X3D Model Documentation: PumpHouse.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
  3  <X3D profile='Interchange' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  4       <head>
  5            <meta name='titlecontent='PumpHouse.x3d'/>
  6            <meta name='descriptioncontent='Positive-displacement cylinder pump to emulate breakers surge, designed and built by David Packard.'/>
  7            <meta name='creatorcontent='Todd Gagnon and Mark A. Boyd'/>
  8            <meta name='translatorcontent='Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html'/>
  9            <meta name='createdcontent='8 June 1998'/>
 10            <meta name='translatedcontent='20 December 2002'/>
 11            <meta name='modifiedcontent='20 October 2019'/>
 12            <meta name='referencecontent='KelpTank.x3d'/>
 13            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/PumpHouse.x3d'/>
 14            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 15            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 16            <meta name='licensecontent='../license.html'/>
 17       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: CylinderRod, PistonClock, PistonPath, PistonTransform, PumpHouseAppearance, Rocker1Path, Rocker1Rotation, Rocker2Path, Rocker2Rotation, RockerArm1, RockerArm2
-->
 18       <Scene>
 19            <WorldInfo info='"DTG of last update: 081200Jun98 Added: Updated: cycleInterval to 5.5 Modeled by: Todd Gagnon and Mark A. Boyd"title='pumpHouse1.4.wrl'/>
 20            <Group>
 21                 <Shape>
 22 
                    <!-- Appearance PumpHouseAppearance is a DEF node that has 6 USE nodes: USE_1, USE_2, USE_3, USE_4, USE_5, USE_6 -->
                    <Appearance DEF='PumpHouseAppearance'>
 23                           <Material diffuseColor='0.82 0.78 0.74'/>
 24                      </Appearance>
 25                      <IndexedFaceSet coordIndex='0 1 5 4 -1 5 1 2 6 -1 6 2 3 7 -1 3 0 4 7 -1 1 12 13 2 -1 2 13 14 -1 12 15 16 13 -1 15 0 3 16 -1 16 3 17 -1 9 5 6 10 -1 8 9 10 11 -1 4 8 11 7 -1 4 5 9 8 -1 11 10 6 7 -1 3 2 14 17 -1 13 16 17 14 -1'>
 26                           <Coordinate point='0.0 0.0 0.0 2.0 0.0 0.0 2.0 1.75 0.0 0.0 1.75 0.0 0.625 0.75 0.0 1.0 0.75 0.0 1.0 1.6 0.0 0.625 1.6 0.0 0.625 0.75 -0.65 1.0 0.75 -0.65 1.0 1.6 -0.65 0.625 1.6 -0.65 2.0 0.0 -2.7 2.0 1.75 -2.7 2.0 2.5 -1.0 0.0 0.0 -2.7 0.0 1.75 -2.7 0.0 2.5 -1.0'/>
 27                      </IndexedFaceSet>
 28                 </Shape>
 29                 <Transform scale='0.91 0.6 0.3translation='0.8 -0.65 0.5'>
 30                      <Shape>
 31                           <Appearance>
 32                                <Material diffuseColor='0.749 0.694 0.651'/>
 33                           </Appearance>
 34                           <Cylinder bottom='falsetop='false'/>
 35                      </Shape>
 36                 </Transform>
 37            </Group>
 38            <Group>
 39                 <Transform scale='0.5 0.5 0.5translation='1.0 1.1 -1.5'>
 40 
                    <!-- ROUTE information for PistonTransform node:  [from PistonPath.value_changed to set_translation ] -->
                    <Transform DEF='PistonTransform'>
 41                           <Transform scale='1.8 1.2 0.6translation='0.0 -0.2 0.0'>
 42                                <Shape>
 43                                     <Appearance>
 44                                          <Material diffuseColor='0.427 0.427 0.42'/>
 45                                     </Appearance>
 46                                     <Cylinder height='1.0radius='0.98'/>
 47                                </Shape>
 48                           </Transform>
 49 
                         <!-- Transform CylinderRod is a DEF node that has 1 USE node: USE_1 -->
                         <Transform DEF='CylinderRodrotation='0.0 0.0 -1.0 0.523599translation='-0.25 0.75 0.0'>
 50                                <Shape>
 51                                     <Appearance USE='PumpHouseAppearance'/>
 52                                     <Cylinder height='1.0radius='0.1'/>
 53                                </Shape>
 54                           </Transform>
 55                           <Transform rotation='0.0 0.0 1.0 1.047198translation='1.0 0.6 0.0'>
 56                                <Transform USE='CylinderRod'/>
 57                           </Transform>
 58                           <Transform translation='0.0 1.2 0.0'>
 59                                <Shape>
 60                                     <Appearance USE='PumpHouseAppearance'/>
 61                                     <Sphere radius='0.15'/>
 62                                </Shape>
 63                           </Transform>
 64 
                         <!-- ROUTE information for RockerArm1 node:  [from Rocker1Path.value_changed to set_translation ] [from Rocker1Rotation.value_changed to set_rotation ] -->
                         <Transform DEF='RockerArm1center='0.0 -0.4 0.0'>
 65                                <Shape>
 66                                     <Appearance USE='PumpHouseAppearance'/>
 67                                     <Cylinder height='1.8radius='0.1'/>
 68                                </Shape>
 69                                <Transform translation='0.0 0.95 0.0'>
 70                                     <Shape>
 71                                          <Appearance USE='PumpHouseAppearance'/>
 72                                          <Sphere radius='0.15'/>
 73                                     </Shape>
 74                                </Transform>
 75 
                              <!-- ROUTE information for Rocker1Path node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm1.set_translation ] -->
                              <PositionInterpolator DEF='Rocker1Pathkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='0.0 2.0 -0.25 0.0 1.8 -0.35 0.0 1.8 -0.35 0.0 2.0 -0.25 0.0 2.0 -0.12 0.0 2.0 -0.25'/>
 76 
                              <!-- ROUTE information for Rocker1Rotation node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm1.set_rotation ] -->
                              <OrientationInterpolator DEF='Rocker1Rotationkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='-1.0 0.0 0.0 0.523599 -1.0 0.0 0.0 1.0471976 -1.0 0.0 0.0 1.0471976 -1.0 0.0 0.0 0.523599 -1.0 0.0 0.0 0.2617994 -1.0 0.0 0.0 0.523599'/>
 77                           </Transform>
 78 
                         <!-- ROUTE information for RockerArm2 node:  [from Rocker2Path.value_changed to set_translation ] [from Rocker2Rotation.value_changed to set_rotation ] -->
                         <Transform DEF='RockerArm2center='0.0 0.7 0.0'>
 79                                <Shape>
 80                                     <Appearance USE='PumpHouseAppearance'/>
 81                                     <Cylinder height='1.8radius='0.1'/>
 82                                </Shape>
 83                                <Transform translation='0.0 -0.95 0.0'>
 84                                     <Shape>
 85                                          <Appearance USE='PumpHouseAppearance'/>
 86                                          <Sphere radius='0.15'/>
 87                                     </Shape>
 88                                </Transform>
 89 
                              <!-- ROUTE information for Rocker2Path node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm2.set_translation ] -->
                              <PositionInterpolator DEF='Rocker2Pathkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='0.0 1.95 -1.0 0.0 1.2 -1.6 0.0 1.2 -1.6 0.0 1.95 -1.0 0.0 2.2 -0.65 0.0 1.95 -1.0'/>
 90 
                              <!-- ROUTE information for Rocker2Rotation node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to RockerArm2.set_rotation ] -->
                              <OrientationInterpolator DEF='Rocker2Rotationkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='1.0 0.0 0.0 0.523599 1.0 0.0 0.0 0.4 1.0 0.0 0.0 0.4 1.0 0.0 0.0 0.523599 1.0 0.0 0.0 1.570796 1.0 0.0 0.0 0.523599'/>
 91                           </Transform>
 92                      </Transform>
 93 
 94 
                    <!-- ROUTE information for PistonPath node:  [from PistonClock.fraction_changed to set_fraction ] [from value_changed to PistonTransform.set_translation ] -->
                    <PositionInterpolator DEF='PistonPathkey='0.0 0.3 0.32 0.5 0.75 1.0keyValue='-0.4 -2.3 4.0 -0.4 -1.5 4.0 -0.4 -1.5 4.0 -0.4 -2.3 4.0 -0.4 -3.3 4.0 -0.4 -2.3 4.0'/>
 95                 </Transform>
 96            </Group>
 97            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='PistonPath' toField='set_fraction'/>
 98            < ROUTE  fromNode='PistonPath' fromField='value_changed' toNode='PistonTransform' toField='set_translation'/>
 99            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker1Path' toField='set_fraction'/>
100            < ROUTE  fromNode='Rocker1Path' fromField='value_changed' toNode='RockerArm1' toField='set_translation'/>
101            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker1Rotation' toField='set_fraction'/>
102            < ROUTE  fromNode='Rocker1Rotation' fromField='value_changed' toNode='RockerArm1' toField='set_rotation'/>
103            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker2Path' toField='set_fraction'/>
104            < ROUTE  fromNode='Rocker2Path' fromField='value_changed' toNode='RockerArm2' toField='set_translation'/>
105            < ROUTE  fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker2Rotation' toField='set_fraction'/>
106            < ROUTE  fromNode='Rocker2Rotation' fromField='value_changed' toNode='RockerArm2' toField='set_rotation'/>
107       </Scene>
108  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: CylinderRod, PistonClock, PistonPath, PistonTransform, PumpHouseAppearance, Rocker1Path, Rocker1Rotation, Rocker2Path, Rocker2Rotation, RockerArm1, RockerArm2
-->
X3D Tooltips element index: Appearance, Coordinate, Cylinder, Group, head, IndexedFaceSet, Material, meta, OrientationInterpolator, PositionInterpolator, ROUTE, Scene, Shape, Sphere, TimeSensor, Transform, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table with 10 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
PistonPath
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
PistonPath
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(2)
PistonTransform
Transform
set_translation
SFVec3f
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
Rocker1Path
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker1Path
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(2)
RockerArm1
Transform
set_translation
SFVec3f
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
Rocker1Rotation
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker1Rotation
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(2)
RockerArm1
Transform
set_rotation
SFRotation
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
Rocker2Path
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker2Path
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(2)
RockerArm2
Transform
set_translation
SFVec3f
PistonClock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
Rocker2Rotation
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
Rocker2Rotation
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(2)
RockerArm2
Transform
set_rotation
SFRotation
Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/PumpHouseIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/PumpHouse.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
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