scene Authoring Hints:Audio https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Audio
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Anzuzeigende Textbeschreibung für diesen AudioClip.
Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. &#38; statt & oder &#34; statt " ).
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Adresse, Name des Sound Files. Unterstützung des .wav Formats wird benötigt, .midi Format wird empfohlen, weitere sind optional. Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten! Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
loop [loop accessType inputOutput, type SFBool (true|false) "false"]
Endlosschleife wenn loop=true, nur eine Wiederholung, wenn loop=false.
pitch [pitch accessType inputOutput, type SFFloat CDATA "1.0"] (0,+∞)
Multiplikator für die Rate, mit der der Sound wiedergegeben wird. Veränderung des pitch verändert auch die Geschwindigkeit der Wiedergabe.
Hint: changing the pitch field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
startTime [startTime accessType inputOutput, type SFTime CDATA "0"]
Absolute Zeit: Anzahl der Sekunden seit January 1, 1970, 00:00:00 GMT.
Hinweis: erhält für gewöhnlich einen geROUTEten Wert für die Zeit.
stopTime [stopTime accessType inputOutput, type SFTime CDATA "0"]
Absolute Zeit: Anzahl der Sekunden seit January 1, 1970, 00:00:00 GMT.
Hinweis: erhält für gewöhnlich einen geROUTEten Wert für die Zeit
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Warning: An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
duration_changed [duration_changed accessType outputOnly, type SFTime CDATA "0.0"]
duration_changed gibt die Länge eines Audioclips in Sekunden an
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: duration_changed is an SFTime duration interval, normally nonnegative, and not an absolute clock time.
Hint: changing the pitch field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
isActive true/false Events werden ausgelöst, wenn das Abspielen beginnt/endet.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isPaused [isPaused accessType outputOnly, type SFBool #FIXED ""]
isPaused true/false events are sent when AudioClip is paused/resumed.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pauseTime [pauseTime accessType inputOutput, type SFTime CDATA "0"]
When time now >= pauseTime, isPaused becomes true and AudioClip becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
Hint: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
resumeTime [resumeTime accessType inputOutput, type SFTime CDATA "0"]
When resumeTime becomes <= time now, isPaused becomes false and AudioClip becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
Hint: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
elapsedTime [elapsedTime accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
Current elapsed time since AudioClip activated/running, cumulative in seconds, and not counting any paused time.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: elapsedTime is a nonnegative SFTime duration interval, not an absolute clock time.
containerField [containerField type NMTOKEN "source"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Background Background Background simuliert Himmel und Untergrund durch vertikale Arrays von Umgebungsfarbwerten , Background unterstützt ebenfalls Hintergrundtexturen auf allen 6 Seiten. Background, Fog, NavigationInfo und Viewpoint sind verknüpfbare Knoten.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Hint: X3D Example Archives, Basic, Universal Media Panoramas https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
skyColor [skyColor accessType inputOutput, type MFColor CDATA "0 0 0"]
Farbe des Himmels bei verschiedenen Winkeln der Himmelskugel. Erster Wert ist Farbwert bei 0.0 rad, dem Zenith (senkrecht nach oben). Warnung: Man benötigt immer einen skyColor Wert mehr als skyAngle Werte. Interchange profile Hinweis: Vielleicht wird nur ein Farbwert gerendert, andere könnten ignoriert werden
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
skyAngle [skyAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π]
Der Winkel liegt zwischen dem Zenit bei 0.0, dem Horizont bei π/2=1.570796 und dem Nadir bei π=3.14159 . Warnung: Man benötigt immer einen skyColor Wert mehr als skyAngle Werte. Warnung: Farbwerte bei 0.0 rad werden ignoriert. Interchange profile Hinweis: Dieses Feld kann ignoriert werden.
Hint: https://en.wikipedia.org/wiki/Radian
groundColor [groundColor accessType inputOutput, type MFColor CDATA #IMPLIED]
Farbe des Untergrundes an verschiedenen Winkeln der Untergrundhalbkugel. Erster Farbwert entspricht Farbe bei 0.0 rad, dem Nadir (senkrecht nach unten). Warnung: Man benötigt einen groundColor Farbwert mehr als groundAngle Werte. Interchange profile Hinweis: Dieses Feld kann ignoriert werden.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
groundAngle [groundAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π/2]
Der Winkel liegt zwischen dem Nadir 0.0 und dem Horizont bei π/2=1.570796. Warnung: Man benötigt einen groundColor Farbwert mehr als groundAngle Werte. Warnung: groundColor-Werte bei 0.0 rad werden ignoriert. Interchange profile Hinweis: Dieses Feld kann ignoriert werden.
Hint: https://en.wikipedia.org/wiki/Radian
frontUrl [frontUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Bildhintergrundpanorama zwischen Untergrund-/Himmelhintergrund und Szenengeometrie.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten!
Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
backUrl [backUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Bildhintergrundpanorama zwischen Untergrund-/Himmelhintergrund und Szenengeometrie.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten!
Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
leftUrl [leftUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Bildhintergrundpanorama zwischen Untergrund-/Himmelhintergrund und Szenengeometrie.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten!
Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
rightUrl [rightUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Bildhintergrundpanorama zwischen Untergrund-/Himmelhintergrund und Szenengeometrie.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten!
Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
topUrl [topUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Bildhintergrundpanorama zwischen Untergrund-/Himmelhintergrund und Szenengeometrie.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten!
Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
bottomUrl [bottomUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Bildhintergrundpanorama zwischen Untergrund-/Himmelhintergrund und Szenengeometrie.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten!
Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
set_bind [set_bind accessType inputOnly, type SFBool (true|false) ""]
Input Event set_bind=true aktiviert diesen Knoten, Input Event set_bind=false deaktiviert diesen Knoten. Diese Einstellung set_bind true/false löst ein pop/push (enable/disable) auf diesen Knoten aus.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA "-1"]
Ereignis wird gesendet, wenn Knoten aktiv/inaktiv wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool (true|false) "false"]
Ereignis true wird gesendet, wenn Knoten aktiviert wird; event false wird gesendet, wenn Verknüpfung gelöst wird.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Billboard Billboard Billboard ist ein Gruppenknoten, der die meisten Knoten enthalten kann. Der Inhalt wird durch Rotation um die angegebene Achse immer dem Nutzer zugewandt. Mit axisOfRotation=0 0 0 ist das Objekt immer direkt der Nutzer-Kamera zugewandt.
Hinweis: Das Billboard immer so nah wie möglich an die Geometrie bringen, verschachtelt in einen Transform oder ein lokales Koordinatensystem.
Hinweis: Niemals einen Viewpoint in ein Billboard einfügen.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
axisOfRotation [axisOfRotation accessType inputOutput, type SFVec3f CDATA "0 1 0"]
axisOfRotation Richtung ist relativ zum lokalen Koordinatensystem.
Hinweis: Werte von 0 0 0 wenden das Objekt immer direkt dem Nutzer zu.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanFilter BooleanFilter Filter selectively passes true, false or negated events.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
set_boolean is the input value to be filtered.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
inputTrue [inputTrue accessType outputOnly, type SFBool #FIXED ""]
inputTrue only passes a true value, which occurs when set_boolean input is true.
Hint: inputTrue is an output event that can only provide a value of true.
inputFalse [inputFalse accessType outputOnly, type SFBool #FIXED ""]
inputFalse only passes a false value, which occurs when set_boolean is false.
Hint: inputFalse is an output event that can only provide a value of false.
inputNegate [inputNegate accessType outputOnly, type SFBool #FIXED ""]
inputNegate is an output event that provides an opposite value by negating set_boolean input.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanSequencer BooleanSequencer BooleanSequencer erzeugt periodisch diskrete Boolean-Werte, die zu anderen Boolean-Attributen geROUTEt werden können. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFBool CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFBool (true|false) "0"]
Einzelner periodischer Ausgabewert, der durch die aktuelle Schlüsselzeit (key time) und den Schlüsselwert (keyValue) determiniert wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
previous [previous accessType inputOnly, type SFBool (true|false) ""]
Anstoßen des vorhergehenden Ausgabewertes im keyValue-Feld.
Hinweis: Wenn nötig, wird eine Schleife vom ersten zum letzten Wert gemacht.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
next [next accessType inputOnly, type SFBool (true|false) ""]
Anstoßen des folgenden Ausgabewertes im keyValue-Feld.
Hinweis: Wenn nötig, wird eine Schleife vom letzten zum ersten Wert gemacht.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanToggle BooleanToggle BooleanToggle maintains state and negates output when a true input is provided.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
If input event set_boolean is true, flip state by negating current value of the toggle field
Hint: for logical consistency, input event set_boolean false has no effect (under review as part of Mantis issue 519).
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
toggle [toggle accessType inputOutput, type SFBool (true|false) "false"]
Persistent state value that gets toggled or reset.
Hint: directly setting a new value for the toggle field generates a corresponding toggle_changed output event.
toggle_changed [toggle_changed accessType outputOnly, type SFInt32 CDATA #FIXED ""]
toggle_changed provides boolean output event matching updated toggle value when input event set_boolean true is received.
Hint: directly setting a new value for the toggle field generates a corresponding toggle_changed output event.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanTrigger BooleanTrigger BooleanTrigger converts time events to boolean true events.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_triggerTime [set_triggerTime accessType inputOnly, type SFTime CDATA #FIXED ""]
set_triggerTime provides input time event, typical event sent is TouchSensor touchTime.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
triggerTrue [triggerTrue accessType outputOnly, type SFBool #FIXED ""]
triggerTrue outputs a true value whenever a triggerTime event is received.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Box Box Box ist ein Geometrie-Knoten.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
size [size accessType initializeOnly, type SFVec3f CDATA "2 2 2"] (0,+∞)
Größe x y z in Metern.
Warnung: Die Maße von einfachen geometrischen Körpern können nach der Initialisierung nicht mehr geändert werden, stattdessen Transform scale benutzen.
solid [solid accessType inputOnly, type SFBool (true|false) ""]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
CADAssembly CADAssembly (X3D version 3.1 or later) CADAssembly holds a set of Computer-Aided Design (CAD) assemblies or parts grouped together. CADAssembly is a Grouping node that can contain CADAssembly, CADFace or CADPart nodes.
Hint: can also contain Shapes or other grouped content.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/ComputerAidedDesignInterchangeProfile.pdf
Warning: requires X3D profile='Full' or else include <component name='CADGeometry' level='2'/>
Hint: ViewpointGroup and OrthoViewpoint require Navigation component level 3, which is higher than CADInterchange profile.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
CADFace CADFace (X3D version 3.1 or later) CADFace holds the geometry representing a face in a Computer-Aided Design (CAD) part. CADFace can only contain a single Shape or LOD node (with containerField='shape').
Warning: only zero or one Shape child can be active at one time.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/ComputerAidedDesignInterchangeProfile.pdf
Warning: requires X3D profile='Full' or else include <component name='CADGeometry' level='2'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
CADLayer CADLayer (X3D version 3.1 or later) CADLayer nodes define a hierarchy that shows layer structure for a Computer-Aided Design (CAD) model. CADLayer is a Grouping node that can contain most nodes.
Hint: can also contain Shapes or other grouped content.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/ComputerAidedDesignInterchangeProfile.pdf
Warning: requires X3D profile='Full' or else include <component name='CADGeometry' level='2'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
visible [visible accessType inputOutput, type MFBool CDATA #IMPLIED]
Array of boolean values that specify whether each individual child CADAssembly is visible.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
CADPart CADPart (X3D version 3.1 or later) CADPart defines both coordinate-system location and the faces that constitute a part in a Computer-Aided Design (CAD) model. CADPart is a Grouping node that can contain CADFace nodes.
Hint: can also contain Shapes or other grouped content.
Hint: CADPart is often a child of CADAssembly node.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/ComputerAidedDesignInterchangeProfile.pdf
Warning: requires X3D profile='Full' or else include <component name='CADGeometry' level='2'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position (x, y, z in meters) of children relative to local coordinate system.
Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation (axis, angle in radians) of children relative to local coordinate system.
Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system, applied prior to rotation or scaling.
Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
Hint: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Circle2D Circle2D Circle2D is a geometry node that defines a planar circle with center (0,0) in X-Y plane.
Hint: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
circle radius.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Collision Collision Collision ermittelt Kamera-Objekt Kollisionen mit Hilfe des aktuellen Viewpoints und der NavigationInfo avatarSize. Collision ist ein Gruppenknoten, welcher die Kollisionsabfrage seiner Kinderkoten verwaltet. Collision kann einen Kindknoten mit containerField="proxy" als Ersatz für Kollisionsgeometrie enthalten. Anmerkung: proxyGeometrie wird nicht dargestellt. Anmerkung: PointSet, IndexedLineSet und Text lösen keine Kollisionen aus.
Hinweis: Verbesserte Performance wird durch den Gebrauch von proxy als vereinfachte Geometrie für Kollisionsberechnung erzielt.
Hinweis: Die NavigationInfo Typen '"WALK" "FLY"' unterstützen Kamera-Objekt Kollisionsabfrage.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables collision detection for children and all descendants.
Hint: former name "collide" in VRML97 specification.
collideTime [collideTime accessType outputOnly, type SFTime CDATA "0.0"]
Zeitpunkt der Kollision zwischen Kamera und Geometrie.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Color Color Color definiert ein Tripel von RGB Farbwerten. Color wird nur von ElevationGrid, IndexedFaceSet, IndexedLineSet und PointSet genutzt. Hinweis: Farbwerte werden in der Regel vom Material-Knoten kontrolliert.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
color [color accessType inputOutput, type MFColor CDATA #IMPLIED]
color definiert ein Tripel von RGB-Werten.
containerField [containerField type NMTOKEN "color"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ColorInterpolator ColorInterpolator ColorInterpolator generiert einen Farbbereich, dessen Werte zu einem Color-Attribut eines <Color>-Knotens geROUTEt werden können. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge entsprechend zugehöriger keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFColor CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFColor CDATA "0 0 0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ColorRGBA ColorRGBA ColorRGBA node defines a set of RGBA color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node. ColorRGBA is only used by ElevationGrid, IndexedFaceSet, IndexedLineSet and PointSet.
Hint: colors are often controlled by Material instead.
Hint: alpha channel may be ignored under Interchange profile.
Warning: ColorRGBA requires Rendering component level 3 (alpha fully supported), Rendering component level 1 (alpha optional), otherwise Full profile.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
color [color accessType inputOutput, type MFColorRGBA CDATA #IMPLIED] [0,1]
The color field defines an array of 4-tuple RGBA colors.
Warning: ColorRGBA requires Rendering component level 3 (alpha fully supported), Rendering component level 1 (alpha optional), otherwise Full profile.
containerField [containerField type NMTOKEN "color"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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component component component weist auf benötigte Funktionalität oberhalb des gegebenen X3D Profils hin. Hinweis: component Tag(s) sind optionale erste Kindknoten des head-Knotens (erst einen head-Knoten hinzufügen).
Hint: X3D XML Encoding https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#Header
Warning: the COMPONENT statement is capitalized in the ClassicVRML Encoding.
Hint: X3D Architecture 7.2.5.4 COMPONENT statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#COMPONENTStatement
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
name [name type ENUMERATION #REQUIRED]
Name der Komponente. Hinweis: Die spezifizierten components sind bereits im Full profile vorhanden.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
level [level type SFInt32 #REQUIRED]
Necessary level of support for this scene, as defined in corresponding Support table for a given node's component.
Hint: for example specification definitions, X3D Architecture Grouping component, 10.5 Support levels https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#SupportLevels
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ComposedCubeMapTexture
ComposedCubeMapTexture
ComposedCubeMapTexture (X3D version 3.1 or later) is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes.
Hint: [0,6] child image nodes are allowed, with containerField values: front back left right top bottom.
Warning: each of the child ImageTexture or PixelTexture nodes must have unique containerField values for back, bottom, front, left, right, or top.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ComposedShader ComposedShader (X3D version 3.1 or later) ComposedShader defines a shader where the individual source files are assembled from contained ShaderPart program sections. All access to shading capabilities is defined through a single interface that applies to all parts.
Hint: ComposedShader contains field declarations and then corresponding IS/connect statements (if any), followed by <ShaderPart containerField='parts'/> nodes.
Warning: ComposedShader does not contain CDATA section of plain-text source code. All source programs are contained in child ShaderPart nodes.
Hint: apply default containerField='shaders' when parent node is Appearance.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
activate [activate accessType inputOnly, type SFBool (true|false)]
activate forces the shader to activate the contained objects.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isSelected [isSelected accessType outputOnly, type SFBool (true|false)]
isSelected indicates this shader instance is selected for use by browser
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isValid [isValid accessType outputOnly, type SFBool (true|false)]
isValid indicates whether current shader objects can be run as a shader program.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
Hint: recognized values include "Cg" "GLSL" "HLSL".
containerField [containerField type NMTOKEN "shaders"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ComposedTexture3D ComposedTexture3D (X3D version 3.1 or later) ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.
Hint: insert 2^n ImageTexture, PixelTexture or MovieTexture child nodes. The first image is at depth 0 and each following image is at an increasing depth value in the R direction.
Hint: insert Shape and Appearance nodes before adding texture.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "false"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along T axis.
repeatR [repeatR accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along R axis.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Cone Cone Cone ist ein Geometrie-Knoten.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
height [height accessType initializeOnly, type SFFloat CDATA "2"] (0,+∞)
Höhe in Metern.
Warnung: Die Maße von einfachen geometrischen Körpern können nach der Initialisierung nicht mehr geändert werden, stattdessen Transform scale benutzen.
bottomRadius [bottomRadius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Grundflächenradius in Metern.
Warnung: Die Maße von einfachen geometrischen Körpern können nach der Initialisierung nicht mehr geändert werden, stattdessen Transform scale benutzen.
side [side accessType initializeOnly, type SFBool (true|false) "true"]
Sollen Seitenflächen gezeichnet werden (andere Innenflächen werden nicht gezeichnet).
Warnung: Kann nach der Initialisierung nicht mehr verändert werden.
bottom [bottom accessType initializeOnly, type SFBool (true|false) "true"]
Sollen Grundflächen gezeichnet werden (andere Innenflächen werden nicht gezeichnet).
Warnung: Kann nach der Initialisierung nicht mehr verändert werden.
solid [solid accessType inputOnly, type SFBool (true|false) ""]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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connect connect connect Tags definieren jede Prototype-Feldverbindung innerhalb von ProtoDeclare-Definitionen.
Hinweis: IS kann immer nur das erste Kind eines Knotens sein.
Warning: IS/connect Tags sind nur innerhalb von ProtoDeclare-Kinderdefinitionen erlaubt.
Hint: see the IS and ProtoBody statements.
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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nodeField [nodeField type NMTOKEN #REQUIRED]
Name des Feldes in diesem Knoten, verbunden mit der übergeordneten ProtoDeclare-Felddefinition.
Hinweis: Mehrfache connect Tags sollten für mehrfache fan-in/fan-out verwendet werden.
Warning: nodeField and protoField types must match.
protoField [protoField type NMTOKEN #REQUIRED]
Name der übergeordneten ProtoDeclare-Felddefinition, die mit einem Feld dieses Knotens verbunden ist.
Hinweis: Mehrfache connect Tags sollten für mehrfache fan-in/fan-out verwendet werden.
Warning: nodeField and protoField types must match.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Contour2D Contour2D Contour2D groups a set of curve segments into a composite contour. The children segments form a closed loop, with first point of first child repeated as last point of last child, and last point of segment repeated as first point of consecutive segments. The children segments are type NurbsCurve2D or ContourPolyline2D, enumerated in the consecutive order of contour topology.
Warning: Contour2D is not a renderable geometry node.
Hint: Contour2D is used as the trimmingContour field of the NurbsTrimmedSurface node.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ContourPolyline2D ContourPolyline2D ContourPolyline2D defines a linear curve segment as part of a trimming contour in the u-v domain of a NURBS surface. NurbsCurve2D and ContourPolyline2D nodes that together form a closed contour, defined in the u-v parametric space of a NURBS surface, may be used as children in a Contour2D node.
Warning: ContourPolyline2D is not a renderable geometry node.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
point [point accessType inputOutput, type MFVec2f CDATA #IMPLIED]
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Coordinate Coordinate Coordinate bildet eine Geometrie durch Verwendung einer Menge von 3D Koordinaten. Coordinate wird nur genutzt von IndexedFaceSet, IndexedLineSet und PointSet. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
point [point accessType inputOutput, type MFVec3f CDATA #IMPLIED]
point enthält eine Menge von 3D Koordinaten.
containerField [containerField type NMTOKEN "coord"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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CoordinateDouble CoordinateDouble CoordinateDouble builds geometry by defining a set of 3D coordinate (triplet) point values. CoordinateDouble is used by IndexedFaceSet, IndexedLineSet, and PointSet. CoordinateDouble is also used by NurbsPositionInterpolator and NurbsOrientationInterpolator.
Warning: CoordinateDouble requires NURBS component level 1, otherwise Full profile.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec3d CDATA #IMPLIED]
point contains a set of 3D coordinate (triplet) point values.
containerField [containerField type NMTOKEN "coord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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CoordinateInterpolator
CoordinateInterpolator
CoordinateInterpolator erzeugt eine Reihe von Coordinate-Werten, welche zu einem 'point'-Attribut eines <Coordinate>-Knotens oder anderem Vector3FloatArray Attribut geROUTEt werden können. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in aufsteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keyValues muß ein ganzzahliges Vielfaches der Anzahl der keys sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keyValues muß ein ganzzahliges Vielfaches der Anzahl der keys sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec3f CDATA "0 0 0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Hinweis: Anzahl der keyValues muß ein ganzzahliges Vielfaches der Anzahl der keys sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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CoordinateInterpolator2D
CoordinateInterpolator2D
CoordinateInterpolator2D erzeugt eine Reihe von Vector2FloatArray-Werten, welche zu einem 'Vector2FloatArray'-Attribut geROUTEt werden können. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='3'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in aufsteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keyValues muß ein ganzzahliges Vielfaches der Anzahl der keys sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keyValues muß ein ganzzahliges Vielfaches der Anzahl der keys sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec3f CDATA "0 0 0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Hinweis: Anzahl der keyValues muß ein ganzzahliges Vielfaches der Anzahl der keys sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Cylinder Cylinder Cylinder ist ein Geometrie-Knoten.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
height [height accessType initializeOnly, type SFFloat CDATA "2"] (0,+∞)
Höhe in Metern.
Warnung: Die Maße von einfachen geometrischen Körpern können nach der Initialisierung nicht mehr geändert werden, stattdessen Transform scale benutzen.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Radius in Metern.
Warnung: Die Maße von einfachen geometrischen Körpern können nach der Initialisierung nicht mehr geändert werden, stattdessen Transform scale benutzen.
top [top accessType initializeOnly, type SFBool (true|false) "true"]
Soll Deckfläche gezeichnet werden (Innenflächen werden nie gezeichnet).
Warnung: Kann nach der Initialisierung nicht mehr verändert werden.
side [side accessType initializeOnly, type SFBool (true|false) "true"]
Sollen Seitenflächen gezeichnet werden (Innenflächen werden nie gezeichnet).
Warnung: Kann nach der Initialisierung nicht mehr verändert werden.
bottom [bottom accessType initializeOnly, type SFBool (true|false) "true"]
Sollen Grundflächen gezeichnet werden (Innenflächen werden nie gezeichnet).
Warnung: Kann nach der Initialisierung nicht mehr verändert werden.
solid [solid accessType inputOnly, type SFBool (true|false) ""]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
CylinderSensor CylinderSensor CylinderSensor konvertiert Zeigerbewegungen (z.B. einer Maus) in Rotationsangaben durch Einsatz eines an der lokalen Y-Achse ausgerichteten, unsichtbaren Zylinders. Hinweis: Sensoren werden von peer-Knoten und deren Kindern beeinflußt. Hinweis: Eine hinzugefügte transparente Geometrie macht den Effekt des Sensors sichtbar. Hinweis: Relative Anfangsausrichtung der Zeigerbewegung bestimmt, ob entweder Zylinderseiten oder -Deckflächen zur Manipulation genutzt werden.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.2 Drag sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#DragSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node.
Hint: include space characters since a description is not a DEF identifier. Write short phrases that make descriptions clear and readable.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/Deaktiviert den Sensor-Knoten.
minAngle [minAngle accessType inputOutput, type SFFloat CDATA "0"]
begrenzt rotation_changed events auf einen Bereich von min/max Werten Hinweis: Ist minAngle > maxAngle. wird die Rotation nicht begrenzt.
Hint: https://en.wikipedia.org/wiki/Radian
maxAngle [maxAngle accessType inputOutput, type SFFloat CDATA "0"]
begrenzt rotation_changed events auf einen Bereich von min/max Werten Hinweis: Ist minAngle > maxAngle, wird die Rotation nicht begrenzt.
Hint: https://en.wikipedia.org/wiki/Radian
diskAngle [diskAngle accessType inputOutput, type SFFloat CDATA "0.262" (15 degrees)]
Trifft Entscheidung über Rotationsverhalten ausgehend von Anfangslage des Zeigers: Winkel, ob Seiten- oder Deckflächen des virtuellen Zylindersensors für die Manipulation genutzt werden.
Hinweis: diskAngle 0 ergibt Deckflächen-Verhalten, diskAngle 1.570796 (90 degrees) ergibt zylinderhaftes Verhalten.
autoOffset [autoOffset accessType inputOutput, type SFBool (true|false) "true"]
bestimmt ob vorhergehende Offsetwerte behalten/akkumuliert werden
offset [offset accessType inputOutput, type SFFloat CDATA "0"]
Sendet ein Event und merkt sich zuletzt festgestellten Wert.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
isActive true/false Events werden beim Auslösen des Sensors generiert. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
rotation_changed [rotation_changed accessType outputOnly, type SFRotation CDATA "0 0 1 0"]
rotation_changed Events sind gleich der Summe der relativen Lageänderung plus Offset-Wert auf der Y-Achse des lokalen Koordinatenssystems.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
trackPoint_changed [trackPoint_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
trackPoint_changed Events übergeben den Schnittpunkt zwischen Lage und virtueller Geometrie des Sensors.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Warning: trackPoint_changed events represent unclamped intersection points on plane surface. Browsers can interpret drags off of the surface in various ways. Note that translation_changed events are clamped by minPosition/maxPosition and thus may be preferable.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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DirectionalLight DirectionalLight DirectionalLight erzeugt parallelen Lichteinfall zur Beleuchtung der Szene. Der Lichteinfluss betrifft nur die Geometrie innerhalb seines ihn einschliessenden Elternknotens! Eine Positionsangabe wird nicht benötigt, da die Strahlen parallel von einer unendlich entfernten Quelle einfallen. Ein DirectionalLight nimmt mit zunehmender Enfernung nicht an Helligkeit ab. Lichter haben selbst keine sichtbare Oberfläche und scheinen durch sie verdeckende Geometrie.
Hinweis: Mit Hilfe der Animation von direction lassen sich tageszeitliche Veränderungen des Sonnenlichts simulieren.
Hinweis: HeadLight wird durch NavigationInfo kontrolliert. Interchange profile
Hinweis: Licht wird möglicherweise nicht berücksichtigt bei Elternknoten Group oder Transform.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
on [on accessType inputOutput, type SFBool (true|false) "true"]
aktiviert/deaktiviert diese Lichtquelle.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
Farbe des Lichtes.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 0 -1"]
Orientierung des Lichtes, relativ zum lokalen Koordinatensystem.
Hinweis: Mit Hilfe der Animation von direction lassen sich tageszeitliche Veränderungen des Sonnenlichts simulieren.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"] [0,1]
Helligkeit direkter Einstrahlung des Lichtes.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Helligkeit des Streulichtes (richtungslos). Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
global [global accessType inputOutput, type SFBool (true|false) "0"]
Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
Warning: DirectionalLight default global=false to limit scope and avoid inadvertently illuminating every object in a large scene. PointLight and SpotLight default global=true since their effects are each limited by maximum radius value.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Disk2D Disk2D Disk2D is a geometry node that defines a filled (or partially filled) planar circle with center (0,0) in X-Y plane.
Hint: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
innerRadius [innerRadius accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Inner circle radius, greater than or equal to 0.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
outerRadius [outerRadius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Outer radius of circle, greater than or equal to inner radius.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType inputOnly, type SFBool (true|false) "false"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ElevationGrid ElevationGrid ElevationGrid ist ein Geometrieknoten. ElevationGrid ist ein rechteckiges Gitter in wechselnder Höhe über einer flachen Oberfläche. ElevationGrid kann Color-, Normal- und TextureCoordinate-Knoten enthalten.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden. Es ist möglich, einen typenkompatiblen ProtoInstance-Knoten als Inhalt zu verwenden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
xDimension [xDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Anzahl der Gitterelemente entlang der X-Richtung.
Warning: xDimension < 2 means that ElevationGrid contains no quadrilaterals.
zDimension [zDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Anzahl der Gitterelemente entlang der Z-Richtung.
Warning: zDimension < 2 means that ElevationGrid contains no quadrilaterals.
xSpacing [xSpacing accessType initializeOnly, type SFFloat CDATA "1.0"] (0,+∞)
Meterabstand zwischen Gitterelementen in X-Richtung.
Hinweis: Der totale horizontale X-Achsen-Abstand ist gleich (xDimension-1) * xSpacing.
zSpacing [zSpacing accessType initializeOnly, type SFFloat CDATA "1.0"] (0,+∞)
Meterabstand zwischen Gitterelementen in Z-Richtung.
Hinweis: Der totale vertikael Z-Achsen-Abstand ist gleich (zDimension-1) * zSpacing.
height [height accessType initializeOnly, type MFFloat CDATA "0 0 0 0"]
Gitter-Array aus Höhenpunkten entlang der Y-Richtung, mit xDimension Zeilen und zDimension Spalten.
set_height [set_height accessType inputOnly, type MFFloat CDATA #IMPLIED]
Gitter-Array aus Höhenpunkten entlang der Y-Richtung, mit xDimension Zeilen und zDimension Spalten.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise (gegen den Uhrzeigersinn): Reihenfolge der Orientierung der Vertex-Koordinaten.
Hinweis: ccw false kann solid (Rückseitenentfernung) und Normalen-Orientierung invertieren.
creaseAngle [creaseAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
creaseAngle definiert einen Winkel (in rad), der festlegt, ob aneinandergrenzende Polygone mit scharfen Kanten oder smooth shading gezeichnet werden. Wenn der Winkel zwischen aneinandergrenzenden Polygonen kleiner als der creaseAngle ist, wird smooth shading an der gemeinsamen Kante genutzt.
Hint: https://en.wikipedia.org/wiki/Radian
solid [solid accessType inputOnly, type SFBool (true|false) ""]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder wird Color pro Vertex (true) oder pro Viereck (false) angewendet.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder wird der Normalen-Knoten pro Vertex (true) oder pro Viereck (false) angewendet.
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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EspduTransform EspduTransform EspduTransform is a networked Transform node that can contain most nodes. If activated, EspduTransform can send or receive Entity State Protocol Data Unit (PDU) packets using the IEEE Distributed Interactive Simulation (DIS) protocol. EspduTransform integrates functionality for the following DIS PDUs: EntityStatePdu, CollisionPdu, DetonatePdu, FirePdu, CreateEntity and RemoveEntity packets.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/DistributedInteractiveSimulation.pdf
Warning: requires X3D profile='Full' or else include <component name='DIS' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/Deaktiviert den Sensor-Knoten.
marking [marking accessType inputOutput, type SFString CDATA #IMPLIED]
Maximum of 11 characters for simple entity label.
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
siteID of the participating LAN or organization.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
applicationID is unique for application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
entityID is unique ID for entity within that application.
forceID [forceID accessType inputOutput, type SFInt32 CDATA "0"]
forceID determines the team membership of the issuing entity, and whether FRIENDLY OPPOSING or NEUTRAL or OTHER.
entityKind [entityKind accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.
entityDomain [entityDomain accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.
entityCountry [entityCountry accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for country to which the design of the entity or its design specification is attributed.
entityCategory [entityCategory accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for main category that describes the entity, semantics of each code varies according to domain. See DIS Enumerations values.
entitySubCategory [entitySubCategory accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for particular subcategory to which an entity belongs based on the Category field. See DIS Enumerations values.
entitySpecific [entitySpecific accessType inputOutput, type SFInt32 CDATA "0"]
Specific information about an entity based on the Subcategory field. See DIS Enumerations values.
entityExtra [entityExtra accessType inputOutput, type SFInt32 CDATA "0"]
Any extra information required to describe a particular entity. The contents of this field shall depend on the type of entity represented.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remote copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost"
Example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Network connection port number (EXAMPLE 3000) for sending or receiving DIS messages.
Example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally.
Example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally.
Example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we received a network update recently?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp received from latest PDU update, converted to X3D SFTime units.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system, usually read from (or written to) remote, networked EspduTransform nodes.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system, usually read from (or written to) remote, networked EspduTransform nodes.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
linearVelocity [linearVelocity accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Velocity of the entity relative to the rotating Earth in either world or entity coordinates, depending on the dead reckoning algorithm used.
linearAcceleration [linearAcceleration accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Acceleration of the entity relative to the rotating Earth in either world or entity coordinates, depending on the dead reckoning algorithm used.
deadReckoning [deadReckoning accessType inputOutput, type SFInt32 CDATA "0"]
Dead reckoning algorithm being used to project position/orientation with velocities/accelerations.
isCollided [isCollided accessType outputOnly, type SFBool #FIXED ""]
Has a matching CollisionPDU reported a collision?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
collideTime [collideTime accessType outputOnly, type SFTime CDATA #FIXED ""]
When were we collided with?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isDetonated [isDetonated accessType outputOnly, type SFBool #FIXED ""]
Has a matching DetonationPDU reported a detonation?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
detonateTime [detonateTime accessType outputOnly, type SFTime CDATA #FIXED ""]
When were we detonated?
fired1 [fired1 accessType inputOutput, type SFBool (true|false) "false"]
Has the primary weapon (Fire PDU) been fired?
fired2 [fired2 accessType inputOutput, type SFBool (true|false) "false"]
Has the secondary weapon (Fire PDU) been fired?
firedTime [firedTime accessType outputOnly, type SFTime CDATA #FIXED ""]
When did we shoot a weapon (Fire PDU)?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
munitionStartPoint [munitionStartPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Initial point of the munition path from firing weapon to detonation or impact, in exercise coordinates.
munitionEndPoint [munitionEndPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Final point of the munition path from firing weapon to detonation or impact, in exercise coordinates.
munitionSiteID [munitionSiteID accessType inputOutput, type SFInt32 CDATA "0"]
Munition siteID of the participating LAN or organization.
munitionApplicationID [munitionApplicationID accessType inputOutput, type SFInt32 CDATA "1"]
munitionApplicationID, unique for application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
munitionEntityID [munitionEntityID accessType inputOutput, type SFInt32 CDATA "0"]
munitionEntityID is unique ID for entity firing munition within that application.
fireMissionIndex [fireMissionIndex accessType inputOutput, type SFInt32 CDATA #FIXED ""]
warhead [warhead accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for type of warhead on the munition.
fuse [fuse accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for type of fuse on the munition.
munitionQuantity [munitionQuantity accessType inputOutput, type SFInt32 CDATA "0"]
Quantity of munitions fired.
firingRate [firingRate accessType inputOutput, type SFInt32 CDATA "0"]
Rate at which munitions are fired.
firingRange [firingRange accessType inputOutput, type SFFloat CDATA "0"]
Range (three dimension, straight-line distance) that the firing entity's fire control system has assumed for computing the fire control solution if a weapon and if the value is known
collisionType [collisionType accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration for type of collision: ELASTIC or INELASTIC.
detonationLocation [detonationLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
World coordinates for detonationLocation
detonationRelativeLocation [detonationRelativeLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Relative coordinates for detonation location
detonationResult [detonationResult accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration for type of detonation and result that occurred., if any.
eventApplicationID [eventApplicationID accessType inputOutput, type SFInt32 CDATA "1"]
Simulation/exercise eventApplicationID is unique for events generated from application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
eventEntityID [eventEntityID accessType inputOutput, type SFInt32 CDATA "0"]
For a given event, simulation/exercise entityID is a unique ID for a single entity within that application.
eventNumber [eventNumber accessType inputOutput, type SFInt32 CDATA "0"]
Sequential number of each event issued by an application.
Warning: reuse of numbers may be necessary during long simulation exercises.
eventSiteID [eventSiteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
articulationParameterCount [articulationParameterCount accessType inputOutput, type SFInt32 CDATA "0"]
Number of articulated parameters attached to this entity state PDU.
articulationParameterDesignatorArray [articulationParameterDesignatorArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of designators for each articulated parameter.
articulationParameterChangeIndicatorArray [articulationParameterChangeIndicatorArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of change counters, each incremented when an articulated parameter is updated.#IMPLIED]
articulationParameterIdPartAttachedToArray [articulationParameterIdPartAttachedToArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of ID parts that each articulated parameter is attached to.
articulationParameterTypeArray [articulationParameterTypeArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of type enumerations for each articulated parameter element.
articulationParameterArray [articulationParameterArray accessType inputOutput, type MFFloat CDATA #IMPLIED]
Information required for representation of the entity's visual appearance and position of its articulated parts.
Hint: renamed as Variable Parameter in IEEE DIS 2012 revised standard.
set_articulationParameterValue0 [set_articulationParameterValue0 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue1 [set_articulationParameterValue1 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue2 [set_articulationParameterValue2 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue3 [set_articulationParameterValue3 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue4 [set_articulationParameterValue4 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue5 [set_articulationParameterValue5 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue6 [set_articulationParameterValue6 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue7 [set_articulationParameterValue7 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
articulationParameterValue0_changed [articulationParameterValue0_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue1_changed [articulationParameterValue1_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue2_changed [articulationParameterValue2_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
articulationParameterValue3_changed [articulationParameterValue3_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue4_changed [articulationParameterValue4_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue5_changed [articulationParameterValue5_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue6_changed [articulationParameterValue6_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue7_changed [articulationParameterValue7_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters).
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
EXPORT EXPORT EXPORT macht einen lokalen Knoten für das ROUTEing sichtbar, wenn die aktuelle Szene von einer externen Welt per Inline verwendet wird.
Hinweis: EXPORT-Anweisungen können nach dem Scene-Tag verwendet werden, um Schnittstellen im oberen Dokumentteil sichtbar zu machen. Warnung: Knoten dürfen nicht innerhalb eines ProtoDeclare referenziert werden. Warnung: experimentell
Warning: corresponding parent-scene IMPORT and child Inline-scene EXPORT statements are necessary in order to ROUTE values between a parent model and a child Inline model.
Hint: X3D Architecture 4.4.6 Import/Export semantics https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ImportExportsemantics
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
localDEF [localDEF type IDREF #REQUIRED]
DEF Name des lokalen Knotens, der EXPORTiert werden soll.
AS #IMPLIED]
Umbenennung des localDEF Knotens unter anderem Namen beim Export.
Hinweis: Optional, Standard ist die Verwendung desselben localDEF Namens.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
ExternProtoDeclare ExternProtoDeclare ExternProtoDeclare zeigt auf eine ProtoDeclare Knoten-Definition, die in einer anderen Datei zur Verfügung gestellt wird. ExternProtoDeclare Schnittstellen werden mit <field> Tags (ohne IS Attribute) erzeugt. Hinweis: ExternProto ist nur eine Definition, man nutzt ProtoInstance, um neue Instanzen zu erzeugen. Hinweis: ExternProtoDeclare URL hat folgende Form: https://www.web3d.org/x3d/someWorld.x3d#ProtoName
Hint: X3D Scene Authoring Hints, Inlines and Prototypes https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Warning: do not include a <ProtoInterface> element.
Warning: setting a value is not allowed for ExternProtoDeclare field declarations, since original ProtoDeclare initializations or local ProtoInstance fieldValue initializations take precedence.
Hint: X3D Architecture 7.2.5.9 EXTERNPROTO statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#EXTERNPROTOStatement
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
name #REQUIRED]
Name des EXTERNPROTO-Knotens, der deklariert wird.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
url [url accessType initializeOnly, type MFString CDATA #IMPLIED]
Position und Dateiname der ProtoDeclare-Quelldeklaration von Interesse. Mehrere Angaben sind verläßlicher, und Weblokationen ermöglichen funktionierende E-Mail Anhänge. Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten! Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
appinfo [appinfo type SFString CDATA #IMPLIED]
Anwendungsinformationen, um eine einfache Beschreibung (z.B. als Tooltip) zur Verfügung zu stellen, äquivalent zum XML Schema-Tag appinfo.
documentation [documentation type SFString CDATA #IMPLIED]
Dokumentations-URL für weitere Informationen, äquivalent zum XML Schema-Tag documentation.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Extrusion Extrusion Extrusion ist ein Geometrie-Knoten, der einen Querschnitt entlang eines 3D-Spine-Pfades (=Rückgrat) im lokalen Koordinatensystem extrudiert. Eine Skalierung/Rotation des Querschnittes kann eine Vielzahl von Ergebnissen liefern.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
spine [spine accessType initializeOnly, type MFVec3f CDATA "0 0 0, 0 1 0"]
spine ist eine Liste von 3D-Punkten für eine abschnittsweise lineare Kurve, die eine Linie verbundener Punkte erzeugt (offen oder geschlossen). Entlang dieses Pfades wird der Querschnitt extrudiert wird.
Hinweis: Die Anzahl der Spine-Punkte, Skalierungs- und Orientierunsgwerte muß übereinstimmen.
Warning: take care if creating loops or spirals, otherwise self-intersecting, impossible or inverted geometry can result!
crossSection [crossSection accessType initializeOnly, type MFVec2f CDATA "1 1, 1 -1, -1 -1, -1 1, 1 1"]
Eine sortierte Menge von 2D-Punkten, die eine teilweise lineare Kurve und damit eine Fläche verbundener Punkte ergeben. Dies ergibt die Silhouette der äußeren Oberfläche. Warnung: auf den Uhrzeigersinn (ccw) achten, damit keine fehlerhafte/invertierte Geometrie entsteht!
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined. , particularly for end caps.
scale [scale accessType initializeOnly, type MFVec2f CDATA "1 1"] (0,+∞)
scale ist eine Liste von 2D-Skalierungsparametern, welche jedem spine-Wert entlang des Querschnittes zugewiesen werden.
Hinweis: Anzahl der spine-Punkte, Skalierungs- und Orientierungswerte muß übereinstimmen.
Warnung: 0 oder negative Werte sind nicht erlaubt.
orientation [orientation accessType initializeOnly, type MFRotation CDATA "0 0 1 0"]
orientation ist eine Liste von Achsenorientierungs-Werten (4-Tupel) entsprechend jedem spine des Querschnittes.
Hinweis: Anzahl der spine-Punkte, Skalierungs- und Orientierungswerte muß übereinstimmen.
beginCap [beginCap accessType initializeOnly, type SFBool (true|false) "true"]
Ob Anfangsdeckfläche gezeichnet werden soll (analog zur Zylinderdeckfläche).
Warnung: Kann nach der Initialisierung nicht mehr verändert werden.
endCap [endCap accessType initializeOnly, type SFBool (true|false) "true"]
Ob Enddeckfläche gezeichnet werden soll (analog zur Zylindergrundfläche).
Warnung: Kann nach der Initialisierung nicht mehr verändert werden.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise (gegen den Uhrzeigersinn): Reihenfolge der Orientierung der Vertex-Koordinaten.
Hinweis: ccw false kann solid (Rückseitenentfernung) und Normalen-Orientierung invertieren.
convex [convex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder alle Polygone eines Körpers sind konvex (true), oder möglicherweise konkav (false). Ein konvexes Polygon ist eben, schneidet sich nicht selbst und hat sämtliche Innenwinkel < 180 Grad.
creaseAngle [creaseAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
creaseAngle definiert einen Winkel (in rad), der festlegt, ob aneinandergrenzende Polygone mit scharfen Kanten oder smooth shading gezeichnet werden. Wenn der Winkel zwischen aneinandergrenzenden Polygonen kleiner als der creaseAngle ist, wird smooth shading an der gemeinsamen Kante genutzt.
Hint: https://en.wikipedia.org/wiki/Radian
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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field field Ein Feldelement (field) definiert ein Schnittstellenattribut oder -knoten.
Hinweis: Vor dem Hinzufügen eines Feldes zunächst Script-, ProtoDeclare- oder ExternProtoDeclare-Knoten einfügen.
Hinweis: der oder die initialisierenden Knoten sollten im enthaltenen Inhalt aufgeführt werden.
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name [name type NMTOKEN #REQUIRED]
Name dieser Feldvariable
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
accessType [accessType , type NMTOKEN #REQUIRED]
Event-model semantics for field set/get capabilities. Hint for VRML97: inputOnly=inputOnly, outputOnly=outputOnly, initializeOnly=field, inputOutput=inputOutput. Warning: inputOutput=inputOutput not allowed in VRML97 Script nodes, use initializeOnly=field for backwards compatibility. Erlaubt genaue Rückwärtskompatibilität zur Semantik von Feldern bei VRML97, sofern gewünscht.
Hinweis: Default-Wert ist 'field'. Warnung: 'inputOutput's sind in VRML97 Script-Knoten nicht erlaubt! Stattdessen 'field' benutzen.
Hint: an accessType value is required and must be provided.
Hint: X3D Architecture 4.4.2.2 Field semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#FieldSemantics
Hint: X3D XML Encoding 4.3.7 Prototype and field declaration syntax, https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#PrototypeAndFieldDeclarationSyntax
type [type NMTOKEN #REQUIRED]
Basistyp dieser Feldvariable.
appinfo [appinfo type SFString CDATA #IMPLIED]
Anwendungsinformationen, um eine einfache Beschreibung (z.B. als Tooltip) zur Verfügung zu stellen, äquivalent zum XML Schema-Tag appinfo.
documentation [documentation type SFString CDATA #IMPLIED]
Dokumentations-URL für weitere Informationen, äquivalent zum XML Schema-Tag documentation.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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fieldValue fieldValue Ein fieldValue Element wird zur erneuten Initiailisierung von Standardfeldwerten in ProtoInstances genutzt. Feldnamen müssen bereits in ProtoDeclare oder ExternProtoDeclare deklariert sein.
Hinweis: Initialisierungen für Knoten (SFNode/MFNode) sollte man innerhalb der fieldValue's angeben.
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name [name type NMTOKEN #REQUIRED]
Name des Feldes (bereits in ProtoDeclare oder ExternProtoDeclare deklariert).
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value type CDATA #IMPLIED]
Anfangswert des Feldes (überschreibt Standard-Anfangswerte in ProtoDeclare oder ExternProtoDeclare).
Hinweis: initialisiert stattdessen Knoten mit dem angegebenen Inhalt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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FillProperties FillProperties FillProperties indicates whether appearance is filled or hatched for associated geometry nodes inside the same Shape. Hatches are applied on top of the already rendered appearance of the node, and are not affected by lighting.
Hint: DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene.
Warning: requires X3D profile='Full' or else include <component name='Shape' level='3'/>
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
filled [filled accessType inputOutput, type SFBool (true|false) "true"]
Whether or not associated geometry is filled.
hatched [hatched accessType inputOutput, type SFBool (true|false) "true"]
Whether or not associated geometry is hatched.
hatchStyle [hatchStyle accessType inputOutput, type SFInt32 CDATA "1"]
hatchStyle selects a hatch pattern from International Register of Graphical Items. 1=Horizontal equally spaced parallel lines. 2=Vertical equally spaced parallel lines. 3=Positive slope equally spaced parallel lines. 4=Negative slope equally spaced parallel lines. 5=Horizontal/vertical crosshatch. 6=Positive slope/negative slope crosshatch. 7=(cast iron or malleable iron and general use for all materials). 8=(steel). 9=(bronze, brass, copper, and compositions). 10=(white metal, zinc, lead, babbit, and alloys). 11=(magnesium, aluminum, and aluminum alloys). 12=(rubber, plastic, and electrical insulation). 13=(cork, felt, fabric, leather, and fibre). 14=(thermal insulation). 15=(titanium and refi-actory material). 16=(marble, slate, porcelain, glass, etc.). 17=(earth). 18=(sand). 19=(repeating dot).
Hint: detailed descriptions of hatchstyle values are found at the ISO/IEC International Register of Graphical Items https://www.iso.org/jtc1/sc24/register (may require login)
hatchColor [hatchColor accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
Color of the hatch pattern.
containerField [containerField type NMTOKEN "fillProperties"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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FloatVertexAttribute
(X3D version 3.1 or later) FloatVertexAttribute defines a set of per-vertex single-precision floating-point attributes. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Required name for this particular VertexAttribute instance.
Warning: name is not specified if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFFloat CDATA ""]
value specifies an arbitrary collection of floating-point values that will be passed to the shader as per-vertex information.
Hint: the length of the value field shall be a multiple of numComponents.
numComponents [numComponents accessType initializeOnly, type SFFloat CDATA (1,4) "4"]
numComponents pecifies how many consecutive floating-point values should be grouped together per vertex.
Hint: the length of the value field shall be a multiple of numComponents.
containerField [containerField type NMTOKEN "attrib"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Fog Fog Fog (Nebel) simuliert atmosphärische Effekte durch Überlagerung entfernter Objekte mit einer Nebelfarbe. Background, Fog, NavigationInfo und Viewpoint sind verknüpfbare Knoten.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]

Hinweis: auf die Farbe des Background-Knotens setzen, damit Objekte verschwinden.
fogType [fogType accessType inputOutput, type SFString CDATA (LINEAR|EXPONENTIAL) LINEAR]
Spezifiziert den Algorithmus für die Berechung des Nebelzuwachses, entweder linear (LINEAR) oder exponentiell (EXPONENTIAL).
Hinweis: EXPONENTIAL wirkt natürlicher, ist jedoch rechenaufwendiger.
Warning: do not wrap "quotation" "marks" around this SFString value.
visibilityRange [visibilityRange accessType inputOutput, type SFFloat CDATA "0.0"]
Der Abstand in Metern, bei dem Objekte vollständig vom Nebel verschluckt werden (unter Nutzung des lokalen Koordinatensystems).
Hinweis: visibilityRange 0 schaltet den Nebel aus.
set_bind [set_bind accessType inputOnly, type SFBool (true|false) ""]
Input Event set_bind=true aktiviert diesen Knoten, Input Event set_bind=false deaktiviert diesen Knoten. Diese Einstellung set_bind true/false löst ein pop/push (enable/disable) auf diesen Knoten aus.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA "-1"]
Ereignis wird gesendet, wenn Knoten aktiv/inaktiv wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool (true|false) "false"]
Ereignis true wird gesendet, wenn Knoten aktiviert wird; event false wird gesendet, wenn Verknüpfung gelöst wird.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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FogCoordinate FogCoordinate (X3D version 3.1 or later) FogCoordinate defines a set of explicit fog depths on a per-vertex basis, overriding Fog visibilityRange. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
depth [depth accessType inputOutput, type MFVec3f CDATA #IMPLIED]
depth contains a set of 3D coordinate (triplet) point values.
containerField [containerField type NMTOKEN "coord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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FontStyle FontStyle FontStyle definiert die Schriftgröße, -familie und den Stil für Text-Knoten.
Hinweis: als Elternknoten muß zunächst ein Text-Knoten eingefügt werden.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
family [family accessType initializeOnly, type MFString CDATA ( SERIF | SANS | TYPEWRITER ) "SERIF"]
Sequenz von Schriftfamiliennamen in der bevorzugten Reihenfolge - Browser benutzen die erste verfügbare Schriftfamilie. Zu den unterstützten Werten zählen "SERIF" "SANS" "TYPEWRITER". Hinweis: SERIF und SANS sind Schriftarten mit variabler Breite (z.B. Roman und Arial). Hinweis: TYPEWRITER ist eine Schriftart mit fixer Buchstabenbreite (z.B. Courier). Hinweis: Strings können mehrere Werte haben, so daß jeder Teil "in Anführungszeichen" "eingeschlossen" "sein sollte".
Hint: see 15.2.2.2 Font family and style https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
style [style accessType initializeOnly, type SFString CDATA ( PLAIN | BOLD | ITALIC | MIDDLE ) PLAIN]
Einer der vier Werte kann als Textstil ausgewählt werden (normal, fett, kursiv, fett und kursiv).
Warning: do not wrap "quotation" "marks" around this SFString value.
Hint: see 15.2.2.2 Font family and style https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle for details.
justify [justify accessType initializeOnly, type MFString CDATA ( BEGIN | END | FIRST | MIDDLE ) "BEGIN" or "BEGIN" "END"]
Zwei Stringwerte werden für die Ausrichtung an der Haupt- und Nebenachse angegeben, mögliche Werte sind "FIRST" "BEGIN" "MIDDLE" "END". Beispiel "MIDDLE" "MIDDLE". Hinweis: Strings können mehrere Werte haben, so daß jeder Teil "in Anführungszeichen" "eingeschlossen" "sein sollte".
Hint: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
size [size accessType initializeOnly, type SFFloat CDATA "1.0"] (0,+∞)
Nominale Höhe (im lokalen Koordinatensystem) der Schriftschnitte. Damit wird auch der Standardabstand zwischen angrenzenden Textzeilen festgelegt.
spacing [spacing accessType initializeOnly, type SFFloat CDATA "1.0"] [0,+∞)
Faktor für den Abstand zwischen angrenzenden Textzeilen.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
Der Sprachcode besteht aus einem Hauptcode und einer (möglicherweise leeren) Reihe von Nebencodes. [ Sprachcode = Hauptcode ( "-" Nebencode )* ] Hauptcodes mit zwei Buchstaben sind für Sprachabkürzungen definiert.
Hint: see RFC3066 Tags for the Identification of Languages https://tools.ietf.org/html/rfc3066 Dazu zählen: en (Englisch), fr (Französisch), de (Deutsch), it (Italienisch), nl (Niederländisch), el (Griechisch), es (Spanisch), pt (Portugiesisch), ar (Arabisch), he (Hebräisch), ru (Russisch), zh (Chinesisch), ja (Japanisch), hi (Hindi), ur (Urdu), and sa (Sanskrit). Jeder zweibuchstabige Nebencode wird als ein Landescode aufgefaßt.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
Hint: see ISO639.2 Codes for the Representation of Names of Languages http://www.loc.gov/standards/iso639-2/php/code_list.php
Hint: see RFC3066 Tags for the Identification of Languages https://tools.ietf.org/html/rfc3066
Hint: see ISO3166 or http://xml.coverpages.org/languageIdentifiers.html
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
horizontal [horizontal accessType initializeOnly, type SFBool (true|false) "true"]
Ob die Textausrichtung horizontal (true) oder vertikal ist (false).
Hint: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
leftToRightll [leftToRightl accessType initializeOnly, type SFBool (true|false) "true"]
Ob die Textrichtung von links nach rechts (true) oder von rechts nach links ist (false).
Hint: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
topToBottom [topToBottom accessType initializeOnly, type SFBool (true|false) "true"]
Ob die Textrichtung von oben nach unten (true) oder von unten nach oben ist (false).
Hint: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
containerField [containerField type NMTOKEN "fontStyle"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
GeneratedCubeMapTexture
GeneratedCubeMapTexture
GeneratedCubeMapTexture (X3D version 3.1 or later) is a texture node that defines a cubic environment map that sources its data from internally generated images. The viewpoint of the generated texture is the location and orientation of the associated geometry in world space.
Hint: typically a Box is used.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
update [update accessType inputOutput, type SFString CDATA (NONE|NEXT_FRAME_ONLY|ALWAYS) NONE]
update controls regeneration of the texture.
Warning: An object trying to render itself in the scene graph can cause infinite loops.
size [size accessType initializeOnly, type SFInt32 CDATA "128"] (0,+∞)
size indicates the resolution of the generated images in number of pixels per side.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
GeoCoordinate GeoCoordinate GeoCoordinate builds geometry as a set of geographic 3D coordinates. These are transformed into a geocentric, curved-earth representation. GeoCoordinate is only used by IndexedFaceSet, IndexedLineSet, and PointSet. GeoCoordinate can contain a GeoOrigin node.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
GeoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: GD UTM GC
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
point [point accessType inputOutput, type MFVec3d CDATA #IMPLIED]
point contains a set of actual 3D geographic coordinates, provided in geoSystem format can split strings if desired: "x1 y1 z1 x2 y2 z2" or "x1 y1 z1", "x2 y2 z2"
containerField [containerField type NMTOKEN "coord"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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GeoElevationGrid GeoElevationGrid GeoElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0. Vertices corresponding to GeoElevationGrid height values define quadrilaterals, which are placed above or below a curved geospatial surface using geographic coordinates.
Hint: the height array defines (xDimension-1)*(zDimension-1) quadrilaterals. Warning: generated quadrilaterals can be nonplanar. Tessellation splits quadrilaterals into triangles along seam starting at initial vertex of the quadrilateral and proceeding to opposite vertex. Hint: positive direction for normal of each triangle is on same side of the quadrilateral. Triangles are defined either counterclockwise or clockwise depending on value of ccw field. Hint: GeoElevationGrid can contain GeoOrigin, Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of GeoElevationGrid, since multiple geospatial transformations then occur with unpredictable results.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoGridOrigin [geoGridOrigin accessType initializeOnly, type SFVec3d CDATA "0 0 0"]
Geographic coordinate for southwest (lower-left) corner of height dataset.
xDimension [xDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Number of elements in the height array along east-west X direction.
Hinweis: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
Warning: xDimension < 2 means that ElevationGrid contains no quadrilaterals.
zDimension [zDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Number of elements in the height array along north-south Z direction.
Hinweis: total lateral z-axis distance equals (zDimension-1) * zSpacing.
Warning: zDimension < 2 means that ElevationGrid contains no quadrilaterals.
xSpacing [xSpacing accessType initializeOnly, type SFDouble CDATA "1.0"] (0,+∞)
Distance between grid-array vertices along east-west X direction.
Hint: when geoSystem is GDC, xSpacing is number of degrees of longitude.
Hint: when geoSystem is UTM, xSpacing is number of eastings (meters).
zSpacing [zSpacing accessType initializeOnly, type SFDouble CDATA "1.0"] (0,+∞)
Distance between grid-array vertices along north-south Z direction.
Hint: when geoSystem is GDC, zSpacing is number of degrees of latitude.
Hint: when geoSystem is UTM, zSpacing is number of northings (meters).
yScale [yScale accessType inputOutput, type SFFloat CDATA "1.0"] [0,+∞)
Vertical exaggeration of displayed data produced from the height array.
height [height accessType initializeOnly, type MFFloat CDATA "0 0 0 0"]
Contains xDimension rows * zDimension columns floating-point values for elevation above ellipsoid.
Hint: height array values are in row-major order from west to east, south to north.
Hint: geoGridOrigin is in southwest (lower-left) corner of height dataset.
set_height [set_height accessType inputOnly, type MFFloat CDATA #FIXED ""]
Contains xDimension rows * zDimension columns floating-point values for elevation above ellipsoid.
Hint: height array values are in row-major order from west to east, south to north.
Hint: geoGridOrigin is in southwest (lower-left) corner of height dataset.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise (gegen den Uhrzeigersinn): Reihenfolge der Orientierung der Vertex-Koordinaten.
Hinweis: ccw false kann solid (Rückseitenentfernung) und Normalen-Orientierung invertieren.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
creaseAngle [creaseAngle accessType initializeOnly, type SFDouble CDATA "0"] [0,+∞)
creaseAngle definiert einen Winkel (in rad), der festlegt, ob aneinandergrenzende Polygone mit scharfen Kanten oder smooth shading gezeichnet werden. Wenn der Winkel zwischen aneinandergrenzenden Polygonen kleiner als der creaseAngle ist, wird smooth shading an der gemeinsamen Kante genutzt.
Hint: https://en.wikipedia.org/wiki/Radian
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder wird Color pro Vertex (true) oder pro Viereck (false) angewendet.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder wird der Normalen-Knoten pro Vertex (true) oder pro Viereck (false) angewendet.
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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GeoLocation GeoLocation GeoLocation positions a regular X3D model onto earth's surface. GeoLocation can contain children and GeoOrigin nodes.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of each other, since multiple geospatial transformations then occur with unpredictable results.
Hint: GeoLocation adjusts orientation of children models appropriately: +Y axis is up direction for that local area (i.e. normal to tangent plane on the geospatial ellipsoid), -Z axis points towards north pole, and +X axis points east.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters).
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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GeoLOD GeoLOD GeoLOD provides quadtree level-of-detail loading/unloading for multi-resolution terrains. GeoLOD can contain children and GeoOrigin nodes. Hinweis: children nodes expose the scene graph for the currently loaded set of nodes. Hinweis: rootNode specifies the geometry of the root tile. Warnung: do not use rootUrl and rootNode simultaneously, since each specifies the root tile.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
Warning: nested LOD (and/or GeoLOD) nodes with overlapping range intervals can lead to unexpected or undefined behavior.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
rootUrl [rootUrl accessType initializeOnly, type MFString CDATA #IMPLIED]
url for scene providing geometry for the root tile.
Warning: either rootNode or rootUrl can specify root tile, but specifying both is an error.
child1Url [child1Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
child2Url [child2Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
child3Url [child3Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
child4Url [child4Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
range [range accessType initializeOnly, type SFFloat CDATA #IMPLIED] (0,+∞)
Viewer range from geographic-coordinates center triggers quadtree loading/unloading.
Hint: not setting range values indicates that level switching can be optimized automatically based on performance.
center [center accessType initializeOnly, type SFVec3d CDATA "0 0 0"]
Viewer range from geographic-coordinates center triggers quadtree loading/unloading.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
GeoMetadata GeoMetadata GeoMetadata includes a generic subset of metadata about the geographic data.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Hypertext link to an external, complete metadata description. Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten! Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
data #IMPLIED]
DEF list of all nodes that implement this data. If no specific geospatial nodes identified, then this GeoMetadata node pertains to entire scene.
summary [summary accessType inputOutput, type MFString CDATA #IMPLIED]
The summary string array contains a set of keyword/value pairs, with each keyword and its subsequent value contained in separate strings.
Hint: example <GeoMetadata summary=' "title" "San Francisco, California USA" '/>.
Hint: Table 25.5, GeoMetadata keywords and values https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#t-keywordsandvalues
Hint: there should always be an even (or zero) number of strings to match key-value pairs.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
GeoOrigin GeoOrigin GeoOrigin specifies local geospatial coordinate system for parent node, enabling increased geographic precision during scene rendering (by mitigating potential floating-point roundoff errors). GeoOrigin can be contained by other Geospatial component nodes, typically via DEF/USE to ensure consistency. Hinweis: only one geospatial coordinate system is allowed per scene, thus DEF-ing and later USE-ing only one GeoOrigin node per scene is recommended.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
Warning: GeoOrigin is deprecated, discouraged and not legal in X3D v3.3. GeoOrigin can be ignored in X3D v3.2 and below.
Hint: GeoOrigin is likely to be restored in X3D v4.0 for special use on devices with limited floating-point resolution.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Defines absolute geographic location (and implicit local coordinate frame).
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
rotateYUp [rotateYUp accessType initializeOnly, type SFBool (true|false) "false"]
Whether to rotate coordinates of nodes using this GeoOrigin so that local-up direction aligns with VRML Y axis rotateYUp false means local up-direction is relative to planet surface rotateYUp true allows proper operation of NavigationInfo modes FLY, WALK.
containerField [containerField type NMTOKEN "geoOrigin"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
GeoPositionInterpolator
GeoPositionInterpolator
GeoPositionInterpolator animates objects within a geographic coordinate system. GeoPositionInterpolator can contain a GeoOrigin node. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3d CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
geovalue_changed [geovalue_changed accessType outputOnly, type SFVec3d CDATA #FIXED ""]
interpolated coordinate in the geographic coordinate system specified by geoSystem
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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GeoTouchSensor GeoTouchSensor GeoTouchSensor returns geographic coordinates for the object being selected. GeoTouchSensor can contain a GeoOrigin node. Hinweis: Sensoren werden von peer-Knoten und deren Kindern beeinflußt.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node.
Hint: include space characters since a description is not a DEF identifier. Write short phrases that make descriptions clear and readable.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
isActive [isActive accessType inputOutput, type SFBool #FIXED ""]
isActive true/false Events werden beim Auslösen des Sensors generiert. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitGeoCoord_changed [hitGeoCoord_changed accessType outputOnly, type SFVec3d CDATA #FIXED ""]
Output event containing 3D point on surface of underlying geometry, given in GeoTouchSensor's local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitPoint_changed [hitPoint_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Output event containing 3D point on surface of underlying geometry, given in geometry coordinates (not geographic coordinates).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitNormal_changed [hitNormal_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Output event containing surface normal vector at the hitGeoCoordinate.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitTexCoord_changed [hitTexCoord_changed accessType outputOnly, type SFVec2f CDATA #FIXED ""]
Output event containing texture coordinates of surface at the hitGeoCoordinate.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isOver [isOver accessType outputOnly, type SFBool #FIXED ""]
Befindet sich das Zeigegerät über der Sensorgeometrie?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
touchTime [touchTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when touched.
Hint: touchTime event is generated when following three conditions are all met: (a) pointing device was pointing towards geometry when initially activated (isActive=true), (b) pointing device is currently pointing towards the geometry (isOver=true), and (c) pointing device selection is deactivated/deselected by user (isActive=false event is also generated).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
GeoViewpoint GeoViewpoint GeoViewpoint specifies viewpoints using geographic coordinates. GeoViewpoint can contain a GeoOrigin node. Since GeoViewpoint must navigate smoothly inside a curved geographic coordinate system, it includes both Viewpoint and NavigationInfo attributes.
Hint: alternatively can use GeoLocation or GeoTransform as parent of a Viewpoint node to orient geospatial views.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
Hint: Regardless of viewpoint jump value at bind time, the relative viewing transformation between user's view and defined position/orientation is stored for later use when un-jumping (returning to the viewpoint when subsequent viewpoint is unbound).
Hint: customizable design pattern for dedicated Viewpoint/NavigationInfo pair: <Viewpoint DEF='SpecialView'/> <NavigationInfo DEF='SpecialNav'/> <ROUTE fromNode='SpecialView' fromField='isBound' toNode='SpecialNav' toField='set_bind'/>
Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of GeoViewpoint, since multiple geospatial transformations then occur with unpredictable results.
Hint: X3D Scene Authoring Hints, Viewpoints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Text description to be displayed for this Viewpoint.
Hinweis: use spaces, make descriptions clear and readable.
Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. &#38; statt & oder &#34; statt " ).
position [position accessType initializeOnly, type SFVec3d CDATA "0 0 100000"]
Position relative to local georeferenced coordinate system, in proper format.
orientation [orientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Rotation of Viewpoint, relative to default -Z axis direction in local coordinate system.
Hinweis: this is orientation _change_ from default direction (0 0 -1) +Y axis is the up vector for the local area (the normal to the tangent plane on the ellipsoid), -Z points towards the north pole, and +X is east 1 0 0 -1.570796 always looks down.
navType [navType accessType inputOutput, type MFString CDATA "EXAMINE" "ANY"]
Enter one or more Strings: "EXAMINE" "WALK" "FLY" "LOOKAT" "EXPLORE" "ANY" "NONE".
Hinweis: usability often improves with type="EXAMINE" "ANY".
headlight [headlight accessType inputOutput, type SFBool (true|false) "true"]
Enable/disable directional light that always points in the direction the user is looking
fieldOfView [fieldOfView accessType inputOutput, type SFFloat CDATA "0.7854"]]
jump [jump accessType inputOutput, type SFBool (true|false) "true"]
Whether to transition instantly by jumping, or else smoothly animate to this Viewpoint.
speedFactor [speedFactor accessType initializeOnly, type SFFloat CDATA "1"] [0,+∞)
speedFactor is a multiplier to modify the original elevation-based speed that is set automatically by the browser.
Hint: speedFactor is a relative value and not an absolute speed as defined by NavigationInfo.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Input Event set_bind=true aktiviert diesen Knoten, Input Event set_bind=false deaktiviert diesen Knoten.
set_position [set_position accessType inputOnly, type SFVec3d CDATA #FIXED ""]
Position relative to local georeferenced coordinate system, in proper format.
set_orientation [set_orientation accessType inputOnly, type SFRotation CDATA #FIXED ""]
Rotation of Viewpoint, relative to default -Z axis direction in local coordinate system.
Hinweis: this is orientation _change_ from default direction (0 0 -1) +Y axis is the up vector for the local area (the normal to the tangent plane on the ellipsoid), -Z points towards the north pole, and +X is east 1 0 0 -1.570796 always looks down.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Ereignis wird gesendet, wenn Knoten aktiv/inaktiv wird.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
Ereignis true wird gesendet, wenn Knoten aktiviert wird; event false wird gesendet, wenn Verknüpfung gelöst wird.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Group Group Group ist ein Gruppierungsknoten, der die meisten Knoten enthalten kann.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | proxy | rootNode | shape | skin) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
HAnimDisplacer HAnimDisplacer A HAnimDisplacer nodes alter the shape of coordinate-based geometry within parent HAnimJoint or HAnimSegment nodes. Displacer effects are scaled by the corresponding weight field.
Hint: HAnimDisplacer can be used in three different ways: (a) identify vertices corresponding to a particular feature on the Segment, (b) represent a particular muscular action for a parent HAnimJoint node by displacing corresponding HAnimHumanoid skin vertices in various directions (linearly or radially), or (c) represent a complete configuration of the vertices in a Segment. For example, in the case of a face, there might be a Displacer for each facial expression. Hinweis: name suffixes include _feature, _action and _config. Multiple Displacer nodes must appear consecutively inside Segment.
Hint: H-Anim Specification https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html
Hint: H-Anim Specification, Displacer https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Displacer
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/HumanoidAnimation.pdf
Warning: requires X3D profile='Full' or else include <component name='H-Anim' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hinweis: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warnung: do NOT include DEF (or any other attribute values) when using a USE attribute!
name [name accessType inputOutput, type SFString #REQUIRED]
name must be present so that Humanoid can be identified at run time name needs to match DEF name!
coordIndex [coordIndex accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Defines coordinate array of Segment vertices affected by Displacer indices provide order in which coordinates are applied order starts at index 0, commas are optional between sets use -1 to separate indices for each feature
displacements [displacements accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Set of 3D values added to neutral or resting position of each set of Segment vertices referenced by coordIndex field
weight [weight accessType inputOutput, type SFFloat CDATA 0.0]
The weigh factor has typical range [0,1] and defines the scale factor applied to displacement values before adding them to neutral vertex positions.
Hint: apply a non-zero weight factor to see the effect of HAnimDisplacer displacements.
containerField [containerField type NMTOKEN "displacers"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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HAnimHumanoid HAnimHumanoid The HAnimHumanoid node is used to: (a) store references to the joints, segments, sites, skeleton, optional skin, and fixed viewpoints, (b) serve as a container for the entire humanoid, (c) provide a convenient way of moving the humanoid through its environment, and (d) store human-readable metadata such as name, version, author, copyright, age, gender and other information. HAnimHumanoid contains either a humanoidBody (v1.1) or skeleton (V2.0) field container. HAnimHumanoid also contains HAnimJoint, HAnimSegment, HAnimSite, Viewpoint and skin (v2.0) nodes.
Hint: H-Anim Specification https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html
Hint: H-Anim Specification, Humanoid https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Humanoid
Hint: the viewpoints field connects internal Site nodes that in turn hold relative Viewpoint nodes, such as HAnimSite USE='ObserveFaceSite_view' containerField='viewpoints'/> which has corresponding counterpart nodes <HAnimSite DEF='ObserveFaceSite_view' name='ObserveFaceSite_view' containerField='children'> <Viewpoint description='look at me!'/> </HAnimSite>.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/HumanoidAnimation.pdf
Warning: requires X3D profile='Full' or else include <component name='H-Anim' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Unique name attribute must be defined so that HAnimSite nodecan be identified at run time for animation purposes.
Warning: name is not included if this instance is a USE node.
Examples: skull_tip sellion etc. as listed in H-Anim Specification.
Hint: H-Anim Humanoid Site Names LOA-3 https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt
Hint: H-Anim Specification, LOA-3 default Site object translations https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
version [version accessType inputOutput, type SFString CDATA #IMPLIED]
Humanoid Animation Specification version
info [info accessType inputOutput, type MFString CDATA #IMPLIED]
Contains metadata keyword=value pairs VRML97 encoding combines all the regular keyword=value pairs under info.
Hinweis: the info field can usually be ignored since the other XML attributes for Humanoid can contain all required info.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translationsverschiebung vom Ursprung des lokalen Koordinatensystems.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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HAnimJoint HAnimJoint HAnimJoint node can represent each joint in a body. HAnimJoint may only be a child of another HAnimJoint node, or a child within the humanoidBody field. Hinweis: an HAnimJoint may not be a child of a Segment.
Hint: H-Anim Specification https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html
Hint: H-Anim Specification, Joint https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Joint
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/HumanoidAnimation.pdf
Warning: requires X3D profile='Full' or else include <component name='H-Anim' level='1'/>
Warning: the number of contained <HAnimJoint USE='*' containerField='joints'/> nodes at top level of HAnimHumanoid needs to match the number of corresponding HAnimJoint node instances found within the preceding skeleton hierarchy.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
name [name accessType inputOutput, type SFString #REQUIRED]
Joint naming is very important! use definitions in the H-Anim specification examples: l_knee r_ankle vc6 l_acromioclavicular r_wrist etc.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translationsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: usually HAnimJoint position is controlled by the center field, not the translation field.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system.
Warning: usually HAnimJoint position is controlled by the center field, not the translation field.
ulimit [ulimit accessType inputOutput, type MFFloat CDATA #IMPLIED]
Upper limit for maximum joint rotation.
Hinweis: always contains 3 values, one for each local axis.
llimit [llimit accessType inputOutput, type MFFloat CDATA #IMPLIED]
Lower limit for minimum joint rotation.
Hinweis: always contains 3 values, one for each local axis.
limitOrientation [limitOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of upper/lower rotation limits, relative to Joint center.
skinCoordIndex [skinCoordIndex accessType inputOutput, type MFInt32 CDATA #IMPLIED] [0,+∞)
Coordinate index values referencing which vertices are influenced by the HAnimJoint.
Warning: -1 sentinel values are not allowed.
Hint: corresponding skinCoord Coordinate and skinNormal Normal nodes are directly contained within the ancestor HAnimHumanoid node for this HAnimJoint.
skinCoordWeight [skinCoordWeight accessType inputOutput, type MFFloat CDATA #IMPLIED]
Weight deformation values for the corresponding values in the skinCoordIndex field.
stiffness [stiffness accessType inputOutput, type MFFloat CDATA "1 1 1"] [0,1] Axial values (0,1)
indicating willingness of joint to move (about local X, Y, Z axes), larger stiffness values means greater resistance.
Hinweis: used by inverse kinematics (IK) systems.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | skeleton | joints) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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HAnimSegment HAnimSegment HAnimSegment node contains Shape geometry for each body segment. HAnimSegment contains Coordinate|CoordinateDouble with containerField='coord', HAnimDisplacer with containerField='displacers' and Shape or grouping nodes with containerField='children'.
Hint: HAnimSegment displays geometry between parent HAnimJoint and sibling HAnimJoint nodes.
Hint: H-Anim Specification https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html
Hint: H-Anim Specification, Segment https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Segment
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/HumanoidAnimation.pdf
Warning: requires X3D profile='Full' or else include <component name='H-Anim' level='1'/>
Warning: the number of contained <HAnimSegment USE='*' containerField='segments'/> nodes at top level of HAnimHumanoid needs to match the number of corresponding HAnimJoint node instances found within the preceding skeleton hierarchy.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
name [name accessType inputOutput, type SFString #REQUIRED]
Segment naming is very important! use definitions in the H-Anim specification examples: l_knee r_ankle vc6 l_acromioclavicular r_wrist etc.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
mass [mass accessType inputOutput, type SFFloat CDATA "0"]
Total mass of the segment, 0 if not available, defined in mass base units (default is kilograms).
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
centerOfMass [centerOfMass accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Location within segment of center of mass.
momentsOfInertia [momentsOfInertia accessType inputOutput, type MFFloat CDATA "0 0 0 0 0 0 0 0 0"]
3x3 moments of inertia matrix. default: 0 0 0 0 0 0 0 0 0.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | segments) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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HAnimSite HAnimSite A HAnimSite node serves three purposes: (a) define an "end effector" location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a Viewpoint virtual camera in the reference frame of a Segment (such as a view "through the eyes" of the humanoid for use in multi-user worlds). Hinweis: Sites are stored as children of a Segment node.
Hint: H-Anim Specification https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html
Hint: H-Anim Specification, Site https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Site
Hint: H-Anim Specification, Annex B, Feature points for the human body https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/FeaturePoints.html
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/HumanoidAnimation.pdf
Warning: requires X3D profile='Full' or else include <component name='H-Anim' level='1'/>
Warning: the number of contained <HAnimSite USE='*' containerField='sites, skeleton or viewpoints'/> nodes at top level of HAnimHumanoid needs to match the number of corresponding HAnimSite node instances found within the preceding skeleton hierarchy.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Unique name attribute must be defined so that HAnimSite nodecan be identified at run time for animation purposes.
Warning: name is not included if this instance is a USE node.
Examples: skull_tip sellion etc. as listed in H-Anim Specification.
Hint: H-Anim Humanoid Site Names LOA-3 https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt
Hint: H-Anim Specification, LOA-3 default Site object translations https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translationsverschiebung vom Ursprung des lokalen Koordinatensystems.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | sites | skeleton | viewpoints) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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head head head enthält die Tags component, metadata oder beliebige vom Autor definierte Tags.
Hinweis: entspricht dem <head> Tag in HTML.
Hinweis: head ist das erste Unterelement eines X3D-Tags und steht somit vor Scene.
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class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ImageCubeMapTexture
ImageCubeMapTexture
ImageCubeMapTexture (X3D version 3.1 or later) is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Address of replacement world, activated by the user selecting Shape geometry within the Anchor children nodes.
Hint: jump to a world's internal viewpoint by appending viewpoint name (e.g. #ViewpointName, someOtherCoolWorld.x3d#GrandTour).
Hint: jump to a local viewpoint by only using viewpoint name (e.g. #GrandTour).
Hint: binding a different Viewpoint triggers an isBound event that can initiate other user-arrival reactions via event chains to interpolators or scripts.
Hint: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hint: alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
Hint: pop up a new window with url value as follows: "JavaScript:window.open('somePage.html','popup','width=240,height=240');location.href='HelloWorld.x3d'"
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
containerField [containerField type NMTOKEN (texture | watchList) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ImageTexture ImageTexture ImageTexture bildet eine 2D-Bilddatei auf ein geometrisches Objekt ab. Texturen haben ein 2D-Koordinatensystem (s, t) horizontal und vertikal, mit (s, t) Werten im Bereich von [0.0, 1.0] für die gegenüberliegenden Ecken eines Bildes. Hinweis: Vor dem Hinzufügen eines Texture-Knotens müssen die Knoten Shape und Appearance eingefügt werden. Warnung: helle Werte im Feld 'emissiveColor' eines Materialknotens lassen manche Texturen ausgewaschen erscheinen.
Hint: authors can provide multiple image formats for the same image, with each source address listed separately in the url field.
Hint: player support is required for .png and .jpg formats, support is suggested for .gif format. Other image formats are optionally supported.
Hint: X3D Scene Authoring Hints, Images https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images
Warning: see ComposedCubeMapTexture and TextureBackground for special containerField values.
Hint: if a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency and reduce file size by 25%.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: apply containerField='watchList' when parent node is LoadSensor.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Speicherort und Dateiname des Bildes. Mehrere Speicherorte sind zuverlässiger und Web-Speicherorte eignen sich z.B. auch für E-Mail Anhänge. Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten! Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "true"]
Die horizontale Wiederholung der Textur entlang der S-Achse.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "true"]
Die vertikale Wiederholung der Textur entlang der T-Achse.
containerField [containerField type NMTOKEN (texture | watchList | back | bottom | front | left | right | top | backTexture | bottomTexture | frontTexture | leftTexture | rightTexture | topTexture) "texture"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ImageTexture3D ImageTexture3D (X3D version 3.1 or later) ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.
Warning: there are no required file formats, but at least one of the following formats is recommended for volume support in an X3D browser.
Hint: Microsoft DirectDraw Surface (DDS) https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dx-graphics-dds
Hint: Digital Imaging and Communications in Medicine (DICOM) https://www.dicomstandard.org Nevertheless DDS, DICOM, NRRD and/or .vol formats are recommended.
Hint: Nearly Raw Raster Data (NRRD) http://teem.sourceforge.net/nrrd
Hint: Volume data format (VOL) http://paulbourke.net/dataformats/volumetric
Hint: X3D Scene Authoring Hints, Volume Tools and Volumes Visualization https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Volumes
Hint: insert Shape and Appearance nodes before adding texture.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
Hint: apply containerField='watchList' when parent node is LoadSensor.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of image. Multiple locations are more reliable, and including a Web address lets e-mail attachments work.
Hint: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hint: alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "false"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along T axis.
repeatR [repeatR accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along R axis.
containerField [containerField type NMTOKEN (texture | watchList) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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IMPORT IMPORT IMPORT gestattet den ROUTE-Zugriff auf einen Knoten, der von einer Inline-Szene EXPORTiert wurde.
Hinweis: Aus Lesbarkeitsgründen sollten IMPORT-Anweisungen bei korrespondierenden Inlines plaziert werden. Warnung: experimentell
Warning: corresponding parent-scene IMPORT and child Inline-scene EXPORT statements are necessary in order to ROUTE values between a parent model and a child Inline model.
Hint: X3D Architecture 4.4.6 Import/Export semantics https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ImportExportsemantics
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inlineDEF [inlineDEF type IDREF #REQUIRED]
DEF Name des lokalen Inline-Knotens, der Knoten EXPORTiert.
importedDEF #REQUIRED]
Name des von der inlineDEF-Szene zur Verfügung gestellten Knotens.
Hinweis: notwendiges Attribut
AS #IMPLIED]
Abbildung des importedDEF Namens als neuen Namen in die aktuelle Szene.
Hinweis: Optional, standardmäßig wird der importedDEF Knotennamen exportiert.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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IndexedFaceSet IndexedFaceSet IndexedFaceSet defines polygons using index lists corresponding to vertex coordinates. IndexedFaceSet ist ein Geometriekonten, der die Knoten Coordinate|CoordinateDouble, Color|ColorRGBA, Normal und TextureCoordinate enthalten kann.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden. Als Inhalt kann auch ein vom Typ passender ProtoInstance-Knoten eingesetzt werden.
Warning: rendering characteristics are undefined if polygons are not planar.
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
coordIndex [coordIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED]
coordIndex Indizes legen die Reihenfolge fest, in der Koordinaten angewendet werden. Die Reihenfolge startet mit dem Index 0, Kommas zwischen den Gruppen sind optional. Der Wert -1 trennt die Indizes für jedes Polygon.
Warning: coordIndex is required in order to connect contained coordinate point values.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise (gegen den Uhrzeigersinn): Reihenfolge der Orientierung der Vertex-Koordinaten.
Hinweis: ccw false kann solid (Rückseitenentfernung) und Normalen-Orientierung invertieren.
convex [convex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder alle Polygone eines Körpers sind konvex (true), oder möglicherweise konkav (false). Ein konvexes Polygon ist eben, schneidet sich nicht selbst und hat sämtliche Innenwinkel < 180 Grad. Interchange profile
Hinweis: nur IndexedFaceSets mit convex=true werden unterstützt.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
creaseAngle [creaseAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
creaseAngle definiert einen Winkel (in rad), der festlegt, ob aneinandergrenzende Polygone mit scharfen Kanten oder smooth shading gezeichnet werden. Wenn der Winkel zwischen aneinandergrenzenden Polygonen kleiner als der creaseAngle ist, wird smooth shading an der gemeinsamen Kante genutzt.
Hint: https://en.wikipedia.org/wiki/Radian
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder wird Color pro Vertex (true) oder pro Polygon (false) angewendet.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
colorIndex [colorIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
colorIndex Indizes legen die Reihenfolge fest, in der Farben angewendet werden.
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder wird der Normalen-Knoten pro Vertex (true) oder pro Polygon (false) angewendet.
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
normalIndex [normalIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
normalIndex values define the order in which normal vectors are applied to polygons (or vertices). Warning: if normalIndex array is not provided, then Normal values are indexed according to the coordIndex field. Hint: If normalPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included. Hint: If normalPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
texCoordIndex [texCoordIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
Liste von Texturkoordinaten-Indizes, um die beigefügte Textur auf die korrespondierenden Koordinaten abzubilden.
Hinweis: Möglichst Werkzeug verwenden!
set_coordIndex [set_coordIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""]
coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets.
Hint: sentinel value -1 is used to separate indices for each successive polygon.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_colorIndex [set_colorIndex accessType initializeOnly, type MFInt32 CDATA #FIXED ""]
colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_normalIndex [set_normalIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""] [-1,+∞)
normalIndex values define the order in which normal vectors are applied to polygons (or vertices).
Interchange profile hint: this field may be ignored, applying the default value regardless.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_texCoordIndex [set_texCoordIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""] [-1,+∞)
List of texture-coordinate indices mapping attached texture to corresponding coordinates.
Hint: use a tool!
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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IndexedLineSet IndexedLineSet IndexedLineSet defines polyline segments using index lists corresponding to vertex coordinates. IndexedLineSet ist ein Geometrieknoten, der die Knoten Color und Coordinate enthalten kann. Color-Werte oder das Feld 'emissiveColor' eines Materialknotens werden für das Zeichnen von Linien und Punkten verwendet. Linien werden nicht beleuchtet, nicht texturiert und werden bei Kollisionserkennung nicht berücksichtigt. Hinweis: eine zur Hintergrundfarbe verschiedene Farbe (oder 'emissiveColor') sollte verwendet werden. Hinweis: Beim Rendern von Koordinatenpunkten, die ursprünglich für ein IndexedFaceSet definiert wurden, müssen Indexwerte möglicherweise jeden Anfangsvertex wiederholen, um die Polygone zu schließen. Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden. Als Inhalt kann auch ein vom Typ passender ProtoInstance-Knoten eingesetzt werden.
Hint: consider including Fog (with Fog color matching Background color) to provide further depth cueing for IndexedLineSet (ILS).
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
coordIndex [coordIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED]
coordIndex Indizes legen die Reihenfolge fest, in der Koordinaten angewendet werden. Die Reihenfolge startet mit dem Index 0, Kommas zwischen den Gruppen sind optional. Der Wert -1 trennt die Indizes für jede Polylinie.
Hinweis: Beim Rendern von Koordinatenpunkten, die ursprünglich für ein IndexedFaceSet definiert wurden, müssen Indexwerte möglicherweise jeden Anfangsvertex wiederholen, um die Polygone zu schließen.
Warning: coordIndex is required in order to connect contained coordinate point values.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Entweder wird Color pro Vertex (true) oder pro Polylinie (false) angewendet.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
colorIndex [colorIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
colorIndex Indizes legen die Reihenfolge fest, in der Farben angewendet werden.
Hinweis: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
set_coordIndex [set_coordIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""]
coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets.
Hint: sentinel value -1 is used to separate indices for each successive polygon.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_colorIndex [set_colorIndex accessType initializeOnly, type MFInt32 CDATA #FIXED ""]
colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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IndexedQuadSet IndexedQuadSet (X3D version 3.1 or later) IndexedQuadSet is a geometry node that defines planar quadrilaterals. IndexedQuadSet contains a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: Quadrilateral https://en.wikipedia.org/wiki/Quadrilateral
Hint: Quadrilateral https://en.wikipedia.org/wiki/Quadrilateral
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/ComputerAidedDesignInterchangeProfile.pdf
Warning: requires X3D profile='Full' or else include <component name='CADGeometry' level='1'/>
Warning: rendering characteristics are undefined if polygons are not planar.
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED]
index values provide order in which coordinates are applied. Order starts at index 0, commas are optional between sets. Four unique indices are defined for each quad.
Warning: -1 sentinel values are not allowed.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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IndexedTriangleFanSet
IndexedTriangleFanSet
IndexedTriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
index list specifies triangles by connecting Coordinate vertices, each individual fan separated by -1 sentinel value.
Hint: first indexed coordinate in each sequence is fan center.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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IndexedTriangleSet IndexedTriangleSet IndexedTriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [0,+∞)
index list specifies triangles by connecting Coordinate vertices.
Warning: -1 sentinel values are not allowed.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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IndexedTriangleStripSet
IndexedTriangleStripSet
IndexedTriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
index list specifies triangles by connecting Coordinate vertices for each individual strip, separated by -1 sentinel values.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Inline Inline Inline ist ein Gruppierungsknoten, der andere Knoten via URL laden kann. Hinweis: Das ROUTEn von Werten in eine Inline-Szene ist nicht möglich, stattdessen sollten ExternProtoDeclare und ProtoInstance verwendet werden.
Hint: X3D Scene Authoring Hints, Inlines and Prototypes https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Address of X3D world to load into current scene. Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten! Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | watchList) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
IntegerSequencer IntegerSequencer IntegerSequencer erzeugt periodisch diskrete Integer-Werte, die zu anderen Integer-Attributen geROUTEt werden können. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFInt32 CDATA "0"]
Einzelner periodischer Ausgabewert, der durch die aktuelle Schlüsselzeit (key time) und den Schlüsselwert (keyValue) determiniert wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
previous [previous accessType inputOnly, type SFBool (true|false) ""]
Anstoßen des vorhergehenden Ausgabewertes im keyValue-Feld.
Hinweis: Wenn nötig, wird eine Schleife vom ersten zum letzten Wert gemacht.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
next [next accessType inputOnly, type SFBool (true|false) ""]
Anstoßen des folgenden Ausgabewertes im keyValue-Feld.
Hinweis: Wenn nötig, wird eine Schleife vom letzten zum ersten Wert gemacht.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
IntegerTrigger IntegerTrigger IntegerTrigger converts set_boolean true input events to an integer value (for example, useful when animating whichChoice in a Switch node).
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
If input event set_boolean is true, trigger output of integer value.
Hint: for logical consistency, input event set_boolean false has no effect (under review as part of Mantis issue 519).
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
integerKey [integerKey accessType inputOutput, type SFInt32 CDATA #FIXED "-1"]
integerKey is value for output when triggered.
Hint: directly setting a new value for the integerKey field generates a corresponding integerKey output event.
triggerValue [triggerValue accessType outputOnly, type SFInt32 CDATA #FIXED ""]
triggerValue provides integer event output matching integerKey when true set_boolean received.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
IS IS IS verbindet Knotenattribute mit Prototype-Feldern innerhalb von ProtoDeclare-Definitionen. Zur Definition jedes Paares von Prototyp-Feldverbindungen sollten connect-Tags hinzugefügt werden.
Warning: IS Tags sind nur innerhalb von ProtoDeclare-Kinderdefinitionen erlaubt.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: see the connect and ProtoBody statements.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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X3D validation:
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class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
KeySensor KeySensor KeySensor generiert Ereignisse, sobald der Nutzer Tasten auf der Tastatur betätigt. Unterstützt das Konzept eines Tastaturfokus ("keyboard focus") - nur ein KeySensor/StringSensor generiert ein Ereignis zu einem bestimmten Zeitpunkt.
Warnung: experimenteller Knoten, noch in Entwicklung und bisher nicht unterstützt.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/Deaktiviert den Sensorknoten.
keyPress [keyPress accessType outputOnly, type SFString CDATA #IMPLIED]
Ereignisse, die bei der Betätigung einer Zeichen-erzeugenden Taste generiert werden. Produziert Integer UTF-8 Zeichencodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
keyRelease [keyRelease accessType outputOnly, type SFString CDATA #IMPLIED]
Ereignisse, die beim Loslassen einer Zeichen-erzeugenden Taste generiert werden. Produziert Integer UTF-8 Zeichencodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
actionKeyPress [actionKeyPress accessType outputOnly, type SFInt32 CDATA #IMPLIED]
Folgende Werte können zurückgegeben werden: HOME=000 END=1001 PGUP=1002 PGDN=1003 UP=1004 DOWN=1005 LEFT=1006 RIGHT=1007 F1..F12 = 1008..1019.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
actionKeyRelease [actionKeyRelease accessType outputOnly, type SFInt32 CDATA #IMPLIED]
Folgende Werte können zurückgegeben werden: HOME=000 END=1001 PGUP=1002 PGDN=1003 UP=1004 DOWN=1005 LEFT=1006 RIGHT=1007 F1..F12 = 1008..1019.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
shiftKey [shiftKey accessType outputOnly, type SFBool #IMPLIED]
shiftKey erzeugt Ereignisse mit dem Wert true, wenn die Umschalt-Taste gedrückt wurde, mit false, wenn sie wieder losgelassen wurde.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
controlKey [controlKey accessType outputOnly, type SFBool #IMPLIED]
controlKey erzeugt Ereignisse mit dem Wert true, wenn die Steuerungs-Taste gedrückt wurde, mit false, wenn sie wieder losgelassen wurde.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
altKey [altKey accessType outputOnly, type SFBool #IMPLIED]
altKey erzeugt Ereignisse mit dem Wert true, wenn die Alt-Taste gedrückt wurde, mit false, wenn sie wieder losgelassen wurde.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType inputOutput, type SFBool (true|false) "false"]
isActive true/false Events werden beim Auslösen des Sensors generiert. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
LineProperties LineProperties LineProperties allows precise fine-grained control over the rendering style of lines and edges for associated geometry nodes inside the same Shape.
Hint: DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene.
Warning: requires X3D profile='Full' or else include <component name='Shape' level='2'/>
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
applied [applied accessType inputOutput, type SFBool (true|false) "true"]
Whether or not LineProperties are applied to associated geometry.
linetype [linetype accessType inputOutput, type SFInt32 CDATA "0"]
linewidthScaleFactor (X3D version 3.1 or later) [linewidthScaleFactor accessType inputOutput, type SFFloat CDATA "0"]
containerField [containerField type NMTOKEN "lineProperties"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
LineSet LineSet LineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
Hint: Polygonal chain https://en.wikipedia.org/wiki/Polygonal_chain
Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection.
Warning: use a different color (or Material emissiveColor) than the Background color, otherwise geometry is invisible.
Hint: adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines.
Hint: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat each initial vertex to close each polygon outline.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
Hint: consider including Fog (with Fog color matching Background color) to provide further depth cueing for LineSet (LS).
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
vertexCount [vertexCount accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [2,+∞)
vertexCount describes how many vertices are used in each individual polyline segment from the Coordinate point values. Coordinate point values are assigned as a block of points to each line by taking vertexCount[n] vertices at a time.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
LoadSensor LoadSensor LoadSensor generiert Events, wenn Kinderknoten der watchList geladen werden oder das Laden fehlschlägt. Die Ånderung der Kinderknoten der watchList startet den LoadSensor erneut.
Hinweis: Mehrere LoadSensor-Knoten können eingesetzt werden, um das Laden mehrerer Knoten individuell zu verfolgen.
Hinweis: Background wird aufgrund der Widersprüchlichkeit multipler Bilder nicht aufgespürt.
Warnung: watchList Kinderknoten werden nicht gerendert, so sollten normalerweise mit USE erzeugte Kopien verwendet werden, um den Ladestatus zu verfolgen.
Warnung: neuer X3D-Knoten, der nicht in VRML97 unterstützt wird.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/Deaktiviert den Sensor-Knoten.
timeOut [timeOut accessType inputOutput, type SFTime CDATA "0" #IMPLIED]
Zeit in Sekunden der maximalen Ladedauer vor Signalisierung des Aufgebens. Standardwert Null bedeutet, daß die Browsereinstellungen verwendet werden.
isActive [isActive: outputOnlytype SFBool (true|false) "false"]
isActive true/false Events werden beim Anfang oder Ende einer Ladevorgangüberwachung generiert.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isLoaded [isLoaded accessType outputOnly, type SFBool #IMPLIED]
Sendet Nachricht, wenn alle Kinderknoten der watchList geladen sind oder wenigstens ein Ladevorgang fehlgeschlagen ist. Sendet true, wenn alle Kinderknoten der watchList erfolgreich geladen wurden. Sendet false bei einem timeOut von einem der watchList Kinderknoten, bei Abbrechen wenigstens eines Ladevorganges oder wenn keine lokalen Kopien bzw. Netzwerkanbindung vorhanden sind.
Hinweis: Mehrere LoadSensor-Knoten können eingesetzt werden, um das Laden mehrerer Knoten individuell zu verfolgen.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
loadTime [loadTime accessType outputOnly, type SFTime CDATA #IMPLIED]
Zeit, die für einen erfolgreichen Ladevorgang benötigt wurde; wird bei Fehler nicht gesendet.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
progress [progress accessType outputOnly, type SFFloat CDATA [0,1.0]
#IMPLIED] Sendet 0.0 beim Start und 1.0 bei Beendigung. Zwischenwerte sind browserabhängig und immer steigend (kann den Anteil von Bytes, einen Zeitanteil oder eine andere Metrik bedeuten).
Hinweis: Nur 0 und 1 Events werden garantiert.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
LocalFog LocalFog LocalFog simulates atmospheric effects by blending distant objects with fog color. LocalFog effects occur around the local transformation center, rather than bound to the viewer. The nearest LocalFog node within range takes precedence over other LocalFog and Fog nodes.
Hint: LocalFog effects are based on its position in the world, as given by current transformation hierarchy.
Hint: LocalFog effects remain independent of current view location.
Warning: LocalFog only affects geometry within the same scene subgraph.
Warning: LocalFog is not a bindable node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
Fog color.
Hint: match Background color to make objects fade away.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
fogType [fogType accessType inputOutput, type SFString CDATA (LINEAR|EXPONENTIAL) LINEAR]
Specifies algorithm for rate of increasing Fog, either LINEAR or EXPONENTIAL.
Hint: EXPONENTIAL is more natural but also more computationally expensive.
Warning: do not wrap "quotation" "marks" around this SFString value.
visibilityRange [visibilityRange accessType inputOutput, type SFFloat CDATA "0.0"]
Distance in meters where objects are totally obscured by the fog, using local coordinate system.
Hint: visibilityRange 0 disables Fog.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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LOD LOD LOD (Level Of Detail) nutzt den Abstand Kamera-Objekt, um zwischen als Kinderknoten enthaltenen Detaillierungsstufen umzuschalten. (Die enthaltenen Knoten werden nun 'Kinder' statt 'Detaillierungsstufe' genannt, um eine konsistente Benennung bei allen Gruppierungsknoten zu gewährleisten.) Der LOD Wertebereich geht von der Nähe in die Ferne (wobei die Geometrie der Kinderknoten einfacher wird, um die Performance zu verbessern). Für n Bereiche müssen n+1 Kinderebenen definiert werden! Nur die gerade selektierte Ebene wird gerendert, aber alle Ebenen empfangen und senden weiterhin Ereignisse. Hinweis: Als letzten, nicht mehr gerenderten Kinderknoten kann man <WorldInfo info='null node'/> einsetzen. Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Hint: security mechanisms such as encryption and authentication can be applied to high levels of detail, allowing authors to protect intellectual property at high resolution for authorized users while still rendering simple unrestricted models for other users.
Warning: nested LOD (and/or GeoLOD) nodes with overlapping range intervals can lead to unexpected or undefined behavior.
Hint: contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
Warning: LOD is not allowed as a direct parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes, instead ensure that a Shape is present.
Hint: apply containerField='shape' if parent node is CADFace.
Hint: ConformanceNist X3D Examples Archive https://www.web3d.org/x3d/content/examples/ConformanceNist/SpecialGroups/LOD
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
forceTransitions [forceTransitions accessType initializeOnly, type SFBool (true|false) "false"]
Whether to perform every range-based transition, regardless of browser optimizations that might otherwise occur.
center [center accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
range [range accessType initializeOnly, type MFFloat CDATA #IMPLIED] (0,+∞)
Specifies ideal distances at which to switch between levels. Kamera-Objekt Abstandsübergänge für jede Kinderebene, wobei die Werte von der Nähe zur Ferne geordnet sind. Für n Bereiche müssen n+1 Kinderebenen definiert werden! Hinweis: Als letzten, nicht mehr gerenderten Kinderknoten kann man <WorldInfo info='null node'/> einsetzen.
Hint: not setting range values indicates that level switching can be optimized automatically based on performance.
level_changed [level_changed accessType outputOnly, type SFInt32 CDATA #FIXED ""]
Output event that reports current level of LOD children whenever switching occurs.
Hint: LOD level index counting starts at zero. Thus level_changed value of -1 means no choice, 0 means initial child, 1 means second child, etc.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN (children | proxy |shape) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Material Material Material spezifiziert die Materialeigenschaften der Oberflächen assoziierter Geometrieknoten. Material-Attribute werden von den VRML Beleuchtungsgleichungen während des Renderns verwendet. Hinweis: Vor dem Hinzufügen eines Material-Knotens müssen ein Shape- und Appearance-Knoten eingefügt werden.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
Hint: X3D Example Archives, Basic, Universal Media Materials https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaMaterials
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
diffuseColor [diffuseColor accessType inputOutput, type SFColor CDATA "0.8 0.8 0.8"] [0,1]
Gibt an, wieviel direktes, winkelabhängiges Licht von allen Lichtquellen reflektiert wird.
Hinweis: nur die emissiveColor hat Einfluß auf das Rendern von IndexedLineSet und PointSet.
emissiveColor [emissiveColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
Gibt an, wie viel leuchtendes Licht von diesem Objekt ausgestrahlt wird.
Hinweis: emissiveColors leuchten sogar, wenn alle anderen Lichter aus sind.
Hinweis: das Attribut diffuseColor vom Standardwert (.8 .8 .8) auf (0 0 0) zurücksetzen, um einen Reinfall zu vermeiden.
Hinweis: nur die emissiveColor hat Einfluß auf das Rendern von IndexedLineSet und PointSet.
Warnung: helle Werte in diesem Feld lassen manche Texturen ausgewaschen erscheinen.
specularColor [specularColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
Specular Highlights sind Helligkeitsreflexionen (z.B. glänzende Stellen auf einem Apfel). Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
shininess [shininess accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
Niedrige Werte produzieren ein weiches Leuchten, hohe Werte schärfere, kleinere Glanzlichter. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
Gibt an, wie viel in alle Richtungen strahlendes Umgebungslicht von allen Lichtquellen reflektiert wird. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
transparency [transparency accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Gibt an, wie "durchscheinend" ein Objekt ist: 1.0 bedeutet voll transparent , 0.0 bedeutet komplett undurchsichtig. Interchange profile
Hinweis: Transparenz < .5 undurchsichtig, Transparenz > .5 transparent.
containerField [containerField type NMTOKEN "material"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Matrix3VertexAttribute
(X3D version 3.1 or later) Matrix3VertexAttribute defines a set of per-vertex 3x3 matrix attributes. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Required name for this particular VertexAttribute instance.
Warning: name is not specified if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFMatrix3f CDATA ""]
value specifies an arbitrary collection of matrix values that will be passed to the shader as per-vertex information.
Hint: the length of the value field shall be a multiple of numComponents.
containerField [containerField type NMTOKEN "attrib"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Matrix4VertexAttribute
(X3D version 3.1 or later) Matrix4VertexAttribute defines a set of per-vertex 4x4 matrix attributes. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Required name for this particular VertexAttribute instance.
Warning: name is not specified if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFMatrix4f CDATA ""]
value specifies an arbitrary collection of matrix values that will be passed to the shader as per-vertex information.
Hint: the length of the value field shall be a multiple of numComponents.
containerField [containerField type NMTOKEN "attrib"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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meta meta meta (für Metadaten) stellt Informationen über die Szene zur Verfügung und nutzt die gleiche Definition wie beim meta-Tag von HTML. Die Attribute name (Name) und content (Inhalt) erlauben die Definition von Metadaten der Form Attribut=Wert.
Hint: X3D XML Encoding https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#Header
Hint: X3D Scene Authoring Hints, meta Statements https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#metaStatements
Hint: W3C HTML5 Recommendation, 4.2.5 The meta element https://www.w3.org/TR/html5/document-metadata.html#the-meta-element
Warning: the META statement is capitalized in the ClassicVRML Encoding.
Hint: X3D Architecture 7.2.5.6 META statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#METAStatement
Hint: HTML5 section 4.2.5.1. Standard metadata names https://www.w3.org/TR/html5/document-metadata.html#standard-metadata-names
Hint: HTML5 section 4.2.5.2. Other metadata names https://www.w3.org/TR/html5/document-metadata.html#other-metadata-names
Hint: WHATWG Wiki MetaExtensions https://wiki.whatwg.org/wiki/MetaExtensions
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Der Name des Metadatums.
Hint: use Dublin Core metadata terms for name/content values. https://www.dublincore.org/documents/dcmi-terms
Hint: if the name attribute is set, the http-equiv attribute should not be set.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
content [content type CDATA #REQUIRED]
Der Wert für dieses Metadatum.
Hint: use Dublin Core metadata terms for name/content values. https://www.dublincore.org/documents/dcmi-terms
Hint: alternatively the content attribute can support the http-equiv attribute.
Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. &#38; statt & oder &#34; statt " ).
lang [lang type CDATA #IMPLIED]
Sprachcode gemäß Definition in [IETF BCP47/RFC5646] https://www.rfc-editor.org/rfc/bcp/bcp47.txt and described in https://www.w3.org/International/questions/qa-http-and-lang
Hint: Language Subtag Lookup at http://people.w3.org/rishida/utils/subelements
dir [dir type ENUMERATION #IMPLIED]
Richtung für schwachen/neutralen Text. ltr=left-to-right (von links nach rechts), rtl=right-to-left (von rechts nach links). See http://www.w3.org/TR/html4/struct/dirlang.html#adef-dir
http-equiv [http-equiv type CDATA #IMPLIED]
Kann von HTTP-Servern für HTTP response header verwendet werden. Siehe auch HTTP-Spezifikation [RFC2616] für nähere Details zu gültigen HTTP-Headern. Beispiel <meta http-equiv="Expires" content="Tue, 20 Aug 1996 14:25:27 GMT"> Siehe auch http://www.w3.org/TR/html4/struct/global.html#adef-http-equiv
scheme [scheme type CDATA #IMPLIED]
Das Schema-Attribut erlaubt es dem Autor, mehr Kontext für die korrekte Interpretation der Metadaten durch Nutzeragenten hinzuzufügen. Beispiel <meta scheme="ISBN" name="identifier" content="0-8230-2355-9"> Siehe auch http://www.w3.org/TR/html4/struct/global.html#idx-scheme
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataDouble MetadataDouble MetadataDouble contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata".
Hint: use containerField="value" if the parent node is MetadataSet.
Hint: if a metadata node is needed as a top-level root node for the scene, first insert a parent WorldInfo (or WorldInfo/MetadataSet) to contain it.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: The choice of MetadataDouble versus MetadataFloat usually depends on the relevant tool utilizing the value, or else the relevant metadata reference defining the value.
Hint: comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
Hint: X3D for Web Authors, Chapter 15, Metadata Information https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFDouble CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: set containerField="value" if part of a MetadataSet, otherwise use default value "metadata" if providing metadata about a parent metadata node itself.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataFloat MetadataFloat MetadataFloat contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata".
Hint: use containerField="value" if the parent node is MetadataSet.
Hint: if a metadata node is needed as a top-level root node for the scene, first insert a parent WorldInfo (or WorldInfo/MetadataSet) to contain it.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: The choice of MetadataDouble versus MetadataFloat usually depends on the relevant tool utilizing the value, or else the relevant metadata reference defining the value.
Hint: comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
Hint: X3D for Web Authors, Chapter 15, Metadata Information https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFFloat CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: set containerField="value" if part of a MetadataSet, otherwise use default value "metadata" if providing metadata about a parent metadata node itself.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataInteger MetadataInteger MetadataInteger contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata".
Hint: use containerField="value" if the parent node is MetadataSet.
Hint: if a metadata node is needed as a top-level root node for the scene, first insert a parent WorldInfo (or WorldInfo/MetadataSet) to contain it.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
Hint: X3D for Web Authors, Chapter 15, Metadata Information https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFInt32 CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: set containerField="value" if part of a MetadataSet, otherwise use default value "metadata" if providing metadata about a parent metadata node itself.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataSet MetadataSet MetadataSet contains a list of Metadata* nodes that each have containerField="value" and together provide information about the parent node of the MetadataSet. Further information about this specific MetadataSet node may be provided by a single child Metadata* node with containerField="metadata".
Hint: use containerField="value" if the parent node is MetadataSet.
Hint: if a metadata node is needed as a top-level root node for the scene, first insert a parent WorldInfo (or WorldInfo/MetadataSet) to contain it.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: MetadataSet can contain other MetadataSet nodes.
Hint: comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
Hint: X3D for Web Authors, Chapter 15, Metadata Information https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: set containerField="value" if part of a MetadataSet, otherwise use default value "metadata" if providing metadata about a parent metadata node itself.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataString MetadataString MetadataString contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata".
Hint: use containerField="value" if the parent node is MetadataSet.
Hint: if a metadata node is needed as a top-level root node for the scene, first insert a parent WorldInfo (or WorldInfo/MetadataSet) to contain it.
Hint: if present, an IS statement is the first child within any other node.
Hint: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
Hint: X3D for Web Authors, Chapter 15, Metadata Information https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFString CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: set containerField="value" if part of a MetadataSet, otherwise use default value "metadata" if providing metadata about a parent metadata node itself.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
MovieTexture MovieTexture MovieTexture bildet eine 2D-Videotextur auf einer geometrischen Oberfläche ab oder stellt eine Audiosequenz für einen Sound-Knoten bereit. Zunächst als Textur definieren, dann mit USE als Soundquelle wiederverwenden, um es zu sehen/hören und Speicher einzusparen. Texturen haben ein 2D-Koordinatensystem (s, t) horizontal und vertikal, mit (s, t) Werten im Bereich von [0.0, 1.0] für die gegenüberliegenden Ecken eines Bildes. Hinweis: Vor dem Hinzufügen eines Texture-Knotens müssen die Knoten Shape und Appearance eingefügt werden.
Hint: utilize DEF/USE references for multiple copies of a single MovieTexture video file in order to avoid multiple-download delays, reduce memory requirements, and maintain synchronization.
Hint: authors can provide multiple video formats for the same video track, with each source address listed separately in the url field.
Hint: player support for MPEG-1 video format is required, other formats are optional.
Warning: MovieTexture has containerField='texture' when parent is an Appearance node, otherwise containerField='source' when parent is a Sound node.
Hint: X3D Scene Authoring Hints, Images https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Speicherort und Dateiname des Videos. Mehrere Speicherorte sind zuverlässiger und Web-Speicherorte eignen sich z.B. auch für E-Mail Anhänge. Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." Hinweis: Die Groß- und Kleinschreibung von Verzeichnis- und Dateinamen ist für http-Links strikt einzuhalten! Hinweis: Eingebettete Leerzeichen in URL-Anfragen können mit %20 für jedes Leerzeichen ersetzt werden.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
loop [loop accessType inputOutput, type SFBool (true|false) "false"]
Wenn loop=true unendliche Wiederholung, wenn loop=false einmaliges Abspielen.
speed [speed accessType inputOutput, type SFFloat CDATA "1.0"]
Faktor für die Abspielgeschwindigkeit des Videos (oder Soundtracks).
startTime [startTime accessType inputOutput, type SFTime CDATA "0"]
Absolute Zeit: Anzahl der Sekunden seit January 1, 1970, 00:00:00 GMT.
Hinweis: erhält für gewöhnlich einen geROUTEten Wert fü
stopTime [stopTime accessType inputOutput, type SFTime CDATA "0"]
Absolute Zeit: Anzahl der Sekunden seit January 1, 1970, 00:00:00 GMT.
Hinweis: erhält für gewöhnlich einen geROUTEten Wert fü
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Warning: An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "true"]
Die horizontale Wiederholung der Textur entlang der S-Achse.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "true"]
Die vertikale Wiederholung der Textur entlang der T-Achse.
duration_changed [duration_changed accessType outputOnly, type SFTime CDATA "0.0"]
Zeitdauer des Videos in Sekunden.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: duration_changed is an SFTime duration interval, normally nonnegative, and not an absolute clock time.
Hint: changing the pitch field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
isActive [isActive: outputOnly SFBoolLabel; "false"]
isActive true/false Ereignisse werden gesendet, wenn die Wiedergabe beginnt oder endet.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isPaused [isPaused accessType outputOnly, type SFBool #FIXED ""]
isPaused true/false events are sent when MovieTexture is paused/resumed.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pauseTime [pauseTime accessType inputOutput, type SFTime CDATA "0"]
When time now >= pauseTime, isPaused becomes true and MovieTexture becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
Hint: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
resumeTime [resumeTime accessType inputOutput, type SFTime CDATA "0"]
When resumeTime becomes <= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
Hint: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
elapsedTime [elapsedTime accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
Current elapsed time since MovieTexture activated/running, cumulative in seconds, and not counting any paused time.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: elapsedTime is a nonnegative SFTime duration interval, not an absolute clock time.
containerField [containerField type NMTOKEN (texture | source | watchList | back | bottom | front | left | right | top | backTexture | bottomTexture | frontTexture | leftTexture | rightTexture | topTexture) "texture" (alternate "source")]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group.
Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Warning: MovieTexture has containerField='texture' when parent is an Appearance node, otherwise containerField='source' when parent is a Sound node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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MultiTexture MultiTexture MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping. MultiTexture can contain zero or more ImageTexture, MovieTexture and PixelTexture nodes. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image.
Hint: insert Shape and Appearance nodes before adding texture.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Warning: the number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
Hint: multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
Hint: X3D Texturing component Figure 18.2 Lightmap example, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample
Hint: X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: MultiTexture does not need to be included in LoadSensor watchList since any child ImageTexture and MovieTexture nodes of interest can be handled separately.
Warning: MultiTexture may not contain another MultiTexture node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
alpha [alpha accessType inputOutput, type SFFloat CDATA "1.0"] [0,1]
The alpha field defines the alpha (1-transparency) base value for mode operations.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
The color field defines the RGB base values for mode operations.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
function [function accessType inputOutput, type MFString CDATA (COMPLEMENT | ALPHAREPLICATE) #IMPLIED]
function operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no function operation is applied for that stage.
Hint: include the same number of function values as textures, otherwise the default of no function operation is applied for each remaining stage.
Hint: X3D Architecture Table 18.5 Values for the function field https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForFunctionField for further details.
mode [mode accessType inputOutput, type SFString CDATA (MODULATE | REPLACE | MODULATE2X | MODULATE4X | ADD | ADDSIGNED | ADDSIGNED2X | SUBTRACT | ADDSMOOTH | BLENDDIFFUSEALPHA | BLENDTEXTUREALPHA | BLENDFACTORALPHA | BLENDCURRENTALPHA | MODULATEALPHA_ADDCOLOR | MODULATEINVALPHA_ADDCOLOR | MODULATEINVCOLOR_ADDALPHA | OFF | SELECTARG1 | SELECTARG2 | DOTPRODUCT3) #IMPLIED]
mode field indicates the type of blending operation, both for color and for alpha channel.
Hint: include the same number of mode values as textures, otherwise the default value MODULATE is added for each remaining stage.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
Hint: X3D Architecture Table 18.3 Multitexture modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-MultitextureModes for further details.
source [source accessType inputOutput, type MFString CDATA (DIFFUSE | SPECULAR | FACTOR) #IMPLIED]
source field determines whether each image source is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no source modifier is applied for that stage.
Hint: include the same number of source values as textures, otherwise the default of no source interpretation is applied for each remaining stage.
Hint: X3D Architecture Table 18.4 Values for the source field https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForSourceField for further details.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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MultiTextureCoordinate
MultiTextureCoordinate
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node. Each of the contained texture coordinate nodes correspond to the multiple texture nodes contained in a sibling Appearance/MultiTexture node.
Hint: add Shape and then polgyonal/planar geometry before adding MultiTextureCoordinate.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Warning: the number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
Hint: multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
Hint: X3D Texturing component Figure 18.2 Lightmap example, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample
Hint: X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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MultiTextureTransform
MultiTextureTransform
MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.
Hint: insert Shape and Appearance nodes before adding MultiTextureTransform.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Warning: the number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
Hint: multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
Hint: X3D Texturing component Figure 18.2 Lightmap example, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample
Hint: X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "textureTransform"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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NavigationInfo NavigationInfo NavigationInfo beschreibt das Betrachtungsmodell und die physikalischen Eigenschaften des Nutzeravatars.
Hinweis: Einfache Objekte lassen sich oft am leichtesten im Modus type="EXAMINE" "ANY" betrachten.
Hinweis: Die NavigationInfo-Typen '"WALK" "FLY"' unterstützen die Erkennung von Kamera/Objekt-Kollisionen. Background, Fog, NavigationInfo und Viewpoint sind verknüpfbare Knoten.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Hint: Regardless of viewpoint jump value at bind time, the relative viewing transformation between user's view and defined position/orientation is stored for later use when un-jumping (returning to the viewpoint when subsequent viewpoint is unbound).
Hint: customizable design pattern for dedicated Viewpoint/NavigationInfo pair: <Viewpoint DEF='SpecialView'/> <NavigationInfo DEF='SpecialNav'/> <ROUTE fromNode='SpecialView' fromField='isBound' toNode='SpecialNav' toField='set_bind'/>
Hint: X3D Scene Authoring Hints, Viewpoints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
type [type accessType inputOutput, type MFString CDATA "EXAMINE" "ANY"]
Ein oder mehrere Strings können eingefügt werden: "EXAMINE" "WALK" "FLY" "LOOKAT" "EXPLORE" "ANY" "NONE".
Hinweis: Einfache Objekte lassen sich oft am leichtesten im Modus type="EXAMINE" "ANY" betrachten.
Hinweis: Die Typen WALK und FLY forcieren die strikte Erkennung von Kamera/Objekt-Kollisionen.
Hinweis: siehe auch Knoten Collision für weitere Details zur Erkennung von Kamera/Objekt-Kollisionen.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc." ] Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
speed [speed accessType inputOutput, type SFFloat CDATA "1.0"] [0,+infinity]
Standardgeschwindigkeit, mit der Nutzer sich durch die Szene bewegen, in Metern/Sekunde. Warnung: Der Standardwert 1 m/s scheint für gewöhnliche Navigation oft langsam zu sein. Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
headlight [headlight accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/deaktiviert das direktionale Licht, welches immer in die Blickrichtung des Nutzers gerichtet ist.
avatarSize [avatarSize accessType inputOutput, type MFFloat CDATA "0.25 1.6 0.75"]
Das avatarSize Wertetripel ist: (a) Kollisionsabstand zwischen Nutzer und Geometrie (= nahe culling-Ebene des Betrachtungsraumes (view frustrum)) (b) Höhe des Beobachters über dem Boden (c) Die größte Höhe, über die ein Nutzer gehen kann (WALK-Modus). Hinweis: Eingehalten werden sollte (visibilityLimit / avatarSize.CollisionDistance) < 10,000, um Aliasing-Fehler zu vermeiden (d.h. Polygon-"Zacken"). Interchange profile Hinweis: Dieses Feld kann ignoriert werden.
Hint: transformation hierarchy of currently bound Viewpoint node scales avatarSize, but translations and rotations have no effect.
visibilityLimit [visibilityLimit accessType inputOutput, type SFFloat CDATA "0.0"]
Geometrie jenseits der Sichtbarkeitsgrenze (visibilityLimit) wird möglicherweise nicht dargestellt (= entfernte culling-Ebene des Betrachtungsraumes (view frustrum)). visibilityLimit=0.0 bedeutet unendliche Sichtbarkeitsgrenze.
Hinweis: visibilityLimit sollte >= Null sein.
Hinweis: Eingehalten werden sollte (visibilityLimit / avatarSize.CollisionDistance) < 10,000, um Aliasing-Fehler zu vermeiden (d.h. Polygon-"Zacken"). Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
transitionType [transitionType accessType inputOutput, type MFString CDATA "LINEAR"]
Camera transition between viewpoints. Enter one or more quoted SFString values: "ANIMATE" "TELEPORT" "LINEAR".
Hint: "ANIMATE" behavior is browser-specific, "TELEPORT" is immediate, and "LINEAR" may proceed directly through intervening objects.
transitionTime (X3D version 3.1 or later) [transitionTime accessType inputOutput, type MFFloat CDATA "1.0"]
transitionTime defines the expected duration of viewpoint transition in seconds.
Hint: If transitionType is "ANIMATE", transitionTime provides browser-dependent animation parameters.
Interchange profile hint: this field may be ignored, applying the default value regardless.
transitionComplete [transitionComplete accessType outputOnly, type MFFloat CDATA #FIXED ""]
Event signaling viewpoint transition complete.
Interchange profile hint: this field may be ignored.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
set_bind [set_bind accessType inputOnly, type SFBool (true|false) ""]
Input Event set_bind=true aktiviert diesen Knoten, Input Event set_bind=false deaktiviert diesen Knoten. Diese Einstellung set_bind true/false löst ein pop/push (enable/disable) auf diesen Knoten aus.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA "-1"]
Ereignis wird gesendet, wenn Knoten aktiv/inaktiv wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool (true|false) "false"]
Ereignis true wird gesendet, wenn Knoten aktiviert wird; event false wird gesendet, wenn Verknüpfung gelöst wird.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Normal Normal Normal is a set of 3D surface-normal vectors Normal values are perpendicular directions that are used per-polygon or per-vertex when computing lighting and shading.
Hint: Normal values are typically only calculated or applied once, during initial loading of model geometry. Hinweis: used by IndexedFaceSet and ElevationGrid.
Hint: custom Normal values can produce special effects.
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
Hint: computation of normal values is performed quite quickly on modern 3D graphics hardware, often with no perceptible delay.
Warning: adding normal values to a model might significantly increase file size. Testing can help determine proper tradeoffs between file size, network transmission delays and initial rendering speed.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
vector [vector accessType inputOutput, type MFVec3f CDATA #IMPLIED]
set of unit-length normal vectors, corresponding to indexed polygons or vertices.
Warning: unit length means a magnitude of 1.0, so normal values of (0,0,0) are invalid.
containerField [containerField type NMTOKEN "normal"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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NormalInterpolator NormalInterpolator NormalInterpolator erzeugt eine Serie von Mengen von Normalenvektoren senkrecht auf der Oberfläche einer Einheitskugel. Die Werte können zum Attribut 'vector' eines Knotens <Normal> geROUTEtet werden oder zu einem anderen Attribut vom Typ Vector3FloatArray. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec3f CDATA "0 0 0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsCurve NurbsCurve NurbsCurve is a 3D curve analogous to NurbsPatchSurface.
Hint: the contained controlPoint field can hold a Coordinate or CoordinateDouble node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
knot [knot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
tessellation [tessellation accessType inputOutput, type SFInt32 CDATA #IMPLIED]
hint for surface tesselation.
closed [closed accessType initializeOnly, type SFBool (true|false) "false"]
Whether or not the curve is closed (i.e. matching end values).
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsCurve2D NurbsCurve2D NurbsCurve2D defines a trimming segment that is part of a trimming contour in the u-v domain of a surface. NurbsCurve2D and ContourPolyline2D nodes that together form a closed contour, defined in the u-v parametric space of a NURBS surface, may be used as children in a Contour2D node.
Warning: NurbsCurve2D is not a renderable geometry node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
controlPoint [controlPoint accessType inputOutput, type MFVec2f CDATA #IMPLIED]
controlPoint defines a set of control points of dimension uDimension by vDimension, and defines a mesh where the points do not have uniform spacing.
knot [knot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
tessellation [tessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
closed [closed accessType initializeOnly, type SFBool (true|false) "false"]
Whether or not the curve is closed (i.e. matching end values).
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsOrientationInterpolator
NurbsOrientationInterpolator
NurbsOrientationInterpolator describes a 3D NURBS curve and outputs interpolated orientation values.
Hint: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
knot [knot accessType inputOutput, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType inputOutput, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Output values for linear interopolation, each corresponding to knots.
Hint: number of weights must match number of knots!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsPatchSurface NurbsPatchSurface NurbsPatchSurface defines a contiguous 3D Non-Uniform Rational B-Spline (NURBS) surface. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
uClosed [uClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
vClosed [vClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
uTessellation [uTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
vTessellation [vTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsPositionInterpolator
NurbsPositionInterpolator
NurbsPositionInterpolator describes a 3D NURBS curve and outputs interpolated position values.
Hint: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
knot [knot accessType inputOutput, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType inputOutput, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Output values for linear interopolation, each corresponding to knots.
Hint: number of weights must match number of knots!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsSet NurbsSet NurbsSet collects a set of NurbsSurface nodes into a common group and treats NurbsSurface set as a unit during tessellation, thereby enforcing tessellation continuity along borders. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
tessellationScale [tessellationScale accessType inputOutput, type SFFloat CDATA "1"]
scale for surface tesselation in children NurbsSurface nodes.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsSurfaceInterpolator
NurbsSurfaceInterpolator
NurbsSurfaceInterpolator describes a 3D NURBS curve and outputs interpolated position values.
Hint: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node.
Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Output values for linear interopolation, each corresponding to knots.
Hint: number of weights must match number of knots!
set_fraction [set_fraction accessType inputOnly, type SFVec2f CDATA #FIXED ""]
setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
normal_changed [normal_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
position_changed [position_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
    NurbsSweptSurface NurbsSweptSurface contains a crossSectionCurve [X3DNurbsControlCurveNode] and a trajectoryCurve [NurbsCurve]. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
    NurbsSwungSurface NurbsSwungSurface contains a profileCurve [X3DNurbsControlCurveNode] and a trajectoryCurve [X3DNurbsControlCurveNode]. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsTextureCoordinate
NurbsTextureCoordinate
NurbsTextureCoordinate describes a 3D NURBS surface in the parametric domain of its surface host, specifying mapping of texture onto the surface.
Hint: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
controlPoint [controlPoint accessType inputOutput, type MFVec2f CDATA #IMPLIED]
controlPoint defines a set of control points of dimension uDimension by vDimension, and defines a mesh where the points do not have uniform spacing.
weight [weight accessType inputOutput, type MFFloat CDATA #IMPLIED]
Output values for linear interopolation, each corresponding to knots.
Hint: number of weights must match number of knots!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
   
NurbsTrimmedSurface
NurbsTrimmedSurface generates texture coordinates from a Non-Uniform Rational B-Spline (NURBS) surface. Not yet implemented! Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
uClosed [uClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
vClosed [vClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
uTessellation [uTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
vTessellation [vTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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OrientationInterpolator
OrientationInterpolator
OrientationInterpolator erzeugt eine Serie von Rotationswerten. Die Werte können zum Attribut 'rotation' eines Knoten <Transform> oder zu einem anderen Rotationsattribut geROUTEtet werden. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFRotation CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFRotation CDATA "0 0 1 0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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PackagedShader PackagedShader (X3D version 3.1 or later) PackagedShader contains a url for a single file that may contain a number of shaders and combined effects.
Hint: PackagedShader contains field declarations and then corresponding IS/connect statements (if any).
Warning: PackagedShader does not contain CDATA section of plain-text source code.
Hint: apply default containerField='shaders' when parent node is Appearance.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
activate [activate accessType inputOnly, type SFBool (true|false)]
activate forces the shader to activate the contained objects.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isSelected [isSelected accessType outputOnly, type SFBool (true|false)]
isSelected indicates this shader instance is selected for use by browser
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isValid [isValid accessType outputOnly, type SFBool (true|false)]
isValid indicates whether current shader objects can be run as a shader program.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
Hint: recognized values include "Cg" "GLSL" "HLSL".
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
url points to a shader source-code file that may contain a number of shaders and combined effects.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
containerField [containerField type NMTOKEN (shaders | watchList) "shaders"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
PixelTexture PixelTexture PixelTexture creates a 2D-image texture map using a numeric array of pixel values Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) values in range [0.0, 1.0] for opposite corners of the image. Hinweis: insert Shape and Appearance nodes before adding texture.
Hint: X3D Scene Authoring Hints, Images and Videos https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images
Warning: see ComposedCubeMapTexture and TextureBackground for special containerField values.
Hint: if a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
image [image accessType inputOutput, type SFImage CDATA "0 0 0"]
Defines image: width height number_of_components pixel_values width and height are pixel count number_of_components = 1 (intensity), 2 (intensity alpha), 3 (red green blue), 4 (red green blue alpha-opacity) intensity example: 1 2 1 0xFF 0x00 intensity-alpha example: [2 2 1 0 255 255 0] red-green-blue example: 2 4 3 0xFF0000 0xFF00 0 0 0 0 0xFFFFFF 0xFFFF00
Example: red-green-blue-alpha [2 2 4 0xFFFFFFAA 0xFFFF00AA 0x11111111AA 0x787800AA]
Hint: it is easier to understand hexadecimal values for each pixel, but integer values are also allowed.
Hint: the array of pixel values has length = (width*height).
Hint: the full list of integers in this field has length = (width*height + 3).
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "true"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "true"]
Whether to vertically repeat texture along T axis.
containerField [containerField type NMTOKEN (texture | back | bottom | front | left | right | top | backTexture | bottomTexture | frontTexture | leftTexture | rightTexture | topTexture) "texture"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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PixelTexture3D PixelTexture3D (X3D version 3.1 or later) PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).
Hint: insert Shape and Appearance nodes before adding texture.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
image [image accessType inputOutput, type MFInt32 CDATA "0 0 0 0"]
image describes raw data for this 3D texture: number of components to the image [0,4], width, height and depth of the texture, followed by (width x height x depth) pixel values.
Warning: the order of initial values in PixelTexture and PixelTexture3D image arrays are different.
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "false"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along T axis.
repeatR [repeatR accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along R axis.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
PlaneSensor PlaneSensor PlaneSensor onverts pointing device motion into 2D translation parallel to the local Z=0 plane. Hinweis: Sensoren werden von peer-Knoten und deren Kindern beeinflußt. Hinweis: Eine hinzugefügte transparente Geometrie macht den Effekt des Sensors sichtbar. Hinweis: create a LineSensor by constraining one axis: (minPosition.x=maxPosition.x) or (minPosition.y=maxPosition.y)
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.2 Drag sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#DragSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node.
Hint: include space characters since a description is not a DEF identifier. Write short phrases that make descriptions clear and readable.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
minPosition [minPosition accessType inputOutput, type SFVec2f CDATA "0 0"]
minPosition and maxPosition clamp translations to a range of values measured from origin of Z=0 plane default maxPosition < minPosition means no clamping.
Hinweis: create a LineSensor by constraining one axis (minPosition.x=maxPosition.x) or (minPosition.y=maxPosition.y).
maxPosition [maxPosition accessType inputOutput, type SFVec2f CDATA "-1 -1"]
minPosition and maxPosition clamp translations to a range of values measured from origin of Z=0 plane default maxPosition < minPosition means no clamping.
Hinweis: create a LineSensor by constraining one axis (minPosition.x=maxPosition.x) or (minPosition.y=maxPosition.y).
autoOffset [autoOffset accessType inputOutput, type SFBool (true|false) "true"]
Determines whether previous offset values are remembered/accumulated.
offset [offset accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Sends event and remembers last value sensed.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
isActive true/false Events werden beim Auslösen des Sensors generiert. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
trackPoint_changed [trackPoint_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
trackPoint_changed Events übergeben den Schnittpunkt zwischen Lage und virtueller Geometrie des Sensors.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Warning: trackPoint_changed events represent unclamped intersection points on plane surface. Browsers can interpret drags off of the surface in various ways. Note that translation_changed events are clamped by minPosition/maxPosition and thus may be preferable.
translation_changed [translation_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
translation_changed events equal sum of relative translation change plus offset value.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
PointLight PointLight PointLight is a single light source that illuminates outwards in all directions Lighting illuminates all geometry except lines and points. By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy. Lights have no visible shape themselves and lighting effects continue through any intermediate geometry.
Hinweis: The bound NavigationInfo controls whether headlight is enabled on/off.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
on [on accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables this light source.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
color of light, applied to colors of objects.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
location [location accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of light relative to local coordinate system.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"] [0,1]
Brightness of direct emission from the light.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Brightness of ambient (nondirectional background) emission from the light.
radius [radius accessType inputOutput, type SFFloat CDATA "100"]
Maximum effective distance of light relative to local light position, affected by ancestor scaling.
attenuation [attenuation accessType inputOutput, type SFVec3f CDATA "1 0 0"]
Constant, linear-distance and squared-distance dropoff factors as radial distance increases from the source.
Hint: attenuation = 1/max(attenuation[0] + attenuation[1] ⨯ r + attenuation[2] ⨯ r2 , 1)
global [global accessType inputOutput, type SFBool (true|false) "0"]
Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
Warning: DirectionalLight default global=false to limit scope and avoid inadvertently illuminating every object in a large scene. PointLight and SpotLight default global=true since their effects are each limited by maximum radius value.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
PointSet PointSet PointSet is a node that contains a set of colored 3D points, represented by contained Color|ColorRGBA and Coordinate|CoordinateDouble nodes.
Hint: Point (geometry) https://en.wikipedia.org/wiki/Point_(geometry)
Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
Hinweis: use a different color (or Material emissiveColor) than the background color.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden. Als Inhalt kann auch ein vom Typ passender ProtoInstance-Knoten eingesetzt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Polyline2D Polyline2D Polyline2D is a geometry node that defines a connected set of vertices in a contiguous set of line segments.
Hint: insert a Shape node before adding geometry or Appearance.
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
lineSegments [lineSegments accessType initializeOnly, type MFVec2f CDATA #FIXED ""]
Coordinates of vertices connected into contiguous Polyline2D.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Polypoint2D Polypoint2D Polypoint2D is a geometry node that defines a set of 2D points in X-Y plane.
Hint: insert a Shape node before adding geometry or Appearance.
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType initializeOnly, type MFVec2f CDATA #FIXED ""]
2D coordinates of vertices.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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PositionInterpolator
PositionInterpolator
PositionInterpolator erzeugt eine Serie von Wertetripeln. Die Werte können zum Attribut 'translation' eines <Transform>-Knotens geROUTEtet werden oder zu einem anderen Attribut vom Typ Vector3Float. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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PositionInterpolator2D
PositionInterpolator2D
PositionInterpolator2D erzeugt eine Serie von Vector2Float-Werten, die zu einem Vector2Float-Attribut geROUTEtet werden können. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='3'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß ein ganzzahliges Vielfaches der keyValues sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec2f CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keyValues muß ein ganzzahliges Vielfaches der keys sein!
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Hinweis: keyValue/key integer multiple gibt an, wie viele Koordinaten an value_changed outputOnlys gesendet werden.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ProgramShader ProgramShader (X3D version 3.1 or later) ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect and programs [ShaderProgram] nodes.
Warning: ProgramShader contains no field declarations and no plain-text CDATA block source code.
Hint: apply default containerField='shaders' when parent node is Appearance.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
activate [activate accessType inputOnly, type SFBool (true|false)]
activate forces the shader to activate the contained objects.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isSelected [isSelected accessType outputOnly, type SFBool (true|false)]
isSelected indicates this shader instance is selected for use by browser
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isValid [isValid accessType outputOnly, type SFBool (true|false)]
isValid indicates whether current shader objects can be run as a shader program.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.
Hint: recognized values include "Cg" "GLSL" "HLSL".
containerField [containerField type NMTOKEN "shaders"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ProtoBody ProtoBody ProtoBody statement follows the ProtoInterface statement in a ProtoDeclare statement, providing the scene-subgraph node definitions.
Hint: initial scene node in a ProtoDeclare/ProtoBody statement determines this prototype's node type.
Warning: only the first top-level node and its children are rendered, subsequent nodes (such as Scripts and ROUTEs) are active but are not drawn.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ProtoDeclare ProtoDeclare ProtoDeclare is a Prototype Declaration, defining a new node made up of other node(s). ProtoDeclare contains ProtoInterface and ProtoBody statements. Hinweis: ProtoInterface contains field interfaces using the <field> tag, then ProtoBody contains the X3D nodes making up this prototype. Hinweis: initial scene node in a ProtoDeclare body determines this prototype's node type.
Hint: X3D Scene Authoring Hints, Inlines and Prototypes https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Hint: X3D Architecture 7.2.5.8 PROTO statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#PROTOStatement
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
name [name type NMTOKEN #REQUIRED]
name of this prototype being declared.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
appinfo [appinfo type SFString CDATA #IMPLIED]
Anwendungsinformationen, um eine einfache Beschreibung (z.B. als Tooltip) zur Verfügung zu stellen, äquivalent zum XML Schema-Tag appinfo.
documentation [documentation type SFString CDATA #IMPLIED]
Dokumentations-URL für weitere Informationen, äquivalent zum XML Schema-Tag documentation.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ProtoInstance ProtoInstance ProtoInstance creates an instance node of a locally or externally declared prototype definition. ProtoDeclare/ExternProtoDeclare definitions are abstract, corresponding ProtoInstance nodes are concrete. ProtoInstance nodes typically contain fieldValue statements to override default field values defined in the original ProtoDeclare statement.
Hint: the node type of a ProtoInstance exactly matches the first node in the corresponding ProtoDeclare/ProtoBody declaration. Warning: be sure to correctly set the containerField value to match the intended field in the parent node. Warning: do not mismatch node types when placing a ProtoInstance in a scene graph. Most validation tools will not catch this error. Hint: Nested ProtoInstance and ProtoDeclare statements are allowed within a ProtoDeclare/ProtoBody. Hint: if contained within a ProtoDeclare, then a ProtoInstance node can also contain IS/connect statements for other defined fields. Warning: a ProtoInstance node may not be instantiated inside its own ProtoDeclare or ExternProtoDeclare declaration (i.e. recursive prototypes are illegal).
Hinweis: override default initializations of field values using contained <fieldValue> elements. Warnung: the local context of each ProtoInstance node must match the node type of the first node in the original ProtoDeclare declaration.
Warning: ProtoInstance substitution for a Metadata* node might not validate. Workaround: put metadata-typed ProtoInstance nodes as contained values within a parent MetadataSet node.
Hint: X3D Scene Authoring Hints, Inlines and Prototypes https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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X3D validation:
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name [name type NMTOKEN #IMPLIED]
name of the prototype node being instanced.
Hint: must match name of corresponding ProtoDeclare or ExternProtoDeclare in this scene.
Warning: name must be specified unless this ProtoInstance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ProtoInterface ProtoInterface ProtoInterface is the first statement inside a ProtoDeclare statement and holds field declarations. ProtoInterface is followed by a corresponding ProtoBody statement.
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ProximitySensor ProximitySensor ProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box).
Hinweis: multiple USEd instances are cumulative, but avoid overlaps.
Hinweis: can first use Transform to relocate/reorient box.
Hinweis: surround entire world to start behaviors once scene is loaded.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
size [size accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,+∞)
size of Proximity box.
Hinweis: size 0 0 0 is same as enabled false.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
isActive true/false Events werden beim Betreten/Verlassen der Proximity Box generiert. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
position_changed [position_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
Sends translation event relative to center.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
orientation_changed [orientation_changed accessType outputOnly, type SFRotation CDATA "0 0 1 0"]
Sends rotation event relative to center.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
centerOfRotation_changed [centerOfRotation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Sends changed centerOfRotation values, likely caused by user interaction.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enterTime [enterTime accessType outputOnly, type SFTime CDATA "0"]
Time event generated when user's camera enters the box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
exitTime [exitTime accessType outputOnly, type SFTime CDATA "0"]
Time event generated when user's camera exits the box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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QuadSet QuadSet (X3D version 3.1 or later) QuadSet is a geometry node that defines planar quadrilaterals. QuadSet contains a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: Quadrilateral https://en.wikipedia.org/wiki/Quadrilateral
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/ComputerAidedDesignInterchangeProfile.pdf
Warning: requires X3D profile='Full' or else include <component name='CADGeometry' level='1'/>
Warning: rendering characteristics are undefined if polygons are not planar.
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ReceiverPdu ReceiverPdu ReceiverPdu is a networked Protocol Data Unit (PDU) information node that transmits the state of radio frequency (RF) receivers modeled in a simulation.
Hint: ReceiverPdu packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/DistributedInteractiveSimulation.pdf
Warning: requires X3D profile='Full' or else include <component name='DIS' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/Deaktiviert den Sensor-Knoten.
whichGeometry [whichGeometry accessType inputOutput, type SFInt32 CDATA "1"]
Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
EntityID unique ID for entity within that application.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remote copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost"
Example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Multicast network port, for example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally. For example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally. For example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we had a network update recently?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp in X3D units (value 0.0 matches 1 January 1970) in seconds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
radioID [radioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
receivedPower [receivedPower accessType inputOutput, type SFFloat CDATA "0"]
receivedPower indicates radio frequency (RF) power received, in units of decibel-milliwatts (dBm), after applying any propagation loss and antenna gain
receiverState [receiverState accessType inputOutput, type SFInt32 CDATA "0"]
receiverState indicates if receiver is currently idle or busy via one of these enumerated values: 0 = off, 1 = on but not receiving, or 2 = on and receiving.
transmitterSiteID [transmitterSiteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise transmitterSiteID of the participating LAN or organization.
transmitterApplicationID [transmitterApplicationID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise transmitterApplicationID is unique for transmitter application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
transmitterEntityID [transmitterEntityID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise transmitterEntityID is a unique ID for a single entity within that application.
transmitterRadioID [transmitterRadioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters).
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Rectangle2D Rectangle2D Rectangle2D is a geometry node that defines a 2D rectangle in X-Y plane.
Hint: insert a Shape node before adding geometry or Appearance.
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
size [size accessType initializeOnly, type SFVec2f CDATA "2 2"]
2D dimensions of Rectangle2D.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType inputOnly, type SFBool (true|false) "false"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ROUTE ROUTE ROUTE connects output fields of event-producing nodes to input fields of event-consuming nodes.
Warning: each ROUTE must follow the DEF definition of both event-source and event-target nodes.
Warning: strongly typed event checking means that data type (SFInt32, MFVec3f, etc.) must match identically for both event-source and event-target fields.
Warning: event-source fields can have accessType outputOnly or inputOutput, while event-target nodes can have accessType inputOnly or inputOutput.
Hint: event tracing supports animation debugging https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07-EventAnimationInterpolation/Chapter07-EventAnimationInterpolation-EventTracing.pdf
Hint: X3D Architecture 7.2.5.7 ROUTE statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#ROUTEStatement
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fromNode [fromNode type IDREF #REQUIRED]
fromNode is the DEF name of the node originating an event.
fromField [fromField type NMTOKEN #REQUIRED]
fromField is the field name in the source node which is originating an event.
Hinweis: when field has accessType inputOutput, author has option to append "_changed" to field name.
toNode [toNode type IDREF #REQUIRED]
toNode is the DEF name of the destination node receiving an event.
toField [toField type NMTOKEN #REQUIRED]
toField is the field name in the destination node which is receiving an event.
Hinweis: when field has accessType inputOutput, author has option to prepend "set_" to field name.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ScalarInterpolator ScalarInterpolator ScalarInterpolator erzeugt stückweise lineare Werte, die zu anderen Float-Attributen geROUTEt werden können. Typischer Input: ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction Typischer Output: ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definitionsparameter für lineare Interpolation in zeitlichen Abständen, in ansteigender Reihenfolge und entsprechend der keyValues.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFFloat CDATA #IMPLIED]
Ausgabewerte der linearen Interpolation, entsprechend der Zeitabschnittsangaben.
Hinweis: Anzahl der keys muß mit der Anzahl der keyValues übereinstimmen!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA "0"]
set_fraction wählt den Input-key für die Ausgabe des korrespondierenden keyValues.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFFloat CDATA "0"]
Linear interpolierter Ausgabewert berechnet aus der aktuellen key Zeit und dem entsprechenden keyValue.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Scene Scene Scene ist der Wurzelknoten, der den X3D Szenengraph enthält. Knoten und Kinder müssen hinzugefügt werden, um eine Szene zu konstruieren. Nur ein Wurzelknoten Scene ist pro Datei erlaubt.
Hinweis: Felder des Knotens Scene machen die Funktionalität der Skriptknoten-Browserklasse sichtbar. Notiz: Scene-Knoten innerhalb von eingeschlossenen (Inlined) Welten haben identische Werte wie die des obersten Wurzel-Szenenknotens. Warnung: Die Unterstützung der Felder dieses Knotens durch Browser ist nur teilweise vorhanden bzw. in experimentellem Stadium.
Warning: Scene is a child of X3D statement, and must follow the (optional) head statement.
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class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Script Script Script contains author-programmed event behaviors for a scene. Define the script input-output event interface by including <field/> elements. Scripting code is embedded in a child CDATA node or (deprecated) in the url field. Optionally supported programming languages are ECMAScript (JavaScript) and Java (via url to a myNode.class file).
Hint: insert a CDATA block to contain source code embedded within an X3D scene.
Hint: a contained CDATA block for source code protects whitespace, line breaks, and literal characters (such as & < and >) from unintended escape-character modifications by XML parsers.
Warning: strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. Hinweis: DEF name is needed or else ROUTEs cannot connect Script node interfaces. Hinweis: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
List of address links for runnable script files.
Hint: browsers are not required to support any particular scripting language, but ECMAScript (JavaScript) is widely supported.
Hint: equivalent script code written in multiple programming languages can be provided for portability, the first runnable version is chosen at run time.
Hint: X3D Scene Authoring Hints, Scripts https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts
Warning: source code can be placed in url attribute but may be unparsable due to escaping of special characters and elimination of line breaks (causing comments to nullify follow-on code). Use contained CDATA section instead for embedding source code.
Hint: if both url field and CDATA section are provided simultaneously, the url field is processed first. This approach allows utilization of update modifications or live queries in external scripts, while still providing reliable script source as a fallback alternative within the model itself.
Hint: X3D XML Encoding, 4.3.13 Encapsulating Script node code https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#EncapsulatingScriptNodeCode
Hint: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hint: alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
directOutput [directOutput accessType initializeOnly, type SFBool (true|false) "false"]
Set directOutput true if Script has field reference(s) of type SFNode/MFNode, and also uses direct access to modify attributes of a referenced node in the Scene.
Hinweis: set directOutput true if Script dynamically establishes or breaks ROUTEs.
Hinweis: directOutput is a browser hint to avoid overoptimizing referenced nodes, since a Script might directly change attribute values in referenced SFNode/MFNode fields, without a ROUTE connecting output events.
Hinweis: directOutput false means Script cannot modify referenced nodes or change ROUTEs.
mustEvaluate [mustEvaluate accessType initializeOnly, type SFBool (true|false) "false"]
If mustEvaluate false, then the X3D player may delay sending input events to Script until output events are needed. If mustEvaluate true, then Script must receive input events immediately without any event-aggregation delays.
Hinweis: set mustEvaluate true when sending/receiving values via the network.
containerField [containerField type NMTOKEN (children | watchList) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ShaderPart ShaderPart (X3D version 3.1 or later) ShaderPart defines the source for a portion of source code used by a ComposedShader node. The source is not required to be a complete shader for all of the vertex/fragment processing.
Warning: ShaderPart contains no field declarations.
Hint: ShaderPart can contain a CDATA block of plain-text source code.
Warning: ShaderPart contains no field declarations.
Hint: insert a CDATA block to contain source code embedded within an X3D scene.
Hint: a contained CDATA block for source code protects whitespace, line breaks, and literal characters (such as & for ampersand character, < for less-than-sign character, and > for greater-than-sign character) from unintended escape-character modifications by XML parsers.
Warning: strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Address of replacement world, activated by the user selecting Shape geometry within the Anchor children nodes.
Hint: jump to a world's internal viewpoint by appending viewpoint name (e.g. #ViewpointName, someOtherCoolWorld.x3d#GrandTour).
Hint: jump to a local viewpoint by only using viewpoint name (e.g. #GrandTour).
Hint: binding a different Viewpoint triggers an isBound event that can initiate other user-arrival reactions via event chains to interpolators or scripts.
Hint: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hint: alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
Hint: pop up a new window with url value as follows: "JavaScript:window.open('somePage.html','popup','width=240,height=240');location.href='HelloWorld.x3d'"
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
type [type accessType initializeOnly, type SFString CDATA (VERTEX|FRAGMENT) VERTEX]
type indicates whether this ShaderProgram is a vertex or fragment (pixel) shader.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
containerField [containerField type NMTOKEN (parts | watchList) "parts"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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ShaderProgram ShaderProgram (X3D version 3.1 or later) ShaderProgram is contained by ProgramShader and provides the source and interface to a self-contained program that occupies one part of the rendering process: either a vertex or fragment shader.
Hint: ShaderProgram contains field declarations and then corresponding IS/connect statements (if any).
Hint: insert a CDATA block to contain source code embedded within an X3D scene.
Hint: a contained CDATA block for source code protects whitespace, line breaks, and literal characters (such as & for ampersand character, < for less-than-sign character, and > for greater-than-sign character) from unintended escape-character modifications by XML parsers.
Warning: strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Address of replacement world, activated by the user selecting Shape geometry within the Anchor children nodes.
Hint: jump to a world's internal viewpoint by appending viewpoint name (e.g. #ViewpointName, someOtherCoolWorld.x3d#GrandTour).
Hint: jump to a local viewpoint by only using viewpoint name (e.g. #GrandTour).
Hint: binding a different Viewpoint triggers an isBound event that can initiate other user-arrival reactions via event chains to interpolators or scripts.
Hint: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hint: alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
Hint: pop up a new window with url value as follows: "JavaScript:window.open('somePage.html','popup','width=240,height=240');location.href='HelloWorld.x3d'"
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
type [type accessType initializeOnly, type SFString CDATA (VERTEX|FRAGMENT) VERTEX]
type indicates whether this ShaderProgram is a vertex or fragment (pixel) shader.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
containerField [containerField type NMTOKEN (programs | watchList) "programs"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Shape Shape Shape can appear under any grouping node. Shape can contain an Appearance node and a geometry node (Box Cone Cylinder ElevationGrid Extrusion IndexedFaceSet IndexedLineSet PointSet Sphere Text).
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
Hint: X3D Architecture 12.2.1 Shape nodes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Shapenodes
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: apply containerField='shape' if parent node is CADFace.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
appearance [appearance accessType inputOutput, type SFNode CDATA , NULL node] [X3DAppearanceNode]
Single contained Appearance node that specifies visual attributes (such as material, texture, fillProperties and lineProperties) applied to corresponding geometry.
geometry [geometry accessType inputOutput, type SFNode CDATA , NULL node] [X3DGeometryNode]
Single contained geometry node that is rendered according to corresponding appearance.
containerField [containerField type NMTOKEN (children | proxy |shape) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
SignalPdu SignalPdu SignalPdu is a networked Protocol Data Unit (PDU) information node that communicates the transmission of voice, audio or other data modeled in a simulation.
Hint: SignalPdu packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/DistributedInteractiveSimulation.pdf
Warning: requires X3D profile='Full' or else include <component name='DIS' level='1'/>
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/Deaktiviert den Sensor-Knoten.
whichGeometry [whichGeometry accessType inputOutput, type SFInt32 CDATA "1"]
Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
EntityID unique ID for entity within that application.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remote copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost" example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Multicast network port, for example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally. For example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally. For example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we had a network update recently?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp in X3D units (value 0.0 matches 1 January 1970) in seconds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
radioID [radioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
encodingScheme [encodingScheme accessType inputOutput, type SFInt32 CDATA "0"]
designates both Encoding Class and Encoding Type. Encoding Class enumerated value (2 most significant bits): 0 = Encoded Voice; 1 = Raw Binary Data; 2 = Application-Specific Data; 3 = Database Index. Encoding Type enumerated value (14 least significant bits): 1 = 8-bit mu-law; 2 = CVSD per MIL-STD-188-113; 3 = ADPCM per CCITT G.721; 4 = 16-bit linear PCM; 5 = 8-bit linear PCM; 6 = Vector Quantization.
tdlType [tdlType accessType inputOutput, type SFInt32 CDATA "0"]
Tactical Data Link (TDL) type as an enumerated value when the Encoding Class is voice, raw binary, application-specific, or database index representation of a TDL message.
sampleRate [sampleRate accessType inputOutput, type SFInt32 CDATA "0"]
sampleRate gives either (1) sample rate in samples per second if Encoding Class is encoded audio, or (2) data rate in bits per second for data transmissions. If Encoding Class is database index, sampleRate is set to zero.
samples [samples accessType inputOutput, type SFInt32 CDATA "0"]
Number of samples in the PDU if the Encoding Class is encoded voice, otherwise the field is set to zero.
dataLength [dataLength accessType inputOutput, type SFInt32 CDATA "0"]
number of bits of digital voice audio or digital data being sent in the Signal PDU. If the Encoding Class is database index, then dataLength field is set to 96.
data [data accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Holds audio or digital data conveyed by the radio transmission. Interpretation of the field depends on values of encodingScheme and tdlType fields.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters).
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Sound Sound The Sound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node. Sound intensity includes stereo support, varying according to user location and view direction in the scene.
Hint: if the audio source is stereo or multi-channel, channel separation is retained during playback. Als Inhalt kann auch ein vom Typ passender ProtoInstance-Knoten eingesetzt werden.
Hint: X3D Sound component Figure 16.2 Sound Node Geometry, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/sound.html#f-Soundnodegeometry
Hint: X3D Scene Authoring Hints:Audio https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Audio
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
location [location accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of sound ellipsoid center, relative to local coordinate system.
Hint: improve audibility by setting location='0 1.6 0' so that center height of sound ellipsoid matches typical NavigationInfo avatarSize height.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 0 1"]
direction of sound axis, relative to local coordinate system.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"]
Factor [0,1] adjusting loudness (decibels) of emitted sound.
minFront [minFront accessType inputOutput, type SFFloat CDATA "1"]
Inner (full loudness) ellipsoid distance along front direction.
Warning: ensure minFront <= maxFront.
minBack [minBack accessType inputOutput, type SFFloat CDATA "1"]
Inner (full loudness) ellipsoid distance along back direction.
Warning: ensure minBack <= maxBack.
maxFront [maxFront accessType inputOutput, type SFFloat CDATA "10"]
Outer (zero loudness)ellipsoid distance along front direction.
Warning: ensure minFront <= maxFront.
maxBack [maxBack accessType inputOutput, type SFFloat CDATA "10"]
Outer (zero loudness)ellipsoid distance along back direction.
Warning: ensure minBack <= maxBack.
priority [priority accessType inputOutput, type SFFloat CDATA "0"]
Player hint [0,1] if needed to choose which sounds to play.
spatialize [spatialize accessType initializeOnly, type SFBool (true|false) "true"]
Whether to spatialize sound playback relative to viewer.
Hinweis: only effective between minimum and maximum ellipsoids.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Sphere Sphere Sphere is a geometry node, representing a perfectly round geometrical object that is the surface of a completely round ball.
Hint: Sphere https://en.wikipedia.org/wiki/Sphere
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Size in meters.
Warnung: Die Maße von einfachen geometrischen Körpern können nach der Initialisierung nicht mehr geändert werden, stattdessen Transform scale benutzen.
solid [solid accessType inputOnly, type SFBool (true|false) ""]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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SphereSensor SphereSensor SphereSensor converts pointing device motion into a spherical rotation about the origin of the local coordinate system. Hinweis: Sensoren werden von peer-Knoten und deren Kindern beeinflußt. Hinweis: Eine hinzugefügte transparente Geometrie macht den Effekt des Sensors sichtbar.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.2 Drag sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#DragSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node.
Hint: include space characters since a description is not a DEF identifier. Write short phrases that make descriptions clear and readable.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
autoOffset [autoOffset accessType inputOutput, type SFBool (true|false) "true"]
Determines whether previous offset values are remembered/accumulated.
offset [offset accessType inputOutput, type SFRotation CDATA "0 1 0 0"]
Sends event and remembers last value sensed.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
isActive true/false Events werden beim Auslösen des Sensors generiert. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
rotation_changed [rotation_changed accessType outputOnly, type SFRotation CDATA "0 1 0 0"]
rotation_changed events equal sum of relative bearing changes plus offset value.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
trackPoint_changed [trackPoint_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
trackPoint_changed Events übergeben den Schnittpunkt zwischen Lage und virtueller Geometrie des Sensors.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Warning: trackPoint_changed events represent unclamped intersection points on plane surface. Browsers can interpret drags off of the surface in various ways. Note that translation_changed events are clamped by minPosition/maxPosition and thus may be preferable.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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SpotLight SpotLight SpotLight is a light source that illuminates geometry within a conical beam. Lighting illuminates all geometry except lines and points. By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy. Lights have no visible shape themselves and lighting effects continue through any intermediate geometry.
Hinweis: The bound NavigationInfo controls whether headlight is enabled on/off.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
on [on accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables this light source.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
color of light, applied to colors of objects.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
location [location accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of light relative to local coordinate system.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 0 -1"]
Orientation vector of light relative to local coordinate system.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"] [0,1]
Brightness of direct emission from the light.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Brightness of ambient (nondirectional background) emission from the light.
attenuation [attenuation accessType inputOutput, type SFVec3f CDATA "1 0 0"]
Constant, linear-distance and squared-distance dropoff factors as radial distance increases from the source.
Hint: attenuation = 1/max(attenuation[0] + attenuation[1] ⨯ r + attenuation[2] ⨯ r2 , 1)
radius [radius accessType inputOutput, type SFFloat CDATA "100"]
Maximum effective distance of light relative to local light position, affected by ancestor scaling.
beamWidth [beamWidth accessType inputOutput, type SFFloat CDATA "0.7854"] [0,1.570796]
Inner conical solid angle (in radians) where light source has uniform full intensity.
Hint: beamWidth is inner angle of full intensity, cutOffAngle is outer angle of zero intensity. Therefore set beamWidth <= cutOffAngle.
Warning: if beamWidth > cutOffAngle, then beamWidth reset to equal cutOffAngle.
Hint: https://en.wikipedia.org/wiki/Radian
cutOffAngle [cutOffAngle accessType inputOutput, type SFFloat CDATA "1.570796"] [0,1.570796]
Outer conical solid angle (in radians) where light source intensity becomes zero.
Hint: beamWidth is inner angle of full intensity, cutOffAngle is outer angle of zero intensity. Therefore set beamWidth <= cutOffAngle.
Warning: if beamWidth > cutOffAngle, then beamWidth reset to equal cutOffAngle.
Hint: https://en.wikipedia.org/wiki/Radian
global [global accessType inputOutput, type SFBool (true|false) "0"]
Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
Warning: DirectionalLight default global=false to limit scope and avoid inadvertently illuminating every object in a large scene. PointLight and SpotLight default global=true since their effects are each limited by maximum radius value.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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StaticGroup StaticGroup StaticGroup ist ein Gruppierungsknoten, der die meisten Knoten enthalten kann.
Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
Warning: requires X3D profile='Full' or else include <component name='Grouping' level='3'/>
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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StringSensor StringSensor StringSensor generates events as the user presses keys on the keyboard. Supports notion of "keyboard focus" - only one KeySensor/StringSensor generates events at a time.
Warnung: experimenteller Knoten, noch in Entwicklung und bisher nicht unterstützt. Browser support includes the notion of "keyboard focus".
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
deletionAllowed [deletionAllowed accessType inputOutput, type SFBool (true|false) "true"]
If deletionAllowed is true, then previously entered character in enteredText can be removed. If deletionAllowed is false, then characters may only be added to the string.
Hint: deletion key is typically defined by local system.
isActive [isActive accessType inputOutput, type SFBool (true|false) "false"]
isActive true/false Events werden beim Auslösen des Sensors generiert. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enteredText [enteredText accessType outputOnly, type SFString CDATA #FIXED ""]
Events generated as character-producing keys are pressed on keyboard.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
finalText [finalText accessType outputOnly, type SFString CDATA #FIXED ""]
Events generated when sequence of keystrokes matches keys in terminationText string when this condition occurs, enteredText is moved to finalText and enteredText is set to empty string.
Hint: termination key is typically defined by local system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Switch Switch Switch is a Grouping node that only renders one (or zero) child at a time. Switch can contain most nodes. (Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.) All child choices continue to receive and send events regardless of whichChoice is active. Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden. Hinweis: authors can temporarily hide test geometry under an unselected child of a Switch.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Hint: contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
Warning: Switch is not allowed as parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
whichChoice [whichChoice accessType inputOutput, type SFInt32 CDATA "-1"] [-1,+∞)
Index of active child choice, counting from 0 whichChoice= -1 means no selection whichChoice=0 means initial child.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Text Text Text is a 2D (flat) geometry node that can contain multiple lines of string values. Layout and styling is controlled by a contained FontStyle node.
Hint: String (computer science) https://en.wikipedia.org/wiki/String_(computer_science)
Hint: full internationalization (i18n) and localization (l10n) features are available for any written language.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
string [string accessType inputOutput, type MFString CDATA #IMPLIED]
Single or multiple string values to present as Text. Each value in the string array (including empty strings) gets displayed on a separate line. Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte Hinweis: Strings can contain quote marks by first escaping them with a backslash example: "say \"hello\" please" Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. &#38; statt & oder &#34; statt " ).
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
Example: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextIndex.html
Example: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextSpecialCharactersIndex.html
length [length accessType inputOutput, type MFFloat CDATA #IMPLIED]
Array of length values for each text string in the local coordinate system. Each string is stretched or compressed to fit.
maxExtent [maxExtent accessType inputOutput, type SFFloat CDATA "0.0"]
Limits/compresses all text strings if max string length is longer than maxExtent, as measured in local coordinate system.
solid [solid accessType inputOnly, type SFBool (true|false) "false"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
lineBounds [lineBounds accessType outputOnly, type MFVec2f CDATA #IMPLIED]
Array of 2D bounding box values for each line of text in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
origin [origin accessType outputOnly, type SFVec3f CDATA #IMPLIED]
origin of the text local coordinate system, in units of the coordinate system in which the Text node is embedded. The value of the origin field represents the upper left corner of the textBounds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
textBounds [textBounds accessType outputOnly, type SFVec2f CDATA #IMPLIED]
2D bounding box value for all lines of text in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TextureBackground TextureBackground TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides. Field names of child texture nodes are in alphabetic order: backTexture, bottomTexture, frontTexture, leftTexture, rightTexture, topTexture.
Hint: Background, Fog, NavigationInfo, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Warning: each of the child ImageTexture or PixelTexture nodes must have unique containerField values for backTexture, bottomTexture, frontTexture, leftTexture, rightTexture, or topTexture.
Hint: authors can have LoadSensor nodes receive notifications and send reporting events when background texture node(s) are loaded.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
skyColor [skyColor accessType inputOutput, type MFColor CDATA "0 0 0"]
Color of the sky at various angles on the sky sphere. First value is color of sky at 0.0 radians representing the zenith (straight up).
Hint: setting the same color at two consecutive angles produces a solid color band.
Warning: you must have one more skyColor value than skyAngle values.
Interchange profile hint: only one color might be rendered, others can be ignored.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
skyAngle [skyAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π]
The angle array values increase from 0.0 zenith (straight up) to π/2=1.570796 (horizon) to π=3.14159 (nadir).
Warning: you must have one more skyColor value than skyAngle values.
Warning: colors at skyAngle=0 are ignored.
Interchange profile hint: this field may be ignored, applying the default value regardless.
Hint: https://en.wikipedia.org/wiki/Radian
groundColor [groundColor accessType inputOutput, type MFColor CDATA #IMPLIED]
Color of the ground at the various angles on the ground partial sphere. First value is color of ground at 0.0 radians representing the nadir (straight down).
Hint: setting the same color at two consecutive angles produces a solid color band.
Warning: you must have one more groundColor value than groundAngle values.
Interchange profile hint: this field may be ignored, applying the default value regardless.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
groundAngle [groundAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π/2]
The angle array values increase from 0.0 nadir (straight down) to π/2=1.570796 (horizon).
Warning: you must have one more groundColor value than groundAngle values.
Warning: colors at groundAngle=0 are ignored.
Interchange profile hint: this field may be ignored, applying the default value regardless.
Hint: https://en.wikipedia.org/wiki/Radian
transparency [transparency accessType inputOutput, type MFFloat CDATA "0"]
transparency applied to texture images, enabling an X3D scene to overlay an HTML page or desktop.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Input event set_bind=true makes this node active, input event set_bind=false makes this node inactive. Thus setting set_bind true/false will pop/push (enable/disable) this node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
event sent when node becomes active/inactive.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
event true sent when node becomes active, event false sent when unbound by another node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
TextureCoordinate TextureCoordinate TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces). Hinweis: add Shape and then IndexedFaceSet or ElevationGrid before adding TextureCoordinate.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Texturing component Figure 18.1, Texture map coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-TextureMapCoordSystem
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
point [point accessType inputOutput, type MFVec2f CDATA #IMPLIED]
pairs of 2D (s,t) texture coordinates, either in range [0,1] or higher if repeating.
containerField [containerField type NMTOKEN "texCoord"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TextureCoordinate3D
TextureCoordinate3D
(X3D version 3.1 or later) TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
Hint: add Shape and then polgyonal/planar geometry before adding texture coordinates.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec3f CDATA #IMPLIED]
triplets of 3D (s,t,r) texture coordinates, either in range [0,1] or higher if repeating.
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
TextureCoordinate4D
TextureCoordinate4D
(X3D version 3.1 or later) TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
Hint: add Shape and then polgyonal/planar geometry before adding texture coordinates.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec4f CDATA #IMPLIED]
4-tuple values of 4D texture coordinates, either in range [0,1] or higher if repeating.
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
TextureCoordinateGenerator
TextureCoordinateGenerator
TextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).
Hint: add Shape and then polgyonal/planar geometry before adding TextureCoordinateGenerator.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Texturing component Figure 18.1, Texture map coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-TextureMapCoordSystem
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
mode [mode accessType inputOutput, type SFString CDATA (SPHERE | CAMERASPACENORMAL | CAMERASPACEPOSITION | CAMERASPACEREFLECTIONVECTOR | SPHERE-LOCAL | COORD | COORD-EYE | NOISE | NOISE-EYE | SPHERE-REFLECT | SPHERE-REFLECT-LOCAL) SPHERE]
parameter field defines the algorithm used to compute texture coordinates.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
Hint: X3D Architecture Table 18.6 Texture coordinate generation modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-Texturecoordgeneration for further details.
parameter [parameter accessType inputOutput, type MFVec2f CDATA #IMPLIED]
float values for modes NOISE (for scale and translation x y z values), SPHERE-REFLECT (for optional index of refraction value) and SPHERE-REFLECT-LOCAL (for index of refraction value and x y z eye-point values in local coordinate system)
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TextureTransform TextureTransform TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry. Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry. Hint: order of operations is translation, rotation about center, non-uniform scale about center.
Hinweis: insert Shape and Appearance nodes before adding TextureTransform.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
translation [translation accessType inputOutput, type SFVec2f CDATA "0 0"]
Lateral/vertical shift in 2D (s,t) texture coordinates (opposite effect appears on geometry).
center [center accessType inputOutput, type SFVec2f CDATA "0 0"]
center point in 2D (s,t) texture coordinates for rotation and scaling.
rotation [rotation accessType inputOutput, type SFFloat CDATA "0"]
single rotation angle of texture about center (opposite effect appears on geometry).
Warnung: use a single radian angle value, not a 4-tuple Rotation.
scale [scale accessType inputOutput, type SFVec2f CDATA "1 1"]
Non-uniform planar scaling of texture about center (opposite effect appears on geometry).
containerField [containerField type NMTOKEN "textureTransform"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TextureTransform3D TextureTransform3D (X3D version 3.1 or later) TextureTransform3D applies a 3D transformation to texture coordinates.
Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry.
Hint: order of operations is translation, rotation about center, non-uniform scale about center.
Hint: insert Shape and Appearance nodes before adding TextureTransform3D.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Lateral/vertical shift in 2D (s,t) texture coordinates (opposite effect appears on geometry).
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
center point in 2D (s,t) texture coordinates for rotation and scaling.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
rotation angle of texture about center (opposite effect appears on geometry).
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform planar scaling of texture about center (opposite effect appears on geometry).
containerField [containerField type NMTOKEN "textureTransform"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TextureTransformMatrix3D
TextureTransformMatrix3D
(X3D version 3.1 or later) TextureTransformMatrix3D applies a 3D transformation to texture coordinates.
Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry.
Hint: order of operations is translation, rotation about center, non-uniform scale about center.
Hint: insert Shape and Appearance nodes before adding TextureTransformMatrix3D.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
matrix [matrix accessType inputOutput, type SFMatrix4f CDATA "1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1"]
matrix is a generalized, unfiltered 4x4 transformation matrix to modify texture (opposite effect appears on geometry).
containerField [containerField type NMTOKEN "textureTransform"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TimeSensor TimeSensor TimeSensor continuously generates events as time passes. Typical use: ROUTE thisTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. Interchange profile Hinweis: TimeSensor may be ignored if cycleInterval < 0.01 second.
Hint: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel
Hint: X3D Architecture 8 Time component https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/time.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
cycleInterval [cycleInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
cycleInterval is loop duration in seconds. Interchange profile
Hinweis: TimeSensor may be ignored if cycleInterval < 0.01 second.
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Hint: cycleInterval is a nonnegative SFTime duration interval, not an absolute clock time.
loop [loop accessType inputOutput, type SFBool (true|false) "false"]
Repeat indefinitely when loop=true, repeat only once when loop=false.
startTime [startTime accessType inputOutput, type SFTime CDATA "0"]
Absolute Zeit: Anzahl der Sekunden seit January 1, 1970, 00:00:00 GMT.
Hinweis: erhält für gewöhnlich einen geROUTEten Wert fü
stopTime [stopTime accessType inputOutput, type SFTime CDATA "0"]
Absolute Zeit: Anzahl der Sekunden seit January 1, 1970, 00:00:00 GMT.
Hinweis: erhält für gewöhnlich einen geROUTEten Wert fü
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Warning: An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
pauseTime [pauseTime accessType inputOutput, type SFTime CDATA "0"]
When time now >= pauseTime, isPaused becomes true and TimeSensor becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
Hint: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
resumeTime [resumeTime accessType inputOutput, type SFTime CDATA "0"]
When resumeTime becomes <= time now, isPaused becomes false and TimeSensor becomes inactive. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT.
Hint: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
cycleTime [cycleTime accessType outputOnly, type SFTime CDATA "0"]
cycleTime sends a time outputOnly at startTime, and also at the beginning of each new cycle (useful for synchronization with other time-based objects).
Hint: the first cycleTime event for a TimeSensor node can be used as an alarm (single pulse at a specified time).
Hint: cycleTime is a nonnegative SFTime duration interval, not an absolute clock time.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
isActive true/false events are sent when TimeSensor starts/stops running.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isPaused [isPaused accessType outputOnly, type SFBool #FIXED ""]
isPaused true/false events are sent when TimeSensor is paused/resumed.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
fraction_changed [fraction_changed accessType outputOnly, type SFFloat CDATA "0"]
fraction_changed continuously sends value in range [0,1] showing time progress in the current cycle.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
time [time accessType outputOnly, type SFTime CDATA "0"]
Time continuously sends the absolute time (value 0.0 matches 1 January 1970) in seconds for a given simulation tick.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
TimeTrigger TimeTrigger TimeTrigger converts boolean true events to time events.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
If input event set_boolean is true, send output triggerTime event.
Hint: for logical consistency, input event set_boolean false has no effect (under review as part of Mantis issue 519).
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
triggerTime [triggerTime accessType outputOnly, type SFTime CDATA #FIXED ""]
triggerTime is output time event, sent when input event set_boolean is true.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
TouchSensor TouchSensor TouchSensor tracks location and state of the pointing device, detecting when a user points at or selects (activates) geometry. Hinweis: Sensoren werden von peer-Knoten und deren Kindern beeinflußt.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node.
Hint: include space characters since a description is not a DEF identifier. Write short phrases that make descriptions clear and readable.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
Klicken oder Bewegen der Maus generiert isActive-Events. isActive=true wenn der primäre Mausknopf gedrückt ist, isActive=false wenn er wieder losgelassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitPoint_changed [hitPoint_changed accessType outputOnly, type SFVec3f CDATA "0 0 0"]
Output event containing 3D point on surface of underlying geometry, as measured in reference frame for TouchSensor's local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitNormal_changed [hitNormal_changed accessType outputOnly, type SFVec3f CDATA "0 0 1"]
Output event containing surface normal vector at the hitPoint.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitTexCoord_changed [hitTexCoord_changed accessType outputOnly, type SFVec2f CDATA "0 0"]
Output event containing texture coordinates of surface at the hitPoint.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isOver [isOver accessType outputOnly, type SFBool (true|false) "false"]
Befindet sich das Zeigegerät über der Sensorgeometrie?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
touchTime [touchTime accessType outputOnly, type SFTime CDATA "0"]
Zeitereignis, das erzeugt wird, wenn ein Sensor durch das Zeigegerät berührt wird.
Hint: touchTime event is generated when following three conditions are all met: (a) pointing device was pointing towards geometry when initially activated (isActive=true), (b) pointing device is currently pointing towards the geometry (isOver=true), and (c) pointing device selection is deactivated/deselected by user (isActive=false event is also generated).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
Transform Transform Transform is a Grouping node that can contain most nodes. Transform translates, orients and scales child geometry within the local world coordinate system.
Hint: each transformation creates a new coordinate system relative to the parent coordinate system. Hinweis: +Y axis is up. (Sometimes +X is North and +Z is East.) Best approach is to keep +Y axis in up direction for scene composability and effective browser assistance (which is based on gravity direction). Hinweis: Vor dem Hinzufügen von Geometry oder Appearance muß ein Shape-Knoten eingefügt werden.
Hint: translation/rotation/scaling field attributes can be defined in any order in the scene. The applied order of translation/rotation/scaling transformation-matrix operations remains consistent.
Hint: authors can modify order of translation/rotation/scaling operations by splitting them into separate nested parent/child Transform nodes.
Warning: Transform contained by CADFace can only hold a single LOD or Shape node.
Hint: X3D Scene Authoring Hints, Coordinate Systems https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#CoordinateSystems
Hint: apply containerField='shape' if parent node is CADFace.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
children [children accessType inputOutput, type MFNode CDATA , empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes.
Hint: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position (x, y, z in meters) of children relative to local coordinate system.
Hinweis: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation (axis, angle in radians) of children relative to local coordinate system.
Hinweis: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system, applied prior to rotation or scaling.
Hinweis: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
Hinweis: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
Hinweis: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
containerField [containerField type NMTOKEN (children | proxy |shape) "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center: Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size: wird automatisch berechnet, kann jedoch zu Optimierungszwecken oder als Einschränkung spezifiziert werden.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
TransmitterPdu TransmitterPdu TransmitterPdu is a networked Protocol Data Unit (PDU) information node that provides detailed information about a radio transmitter modeled in a simulation.
Hint: TransmitterPdu packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/DistributedInteractiveSimulation.pdf
Warning: requires X3D profile='Full' or else include <component name='DIS' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Aktiviert/Deaktiviert den Sensor-Knoten.
whichGeometry [whichGeometry accessType inputOutput, type SFInt32 CDATA "1"]
Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
EntityID unique ID for entity within that application.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remote copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost" example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Multicast network port, for example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally. For example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally. For example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we had a network update recently?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp in X3D units (value 0.0 matches 1 January 1970) in seconds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
radioID [radioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
antennaLocation [antennaLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
World coordinates for antenna location.
relativeAntennaLocation [relativeAntennaLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Relative coordinates for antenna location.
antennaPatternLength [antennaPatternLength accessType inputOutput, type SFInt32 CDATA "0"]
antennaPatternType [antennaPatternType accessType inputOutput, type SFInt32 CDATA "0"]
Antenna shape pattern: 0 for omnidirectional, 1 for beam, 2 for spherical harmonic (deprecated), or optional higher value
cryptoKeyID [cryptoKeyID accessType inputOutput, type SFInt32 CDATA "0"]
Nonzero value corresponding to the simulated cryptographic key. Enumerations value 0 indicates plain (unencrypted) communications.
cryptoSystem [cryptoSystem accessType inputOutput, type SFInt32 CDATA "0"]
Indicates type of crypto system being used, even if the encryption equipment is not keyed. Value 0 for No Encryption Device, higher enumerations values correspond to other specific equipment..
frequency [frequency accessType inputOutput, type SFInt32 CDATA "0"]
Transmission frequency in Hz. If the radio is in frequency hopping mode, this field may be set to the center of the frequency hopping band currently in use, or to some other appropriate value.
inputSource [inputSource accessType inputOutput, type SFInt32 CDATA "0"]
Source of transmission input. Enumerations value 0 for Other, 1 for Pilot, 2 for Copilot, 3 for First Officer, 4 for Driver, 5 for Loader, 6 for Gunner, 7 for Commander, 8 for Digital Data Device, 9 for Intercom, 10 for Audio Jammer, 11 for Data Jammer, 12 for GPS Jammer, 13 for GPS Meaconer (masking beacon).
lengthOfModulationParameters [lengthOfModulationParameters accessType inputOutput, type SFInt32 CDATA "0"]
modulationTypeDetail [modulationTypeDetail accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration containing detailed information depending on the major modulation type.
modulationTypeMajor [modulationTypeMajor accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration containing major classification of the modulation type. Enumerations value 0 for No Statement, 1 for Amplitude, 2 for Amplitude and Angle, 3 for Angle, 4 for Combination, 5 for Pulse, 6 for Unmodulated, 7 for Carrier Phase Shift Modulation (CPSM).
modulationTypeSpreadSpectrum [modulationTypeSpreadSpectrum accessType inputOutput, type SFInt32 CDATA "0"]
Indicates the spread spectrum technique or combination of spread spectrum techniques in use.
modulationTypeSystem [modulationTypeSystem accessType inputOutput, type SFInt32 CDATA "0"]
Specifies radio system associated with this Transmitter PDU and used to interpret other fields whose values depend on a specific radio system.
power [power accessType inputOutput, type SFFloat CDATA "0"]
Power that radio would be capable of outputting if on and transmitting, independent of actual transmit state of the radio.
radioEntityTypeCategory [radioEntityTypeCategory accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration containing EntityType of transmitter radio. Enumerations value: 0 for Other, 1 for Generic Radio or Simple Intercom, 2 for HAVE QUICK, 3 for HAVE QUICK II, 4 for HAVE QUICK IIA, 5 for SINCGARS, 6 for CCTT SINCGARS, 7 for EPLRS (Enhanced Position Location Reporting System), 8 for JTIDS/MIDS, 9 for Link 11, 10 for Link 11B, 11 for L-Band SATCOM, 12 for Enhanced SINCGARS 7.3, 13 for Navigation Aid.
radioEntityTypeCountry [radioEntityTypeCountry accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for country to which the design of the entity or its design specification is attributed.
radioEntityTypeDomain [radioEntityTypeDomain accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.
radioEntityTypeKind [radioEntityTypeKind accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.
radioEntityTypeNomenclature [radioEntityTypeNomenclature accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value indicating nomenclature (name) for a particular emitter. See DIS enumerations reference for value/name pairs.
radioEntityTypeNomenclatureVersion [radioEntityTypeNomenclatureVersion accessType inputOutput, type SFInt32 CDATA "0"]
Named equipment version number.
transmitFrequencyBandwidth [transmitFrequencyBandwidth accessType inputOutput, type SFFloat CDATA "0.0"]
Bandwidth of the particular transmitter measured between the half-power (-3 dB) points (this value represents total bandwidth, not the deviation from the center frequency).
transmitState [transmitState accessType inputOutput, type SFInt32 CDATA "0"]
Specify radio transmission state where enumerations value 0 is for off, value 1 for powered but not transmitting, or value 1 is for powered and transmitting,
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters).
Hint: X3D for Advanced Modeling (X3D4AM) slideset https://x3dgraphics.com/slidesets/X3dForAdvancedModeling/GeospatialComponentX3dEarth.pdf
Warning: requires X3D profile='Full' or else include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TriangleFanSet TriangleFanSet TriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
fanCount [fanCount accessType initializeOnly, type MFInt32 CDATA #IMPLIED] (3,+∞)
fanCount array provides number of vertices in each fan.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TriangleSet TriangleSet TriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TriangleSet2D TriangleSet2D TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane.
Hint: insert a Shape node before adding geometry or Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
vertices [vertices accessType initializeOnly, type MFVec2f CDATA #FIXED ""]
2D coordinates of TriangleSet2D vertices.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType inputOnly, type SFBool (true|false) "false"]
solid=true aktiviert Rückseitenentfernung (backface culling), solid=false erzwingt das Zeichnen von Vorder- und Rückseite.
Warnung: Standardwert true kann die komplette Geometrie verschwinden lassen, wenn man sie von der falschen Seite sieht!
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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TriangleStripSet TriangleStripSet TriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values.
Hint: insert a Shape node before adding geometry or Appearance.
Hint: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
Hint: descriptive DEF names improve clarity and help document a model.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR).
Hint: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side!
Hint: if in doubt, use solid='false' for maximum visibility.
stripCount [stripCount accessType initializeOnly, type MFInt32 CDATA #IMPLIED] (3,+∞)
stripCount array provides number of vertices in each strip.
Warning: do not exceed number of points in contained Coordinate|CoordinateDouble node.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc.
Hint: containerField attribute is part of XML encoding for X3D scenes, and corresponds to the always-declared field labels in the ClassicVRML and VRML97 file encodings.
Hint: USE node instances are allowed to have a containerField value that is different than the corresponding DEF declaration of that node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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Viewpoint Viewpoint Viewpoint provides a specific location and direction where the user may view the scene Background, Fog, NavigationInfo und Viewpoint sind verknüpfbare Knoten.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
Hint: Regardless of viewpoint jump value at bind time, the relative viewing transformation between user's view and defined position/orientation is stored for later use when un-jumping (returning to the viewpoint when subsequent viewpoint is unbound).
Hint: customizable design pattern for dedicated Viewpoint/NavigationInfo pair: <Viewpoint DEF='SpecialView'/> <NavigationInfo DEF='SpecialNav'/> <ROUTE fromNode='SpecialView' fromField='isBound' toNode='SpecialNav' toField='set_bind'/>
Hint: X3D Scene Authoring Hints, Viewpoints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
description [description accessType initializeOnly, type SFString CDATA #IMPLIED]
Text description or navigation hint to describe the significance of this model Viewpoint.
Hint: a sequence of good Viewpoints with understandable descriptions can provide a guided tour of a model.
Hint: the currently bound NavigationInfo node has a major effect on how a user might change viewing position and orientation after reaching this Viewpoint.
Hint: consider paired Viewpoint/NavigationInfo node combinations by defining ROUTE connections between corresponding isBound/set_bind fields.
Hinweis: use spaces, make descriptions clear and readable. Warnung: without description, Viewpoint is unlikely to appear on browser Viewpoint menus.
Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. &#38; statt & oder &#34; statt " ). Interchange profile
Hinweis: Dieses Feld kann ignoriert werden.
position [position accessType inputOutput, type SFVec3f CDATA "0 0 10"]
Position (x, y, z in meters) relative to local coordinate system.
orientation [orientation accessType inputOutput, type SFRotation CDATA "0 0 1 0]
"; Rotation (axis, angle in radians) of Viewpoint, relative to default -Z axis direction in local coordinate system.
Hinweis: this is orientation _change_ from default direction (0 0 -1).
Hinweis: complex rotations can be accomplished axis-by-axis using parent Transforms.
fieldOfView [fieldOfView accessType inputOutput, type SFFloat CDATA "0.7854"]]
jump [jump accessType inputOutput, type SFBool (true|false) "true"]
Transition instantly by jumping, or smoothly adjust offsets in place when changing to this Viewpoint.
Hinweis: set jump=true for smooth camera motion when going to this viewpoint.
centerOfRotation [centerOfRotation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
centerOfRotation specifies center point about which to rotate user's eyepoint when in EXAMINE or LOOKAT mode.
set_bind [set_bind accessType inputOnly, type SFBool (true|false) ""]
Input Event set_bind=true aktiviert diesen Knoten, Input Event set_bind=false deaktiviert diesen Knoten. Diese Einstellung set_bind true/false löst ein pop/push (enable/disable) auf diesen Knoten aus.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA "-1"]
Ereignis wird gesendet, wenn Knoten aktiv/inaktiv wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool (true|false) "false"]
Ereignis true wird gesendet, wenn Knoten aktiviert wird; event false wird gesendet, wenn Verknüpfung gelöst wird.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
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VisibilitySensor VisibilitySensor VisibilitySensor detects when user can see a specific object or region as they navigate the world. The region sensed for visibility to the user is bounded by a rectangular box.
Hinweis: Sensoren werden von peer-Knoten und deren Kindern beeinflußt.
Hinweis: often used to attract user attention or improve performance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables the sensor node.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Positionsverschiebung vom Ursprung des lokalen Koordinatensystems.
size [size accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,+∞)
size of visibility box, measured from center in meters.
isActive [isActive accessType outputOnly, type SFBool (true|false) "false"]
isActive true/false Events werden beim Auslösen des Sensors generiert. isActive=true wenn die Sichtbarkeitsregion betreten, isActive=false wenn sie wieder verlassen wird.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enterTime [enterTime accessType outputOnly, type SFTime CDATA "0.0"]
Time event generated when user's camera enters visibility region for sensor.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
exitTime [exitTime accessType outputOnly, type SFTime CDATA "0.0"]
Time event generated when user's camera exits visibility region for sensor.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
WorldInfo WorldInfo WorldInfo contains a title and persistent documentation or simple metadata information about an X3D scene.
Hint: comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
Hint: X3D for Web Authors, Chapter 15, Metadata Information https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html
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DEF [DEF type ID #IMPLIED]
DEF definiert eine eindeutige Benennung dieses Knotens, die von anderen Knoten referenziert werden kann. Hinweis: Anschauliche DEF Namen verbessern die Lesbarkeit und gute Dokumentierung eines Modells.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE dient der Wiederverwendung eines mit DEF bezeichneten Knotens, wobei alle anderen Attribute und Kinderknoten ignoriert werden.
Hinweis: Die Wiederverwendung anderer Geometrien mit USE (statt Duplizierung von Knoten) kann eine bessere Performance bringen.
Warnung: Bei der Verwendung des USE-Attributes dürfen DEF und andere Attributwerte NICHT verwendet werden!
title [title accessType inputOutput, type SFString CDATA #IMPLIED]
title of this world, placed in window title.
Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. &#38; statt & oder &#34; statt " ).
info [info accessType inputOutput, type MFString CDATA #IMPLIED]
Additional information about this model.
Hinweis: Strings können mehrere Werte haben, so daß jeder Teil in Anführungszeichen eingeschlossen sein sollte "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hinweis: Viele XML-Tools ersetzen XML-Zeichenreferenzen automatisch. (wie z.B. &#38; statt & oder &#34; statt " ).
containerField [containerField type NMTOKEN "children"]
containerField ist der Feldnamen-Präfix im VRML-Codestyle, wenn dieser Knoten Kind eines anderen ist. Beispiele: geometry Box, children Group, proxy Group. Hinweis: Kann bei Bedarf vom Autor überschrieben werden. Warnung: Attribut containerField wird nur in der XML-Kodierung von Szenen unterstützt.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top
X3D X3D Oberster XML-Knoten für eine Datei im Extensible 3D (X3D) Grafikformat. Das X3D-Tag enthält einen einzigen Unterknoten Scene - den Wurzelknoten des 3D Szenengraphs. Hinweis: das Scene-Tag muß hinzugefügt oder ausgewählt werden, um den Szenengraph editieren zu können.
Hint: X3D Architecture 7.2.5.2 Header statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#HeaderStatement
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profile [profile (Core | Interchange | CADInterchange | Interactive | Immersive | MPEG4Interactive | Full) "Full"]
Angabe der für die enthaltene Szene benötigten Unterstützungs-Profile.
Hinweis: Interchange ist ein schlanker Szenengraphkern und damit für reine Ausgabegeräte geeignet.
Hinweis: Interactive umfaßt Interchange plus den Knoten KeySensor (auch MPEG4).
Hinweis: Extensibility umfaßt Interactive plus Skripts, Prototypen und Komponenten.
Hinweis: VRML97 deckt die VRML97 Spezifikation aus Gründen der Rückwärts-Kompatibilität ab.
Hinweis: Full enthält alle Knoten in der X3D 200x Spezifikation.
Warning: PROFILE is capitalized and is a separate statement in the ClassicVRML Encoding.
Hint: X3D Architecture 7.2.5.3 PROFILE statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#PROFILEStatement
version #REQUIRED]
X3D specification version for this scene, must be defined.
Hint: use highest value matching schema and DOCTYPE in the scene. X3D Version 3.0 korrespondiert mit X3D 2004.
xmlns:xsd [xmlns:xsd type CDATA "http://www.w3.org/2001/XMLSchema-instance"]
XML namespace (xmlns) for XML Schema Definition (xsd).
Hint: X3D Scene Authoring Hints, Validation of X3D Scenes using DTD and XML Schema https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Validation
xsd:noNamespaceSchemaLocation [xsd:noNamespaceSchemaLocation type CDATA "https://www.web3d.org/specifications/x3d-3.1.xsd"]
url for the X3D Schema defining the X3D document-validation rules.
Hint: X3D Scene Authoring Hints, Validation of X3D Scenes using DTD and XML Schema https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Validation
class [class type CDATA #IMPLIED]
class ist eine durch Leerzeichen getrennte Liste von Klassen, reserviert für die Nutzung durch XML-Stylesheets.
Warnung: Attribut class wird nur in der XML-Kodierung von Szenen unterstützt.
  accessType and type   Credits and Translations   X3D Resources   to top

🔖  accessType Definitionsto top

References: X3D Abstract Specification 4.4.2.2 Field semantics and X3D XML Encoding 4.3.7 Prototype and field declaration syntax

accessType determines whether a field corresponds to event input, event output, or persistent state information. Events are strictly typed values with a corresponding timestamp. ROUTE connections must match accessType between source field and target field.

  • initializeOnly: can be initialized, but cannot send or receive events. This is usually the case for fields that are considered too computationally expensive to change at run time.
  • inputOutput: can be initialized, and can also send or receive events during run-time operations.
  • inputOnly: cannot be initialized or included in a scene file, but can receive input event values via a ROUTE during run-time operations.
  • outputOnly: cannot be initialized or included in a scene file, but can send output event values via a ROUTE during run-time operations.

X3D accessType design keeps 3D graphics rendering fast and interactive, also helping to keep X3D players small and lightweight.

🔖  type Definitionsto top

The X3D Architecture specification of field types classify the possible values for a field. Each field in each node (i.e. each XML attribute) has a strictly defined data type. Multiple data types are provided for boolean, integer, floating-point and string values. X3D is a strongly typed language, meaning that all data must strictly conform to these data types in order for a scene to be correct.

  • Each of the base types are either single-value (SF Single Field) or multiple-value (MF Multiple Field). Examples: SFFloat (single-value), SFVec2f (singleton 2-tuple), SFVec3f (singleton 3-tuple), SFOrientation (singleton 4-tuple for axis-angle values).
  • Arrays are also provided for all base types. Nomenclature: SF = Single Field (single value of base type), MF = Multiple Field (array of base-type values). Examples: MFFloat (array of zero or more SFFloat values), MFVec4d (array of zero or more 4-tuple SFVec4d values), etc.
  • The X3D Schema is able to validate numeric type information and array tuple sizes in X3D scenes for field initializations (having accessType of initializeOnly and inputOutput) that appear within an X3D file.
  • ROUTEs pass events, which are strictly typed values with a corresponding timestamp. ROUTE connections must match type between source field and target field. Since they are transient, event values themselves cannot appear within an X3D file.
  • For MF Multiple-Field arrays, commas between values are normally treated as whitespace. However, X3D Schema validation will not accept commas that appear within vector values, only between values. MFColor examples: color="0.25 0.5 0.75, 1 1 0" is valid while color="0.25, 0.5, 0.75, 1, 1, 0" is invalid. This is an authoring assist to help authors troubleshoot errors in long arrays of values.
  • Failure to match data types correctly is an error! Types must match during scene validation, scene loading, and at run time. This is A Good Thing since it allows authors to find problems when they exist, rather than simply hoping (perhaps mistakenly) that everything will work for end users.

🔖  XML Data Types and default attribute values defined in the Extensible Markup Language (XML) Recommendation are also included in these tooltips.

  • CDATA is an XML term for Character Data. The base type for all XML attributes consists of string-based CDATA characters. CDATA is used throughout the X3D DOCTYPE definitions, which can only check for the presence of legal strings and thus are not able to validate numeric type information. XML Schema provides stricter validation based on data types.
  • COMMENT statements contain string characters. Comments have great value for documenting design and significance in X3D model source. Comment strings cannot contain a double hyphen -- since that character pair is part of the comment terminator. XML comments can only appear between other elements and comments, and are not allowed within element or attribute markup. Comments have no effect on X3D model rendering and are not accessible programmatically at run time. Example:
    <-- here is my most excellent XML comment! -->
  • DOCTYPE statements are Document Type Declaration (DTD) statements, immediately following the initial XML prolog statement in an .x3d file. DOCTYPE statements enable XML-aware document processors to validate parent-child node relationships and element-attribute string values. DOCTYPE validation is always optional. Allowed DOCTYPE statements for each X3D version are found at X3D Specifications: Schema and DOCTYPE Validation.
  • ENUMERATION indicates that the given value can only equal one of several allowed NMTOKEN values.
  • FIXED indicates that the given value is required and no other value is allowed. A FIXED value of empty string "" indicates that no value is allowed to appear in this attribute.
  • ID is a NMTOKEN that is unique within the scene, corresponding to the DEF attribute in X3D.
  • IDREF is a NMTOKEN reference to one of these unique scene IDs, corresponding to the USE attribute in X3D.
  • IMPLIED means that that no default value is provided for this attribute.
  • NMTOKEN is an XML term for Name Token. NMTOKEN is a special kind of CDATA string that must match naming requirements for legal characters, with no whitespace characters allowed. Additionally, from XML specification: disallowed initial characters for Names include numeric digits, diacritics (letter with accent or marking), the "." period character (sometimes called full stop) and the "-" hyphen character. For further information see X3D Scene Authoring Hints: Naming Conventions.
  • NMTOKENS is an XML term for an array of NMTOKEN values.
  • xs:token is similar to NMTOKEN string and allows further restrictions via regular expression (regex) pattern. No leading, trailing or multiple-adjacent whitespace characters can occur.
  • REQUIRED means that an attribute value MUST always be provided.

🔖 Range Intervals may be defined to indicate lower and upper bounds on allowed attribute values. These are typically defined by the X3D Architecture Specification in order to avoid illegal or illogical results. Value constraints being within allowed range intervals are checked by schema validation tools (but not XML DTD). Example range intervals:

  • [0,1]     places limits on an allowed value from range 0 to 1, inclusive.
  • (0,+∞)   is positive, i.e. greater than zero and less than positive infinity.
  • [0,+∞)   is non-negative, i.e. greater than or equal to zero, and less than positive infinity.
  • [-1,+∞) is greater than or equal to -1.
  • (-∞,+∞) is unbounded, any numeric value is allowed.

🔖 Field Types Table that follows provides a complete list of X3D data type names, descriptions and example values. The X3D Architecture Specification: 5 Field type reference defines default values for each field type. to top

Field-type names Description Example values Scene Access
Interface (SAI)
🔖 SFBool Single-Field boolean value Default value false. Example values: true or false for XML syntax in .x3d files.
Warning: capitalization of each boolean XML attribute value must be all lower case, matching HTML.
Hint: XML, Java, JavaScript and JSON syntax is true or false.
Hint: ClassicVRML syntax is TRUE or FALSE in .wrl or .x3dv files.
Hint: Python syntax is True or False in .py files.
Hint: see Wikipedia: Boolean data type.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFBool Multiple-Field boolean array, containing an ordered list of SFBool values Default value [ ] empty list. Example values: true false false true for XML syntax in .x3d files.
Warning: capitalization of each boolean XML attribute value must be all lower case, matching HTML.
Hint: XML, Java, JavaScript and JSON syntax is true or false.
Hint: ClassicVRML syntax is [ TRUE FALSE FALSE TRUE ] in .wrl or .x3dv files.
Hint: Python syntax is True or False in .py files.
Hint: see Wikipedia: Boolean data type.
Hint: a single comma character is allowed as part of whitespace between individual SFBool values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFColor Single-Field color value, red-green-blue, all values in range [0,1] Default value 0 0 0. Example values: 0 0.5 1.0
Hint: see X3D Scene Authoring Hints: Color.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFColor Multiple-Field color array, containing an ordered list of SFColor values Default value [ ] empty list. Example values: 1 0 0, 0 1 0, 0 0 1
Hint: see X3D Scene Authoring Hints: Color.
Hint: optional comma characters between singleton 3-tuple SFColor attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 3-tuple SFColor values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFColor values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFColorRGBA Single-Field color value, red-green-blue alpha (opacity), all values in range [0,1] Default value 0 0 0 0. Example values: 0 0.5 1.0 0.75
Hint: see X3D Scene Authoring Hints: Color.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFColorRGBA Multiple-Field color array, containing an ordered list of SFColorRGBA values Default value [ ] empty list. Example values: 1 0 0 0.25, 0 1 0 0.5, 0 0 1 0.75 (red green blue, with varying opacity)
Hint: see X3D Scene Authoring Hints: Color.
Hint: optional comma characters between singleton 4-tuple SFColorRGBA attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFColorRGBA values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFColorRGBA values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFInt32 Single-Field 32-bit integer value, range [−2,147,483,648 to 2,147,483,647] Default value 0. Example values: -1 0 7
Hint: see Wikipedia: Integer (computer science).
Warning: avoid scientific notation or else value is considered floating point.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFInt32 Multiple-Field 32-bit integer array, containing an ordered list of SFInt32 values Default value [ ] empty list. Example values: 1 2 3 4 5
Hint: see Wikipedia: Integer (computer science).
Warning: avoid scientific notation or else value is considered floating point.
Hint: a single comma character is allowed as part of whitespace between individual SFInt32 values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFFloat Single-Field single-precision (32-bit) floating-point value, 9 significant digits, maximum value ~3.4 × 10^38 Default value 0.0. Example values: 1.0 0 1 -0.0 5E-6 78.0E+9 1.57
Warning: do not use illegal values INF (infinity) or NaN (Not a Number).
Hint: see Wikipedia: Single-precision floating-point format. and Meter (British spelling "metre").
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFFloat Multiple-Field single-precision (32-bit) floating-point array, containing an ordered list of SFFloat values Default value [ ] empty list. Example values: −1 2.0 3.141592653
Hint: see Wikipedia: Single-precision floating-point format.
Hint: a single comma character is allowed as part of whitespace between individual SFFloat values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFDouble Single-Field double-precision (64-bit) floating-point value, 15-17 significant digits, maximum value ~1.8 × 10^308 Default value 0.0. Example values: 2.7128 3.141592653
Hint: see Wikipedia: Double-precision floating-point format. and Meter (British spelling "metre").
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFDouble Multiple-Field double-precision array, containing an ordered list of SFDouble values Default value [ ] empty list. Example values: −1 2.0 3.14159
Hint: see Wikipedia: Double-precision floating-point format.
Hint: a single comma character is allowed as part of whitespace between individual SFDouble values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFImage Single-Field image value. SFImage fields contain three nonnegative integers representing width, height and number of components [0-4] for the following pixel values, followed by width×height hexadecimal (or integer) values representing all of the pixel colors defining the SFIimage texture. Default value 0 0 0. Contains special pixel-encoding parameters and values to numerically create a texture image.
The tooltip for PixelTexture image field shows example SFImage values.
Hint: see X3D Architecture Specification: 5.3.6 SFImage MFImage.
Hint: see X3D Scene Authoring Hints: Images.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFImage Multiple-Field image value, containing an ordered list of SFImage values Default value [ ] empty list. Contains special pixel-encoding parameters and values to numerically create an array of texture images.
Hint: see X3D Architecture Specification: 5.3.6 SFImage MFImage.
Hint: see X3D Scene Authoring Hints: Images.
Hint: a single comma character is allowed as part of whitespace between individual SFImage values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFNode SFNode Single-Field singleton node. Default value is NULL node, meaning no entry. <Shape/> or Shape
Warning: o not include keyword NULL for an empty node in XML encoding..
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFNode Multiple-Field node array, containing an ordered list of SFNode values. Default value is an empty list. <Shape/> <Group/> <Transform/>
Warning: do not include keyword NULL for an empty node list in XML encoding.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFRotation Single-Field rotation value using 3-tuple axis, radian angle form Default value 0 0 1 0. Model authors and authoring tools may prefer the equivalent zero-rotation default value 0 1 0 0 since rotation about the vertical Y-axis is most common. Example values: 0 1 0 1.57
Warning: initial 3-tuple axis vector cannot hold a zero-magnitude vector.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
Hint: see Wikipedia: Radian, Rotation matrix and Rotation formalisms in three dimensions.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFRotation Multiple-Field rotation array, containing an ordered list of SFRotation values Default value [ ] empty list. Example values: 0 1 0 0, 0 1 0 1.5707963265, 0 1 0 3.141592653
Warning: initial 3-tuple axis vectors cannot hold a zero-magnitude vector within contained 4-tuple SFRotation attribute values.
Hint: optional comma characters between singleton 4-tuple SFRotation attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFRotation values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFRotation values in the list.
Hint: separating comma characters are not included in X3D canonical form.
Hint: see Wikipedia: Radian, Rotation matrix and Rotation formalisms in three dimensions.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFString Single-Field string value Default value is empty string "". Example: "an SFString is a simple string value."
Warning: do not wrap quotation marks around SFString values.
Warning: SFString is not defined in ECMAScript Scene Access Interface (SAI), use string type instead.
Hint: insert backslash characters prior to \"embedded quotation marks\" within an SFString value.
Hint: XML rules for encoding special characters can be found at
Wikipedia: List of XML and HTML character entity references.
Hint: see Wikipedia: String (computer science).
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFString Multiple-Field string array, containing an ordered list of SFString values (each of which must be quoted). Default value [ ] empty list. Example values: Example: "EXAMINE" "FLY" "WALK" "ANY"
Warning: MFString is not defined in ECMAScript Scene Access Interface (SAI), use string[] array type instead.
Hint: XML rules for encoding special characters can be found at
Wikipedia: List of XML and HTML character entity references.
Hint: see Wikipedia: String (computer science).
Hint: a single comma character is allowed as part of whitespace between individual SFString values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFTime Single-Field time value in seconds, specified as a double-precision (64-bit) floating point number, 15-17 significant digits, maximum value ~1.8 × 10^308 Default value -1. Example values: 0, 10 (seconds), or -1 (indicating no actual time value has been provided).
Hint: Time values are usually either a system time (matching current clock time) in seconds, or else a nonnegative duration interval in seconds.
Hint: Typically, SFTime fields represent the number of seconds since Jan 1, 1970, 00:00:00 GMT.
Hint:X3D Abstract Specification, Time component, 8.2 Concepts for time model, time origin, discrete and continuous changes, time-dependent node cycles and activation, pausing time, etc.
Warning: -1 is default initial value, typically indicating no updated time value has yet been provided.
Warning: Negative duration intervals are not allowed.
Hint: Negative absolute time values are explicitly allowed and occur prior to Jan 1, 1970, 00:00:00 GMT.
Hint: Processing an event with timestamp t may only result in generating events with timestamps greater than or equal to t.
Hint: see Wikipedia: Double-precision floating-point format.
Hint: see Wikipedia: Time, Seconds and System time.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFTime Multiple-Field time array, containing an ordered list of SFTime values Default value [ ] empty list. Example values: −1 0 1 567890
Warning: -1 is the only valid negative value (indicating no actual time value is provided).
Hint: see Wikipedia: Double-precision floating-point format.
Hint: see Wikipedia: Time and System time.
Hint: a single comma character is allowed as part of whitespace between individual SFTime values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec2f Single-Field 2-tuple single-precision (32-bit) float vector Default value 0 0. Example values: 0.5 0.5
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec2f Multiple-Field array of 2-tuple single-precision (32-bit) float vectors, containing an ordered list of SFVec2f values Default value [ ] empty list. Example values: 0 0, 0 1, 1 1, 1 0
Warning: comma characters within contained singleton 2-tuple SFVec2f values do not pass strict validation.
Hint: optional comma characters between singleton 2-tuple SFVec2f attribute values can help authors keep track of long array definitions.
Hint: a single comma character is allowed as part of whitespace between individual SFVec2f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec2d Single-Field 2-tuple double-precision (64-bit) float vector Default value 0 0. Example values: 0.5 0.5
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec2d Multiple-Field array of 2-tuple double-precision (64-bit) float vectors, containing an ordered list of SFVec2d values Default value [ ] empty list. Example values: 0 0, 0 1, 1 1, 1 0
Hint: optional comma characters between singleton 2-tuple SFVec2d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 2-tuple SFVec2d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec2d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec3f Single-Field 3-tuple single-precision (32-bit) float vector Default value 0 0 0. Example values: 0.0 0.0 0.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec3f Multiple-Field array of 3-tuple single-precision (32-bit) float vectors, containing an ordered list of SFVec3f values Default value [ ] empty list. Example values: 0 0 0, 0 0 1, 0 1 1, 0 1 0, 1 0 0, 1 0 1, 1 1 1, 1 1 0
Hint: optional comma characters between singleton 3-tuple SFVec3f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 3-tuple SFVec3f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec3f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec3d Single-Field 3-tuple double-precision (64-bit) float vector Default value 0 0 0. Example values: 0.0 0.0 0.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec3d Multiple-Field array of 3-tuple double-precision (64-bit) float vectors, containing an ordered list of SFVec3d values Default value [ ] empty list. Example values: 0 0 0, 0 0 1, 0 1 1, 0 1 0, 1 0 0, 1 0 1, 1 1 1, 1 1 0
Hint: optional comma characters between singleton 3-tuple SFVec3d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 3-tuple SFVec3d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec3d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec4f Single-Field 4-tuple single-precision (32-bit) float vector Default value 0 0 0 1. Example values: 1.0 2.0 3.0 4.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec4f Multiple-Field array of 4-tuple single-precision (32-bit) float vectors, containing an ordered list of SFVec4f values Default value [ ] empty list. Example values: 1 1 1 1, 2 2 2 2, 3 3 3 3, 4 4 4 4
Hint: optional comma characters between singleton 4-tuple SFVec4f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFVec4f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec4f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec4d Single-Field 4-tuple double-precision (64-bit) float vector Default value 0 0 0 1. Example values: 1.0 2.0 3.0 4.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec4d Multiple-Field array of 4-tuple double-precision (64-bit) float vectors, containing an ordered list of SFVec4d values Default value [ ] empty list. Example values: 1 1 1 1, 2 2 2 2, 3 3 3 3, 4 4 4 4
Hint: optional comma characters between singleton 4-tuple SFVec4d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFVec4d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec4d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix3f Single 3×3 matrix of single-precision (32-bit) floating point numbers Default value 1 0 0 0 1 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix3f Zero or more 3×3 matrices of single-precision (32-bit) floating point numbers, containing an ordered list of SFMatrix3f values Default value [ ] empty list. Example values: 1 0 0 0 1 0 0 0 1, 1 0 0 0 1 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 9-tuple SFMatrix3f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 9-tuple SFMatrix3f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix3f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix3d Single 3×3 matrix of double-precision (64-bit) floating point numbers Default value 1 0 0 0 1 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix3d Zero or more 3×3 matrices of double-precision (64-bit) floating point numbers, containing an ordered list of SFMatrix3d values Default value [ ] empty list. Example values: 1 0 0 0 1 0 0 0 1, 1 0 0 0 1 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 9-tuple SFMatrix3d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 9-tuple SFMatrix3d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix3d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix4f Single 4×4 matrix of single-precision (32-bit) floating point numbers Default value 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix4f Zero or more 4×4 matrices of single-precision (32-bit) floating point numbers, containing an ordered list of SFMatrix4f values Default value [ ] empty list. Example values: 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1, 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 16-tuple SFMatrix4f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 16-tuple SFMatrix4f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix4f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix4d Single 4×4 matrix of double-precision (64-bit) floating point numbers Default value 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix4d Zero or more 4×4 matrices of double-precision (64-bit) floating point numbers, containing an ordered list of SFMatrix4d values Default value [ ] empty list. Example values: 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1, 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 16-tuple SFMatrix4d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 16-tuple SFMatrix4d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix4d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL

Table adapted from Chapter 1 Technical Overview, Table 1.4 X3D Field Types, X3D for Web Authors,
Don Brutzman and Leonard Daly, Morgan Kaufman Publishers, 2007. Used with permission.

🔖 Credits and Translations to top

Many thanks to our contributors and translators.

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