X3D Model Documentation: BindingOperations.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
  3  <X3D profile='Immersive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  4       <head>
  5            <meta name='titlecontent='BindingOperations.x3d'/>
  6            <meta name='descriptioncontent='Illustrate Viewpoint binding operations (in gory detail!) as described in Chapter 4 concepts. Scene design: a TimeSensor clock drives and IntegerSequencer for each t0/t1/etc. event, and a customized Script node sends bind/unbind events to the correct Viewpoint. Display the browser console to see occurrence of each event.'/>
  7            <meta name='creatorcontent='Don Brutzman'/>
  8            <meta name='createdcontent='5 January 2008'/>
  9            <meta name='modifiedcontent='4 August 2024'/>
 10            <meta name='referencecontent='BindingOperations.console.txt'/>
 11            <meta name='referencecontent='BindingStackOperations.png'/>
 12            <meta name='referencecontent='X3D for Web Authors, Section 2.5.1, Figure 4.1'/>
 13            <meta name='referencecontent='https://X3dGraphics.com'/>
 14            <meta name='referencecontent='https://www.web3d.org/x3d/content/examples/X3dResources.html'/>
 15            <meta name='rightscontent='Copyright Don Brutzman and Leonard Daly 2007'/>
 16            <meta name='subjectcontent='X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com'/>
 17            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter04ViewingNavigation/BindingOperations.x3d'/>
 18            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 19            <meta name='licensecontent='../license.html'/>
 20       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BindingSequencerEngine, CenterJustify, ClickToAnimateView, Clock, Text1, Text2, Text3, Text4, TextTouchSensor, TimingSequencer, View1, View2, View3, View4

Index for Viewpoint nodes: ClickToAnimateView, View1, View2, View3, View4
-->
 21       <Scene>
 22            <WorldInfo title='BindingOperations.x3d'/>
 23 
          <!-- ROUTE information for View1 node:  [from BindingSequencerEngine.bindView1 to set_bind ] [from isBound to BindingSequencerEngine.view1Bound ] -->
          <Viewpoint DEF='View1centerOfRotation='-6 0 0description='Viewpoint 1position='-6 0 5'/>
 24 
          <!-- ROUTE information for View2 node:  [from BindingSequencerEngine.bindView2 to set_bind ] [from isBound to BindingSequencerEngine.view2Bound ] -->
          <Viewpoint DEF='View2centerOfRotation='-2 0 0description='Viewpoint 2position='-2 0 5'/>
 25 
          <!-- ROUTE information for View3 node:  [from BindingSequencerEngine.bindView3 to set_bind ] [from isBound to BindingSequencerEngine.view3Bound ] -->
          <Viewpoint DEF='View3centerOfRotation='2 0 0description='Viewpoint 3position='2 0 5'/>
 26 
          <!-- ROUTE information for View4 node:  [from BindingSequencerEngine.bindView4 to set_bind ] [from isBound to BindingSequencerEngine.view4Bound ] -->
          <Viewpoint DEF='View4centerOfRotation='6 0 0description='Viewpoint 4position='6 0 5'/>
 27            <!-- Script initialization ought to first bind view5 below. -->
 28            <Group>
 29                 <Transform DEF='Text1translation='-6 0 0'>
 30                      <Shape>
 31                           <Text string='"View" "# 1"'>
 32 
                              <!-- FontStyle CenterJustify is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
                              <FontStyle DEF='CenterJustifyjustify='"MIDDLE" "MIDDLE"'/>
 33                           </Text>
 34                           <Appearance>
 35                                <Material diffuseColor='1 0 0'/>
 36                           </Appearance>
 37                      </Shape>
 38                 </Transform>
 39                 <Transform DEF='Text2translation='-2 0 0'>
 40                      <Shape>
 41                           <Text string='"View" "# 2"'>
 42                                <FontStyle USE='CenterJustify'/>
 43                           </Text>
 44                           <Appearance>
 45                                <Material diffuseColor='0 1 0'/>
 46                           </Appearance>
 47                      </Shape>
 48                 </Transform>
 49                 <Transform DEF='Text3translation='2 0 0'>
 50                      <Shape>
 51                           <Text string='"View" "# 3"'>
 52                                <FontStyle USE='CenterJustify'/>
 53                           </Text>
 54                           <Appearance>
 55                                <Material diffuseColor='0 0 1'/>
 56                           </Appearance>
 57                      </Shape>
 58                 </Transform>
 59                 <Transform DEF='Text4translation='6 0 0'>
 60                      <Shape>
 61                           <Text string='"View" "# 4"'>
 62                                <FontStyle USE='CenterJustify'/>
 63                           </Text>
 64                           <Appearance>
 65                                <Material/>
 66                           </Appearance>
 67                      </Shape>
 68                 </Transform>
 69            </Group>
 70            <!-- The following advanced animation sequence uses nodes covered in Chapters 7, 8 and 9. -->
 71            <!-- It does not need to be studied in this chapter. -->
 72            <Transform translation='0 -3 8'>
 73                 <!-- notice this next Viewpoint has been transformed with the text, so its position is relative. it is called view5 in the Script. -->
 74 
               <!-- ROUTE information for ClickToAnimateView node:  [from BindingSequencerEngine.bindView5 to set_bind ] -->
               <Viewpoint DEF='ClickToAnimateViewdescription='Select animation sequenceposition='0 0 7'/>
 75                 <Shape>
 76                      <Text string='"Click here to animate"'>
 77                           <FontStyle justify='"MIDDLE" "BEGIN"'/>
 78                      </Text>
 79                      <Appearance>
 80                           <Material diffuseColor='0.8 0.4 0'/>
 81                      </Appearance>
 82                 </Shape>
 83                 <Shape>
 84                      <Box size='7 1 0.02'/>
 85                      <Appearance>
 86                           <Material transparency='1'/>
 87                      </Appearance>
 88                 </Shape>
 89 
               <!-- ROUTE information for TextTouchSensor node:  [from touchTime to Clock.set_startTime ] -->
               <TouchSensor DEF='TextTouchSensordescription='Click to begin animating viewpoint selections'/>
 90 
               <!-- ROUTE information for Clock node:  [from TextTouchSensor.touchTime to set_startTime ] [from fraction_changed to TimingSequencer.set_fraction ] -->
               <TimeSensor DEF='ClockcycleInterval='10'/>
 91                 < ROUTE  fromNode='TextTouchSensor' fromField='touchTime' toNode='Clock' toField='set_startTime'/>
 92 
               <!-- ROUTE information for TimingSequencer node:  [from Clock.fraction_changed to set_fraction ] [from value_changed to BindingSequencerEngine.set_timeEvent ] -->
               <IntegerSequencer DEF='TimingSequencerkey='0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 1.0keyValue='0 1 2 3 4 5 6 7 8 10'/>
 93                 < ROUTE  fromNode='Clock' fromField='fraction_changed' toNode='TimingSequencer' toField='set_fraction'/>
 94 
 95                      <field name='set_timeEventtype='SFInt32accessType='inputOnly'/>
 96                      <field name='bindView1type='SFBoolaccessType='outputOnly'/>
 97                      <field name='bindView2type='SFBoolaccessType='outputOnly'/>
 98                      <field name='bindView3type='SFBoolaccessType='outputOnly'/>
 99                      <field name='bindView4type='SFBoolaccessType='outputOnly'/>
100                      <field name='bindView5type='SFBoolaccessType='outputOnly'/>
101                      <field name='view1Boundtype='SFBoolaccessType='inputOnly'/>
102                      <field name='view2Boundtype='SFBoolaccessType='inputOnly'/>
103                      <field name='view3Boundtype='SFBoolaccessType='inputOnly'/>
104                      <field name='view4Boundtype='SFBoolaccessType='inputOnly'/>
105                      <field name='priorInputvaluetype='SFInt32value='-1accessType='initializeOnly'/>
  <![CDATA[
        
ecmascript:

function initialize ()
{
    bindView5 = true;
    Browser.println ('Timing script initialized and ready for activation');
}
function set_timeEvent (inputValue)
{
    if (inputValue == priorInputvalue)
    {
        return; // ignore repeated inputs
    }
    // new value provided
    priorInputvalue = inputValue;
    // Browser.println ('timeEvent inputValue=' + inputValue);
        
    // mimics user execution of Figure 4.1 steps t_0 through t_8
    if (inputValue == 0)
    {
        Browser.println ('===========');
        Browser.println ('time t0');
        bindView1 = true;
    }
    else if (inputValue == 1)
    {
        Browser.println ('===========');
        Browser.println ('time t1');
        bindView2 = true;
    }
    else if (inputValue == 2)
    {
        Browser.println ('===========');
        Browser.println ('time t2');
        bindView3 = true;
    }
    else if (inputValue == 3)
    {
        Browser.println ('===========');
        Browser.println ('time t3');
        bindView3 = false;
    }
    else if (inputValue == 4)
    {
        Browser.println ('===========');
        Browser.println ('time t4');
        bindView1 = true;
    }
    else if (inputValue == 5)
    {
        Browser.println ('===========');
        Browser.println ('time t5');
        bindView2 = false;
    }
    else if (inputValue == 6)
    {
        Browser.println ('===========');
        Browser.println ('time t6');
        bindView1 = false;
    }
    else if (inputValue == 7)
    {
        Browser.println ('===========');
        Browser.println ('time t7');
        bindView4 = true;

    }
    else if (inputValue == 8)
    {
        Browser.println ();
        Browser.println ('===========');
        Browser.println ('time t8, no action, all done');
    }
}

function view1Bound (inputValue)
{
    Browser.println (', view1Bound ' + (inputValue));
    if (priorInputvalue == -1) Browser.println ();
}
function view2Bound (inputValue)
{
    Browser.println (', view2Bound ' + (inputValue));
}
function view3Bound (inputValue)
{
    Browser.println (', view3Bound ' + (inputValue));
}
function view4Bound (inputValue)
{
    Browser.println (', view4Bound ' + (inputValue));
}
function view5Bound (inputValue)
{
    Browser.println (', view5Bound ' + (inputValue));
}

      
]]>
107                 </Script>
108                 <!-- drive Script with TimeSensor clock -->
109                 < ROUTE  fromNode='TimingSequencer' fromField='value_changed' toNode='BindingSequencerEngine' toField='set_timeEvent'/>
110                 <!-- Script will bind and unbind Viewpoint nodes -->
111                 < ROUTE  fromNode='BindingSequencerEngine' fromField='bindView1' toNode='View1' toField='set_bind'/>
112                 < ROUTE  fromNode='BindingSequencerEngine' fromField='bindView2' toNode='View2' toField='set_bind'/>
113                 < ROUTE  fromNode='BindingSequencerEngine' fromField='bindView3' toNode='View3' toField='set_bind'/>
114                 < ROUTE  fromNode='BindingSequencerEngine' fromField='bindView4' toNode='View4' toField='set_bind'/>
115                 < ROUTE  fromNode='BindingSequencerEngine' fromField='bindView5' toNode='ClickToAnimateView' toField='set_bind'/>
116                 <!-- Viewpoint nodes report bind and unbind events to Script for recording results -->
117                 < ROUTE  fromNode='View1' fromField='isBound' toNode='BindingSequencerEngine' toField='view1Bound'/>
118                 < ROUTE  fromNode='View2' fromField='isBound' toNode='BindingSequencerEngine' toField='view2Bound'/>
119                 < ROUTE  fromNode='View3' fromField='isBound' toNode='BindingSequencerEngine' toField='view3Bound'/>
120                 < ROUTE  fromNode='View4' fromField='isBound' toNode='BindingSequencerEngine' toField='view4Bound'/>
121                 <!-- Note that Script inputs do not cause Script outputs, and therefore no event loops occur. -->
122                 <!-- It is possible to silence event-loop diagnostic warnings by separating the functionality of Script inputs and outputs into two separate Script nodes. -->
123            </Transform>
124       </Scene>
125  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BindingSequencerEngine, CenterJustify, ClickToAnimateView, Clock, Text1, Text2, Text3, Text4, TextTouchSensor, TimingSequencer, View1, View2, View3, View4

Index for Viewpoint nodes: ClickToAnimateView, View1, View2, View3, View4
-->
X3D Tooltips element index: Appearance, Box, field, FontStyle, Group, head, IntegerSequencer, Material, meta, ROUTE, Scene, Script, Shape, Text, TimeSensor, TouchSensor, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 12 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

The following ROUTE chain begins an event-routing loop! Loop occurs at nodeDepth=6.
 
ROUTE BindingSequencerEngine.bindView1 TO View1.set_bind
TextTouchSensor
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
Clock
TimeSensor
set_startTime
SFTime
then
 
 
 
Clock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
TimingSequencer
IntegerSequencer
set_fraction
SFFloat
then
 
 
 
TimingSequencer
IntegerSequencer
value_changed
SFInt32

ROUTE
event to
(3)
BindingSequencerEngine
Script
set_timeEvent
SFInt32
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(4)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(5)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(6)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(6)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(6)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(6)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(6)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(4)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(5)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(6)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(6)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(6)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(6)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(6)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(4)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(5)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(6)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(6)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(6)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(6)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(6)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(4)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(5)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(6)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(6)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(6)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(6)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(7)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(8)
View1
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(8)
View2
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(8)
View3
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(8)
View4
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(8)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(6)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(4)
ClickToAnimateView
Viewpoint
set_bind
SFBool

     
The following ROUTE chain begins an event-routing loop! Loop occurs at nodeDepth=3.
 
ROUTE BindingSequencerEngine.bindView1 TO View1.set_bind
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(1)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(2)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(3)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(3)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(3)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(3)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(3)
ClickToAnimateView
Viewpoint
set_bind
SFBool
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(1)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(2)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(3)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(3)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(3)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(3)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(3)
ClickToAnimateView
Viewpoint
set_bind
SFBool
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(1)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(2)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(3)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(3)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(3)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(3)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(3)
ClickToAnimateView
Viewpoint
set_bind
SFBool
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(1)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(2)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(3)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(3)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(3)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(3)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(4)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(5)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view1Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(5)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view2Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(5)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view3Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(5)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(6)
BindingSequencerEngine
Script
view4Bound
SFBool
then
 
 
 
BindingSequencerEngine
Script
bindView1
SFBool

ROUTE
event to
(7)
View1
Viewpoint
set_bind
SFBool
then
 
 
 
View1
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view1Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView2
SFBool

ROUTE
event to
(7)
View2
Viewpoint
set_bind
SFBool
then
 
 
 
View2
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view2Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView3
SFBool

ROUTE
event to
(7)
View3
Viewpoint
set_bind
SFBool
then
 
 
 
View3
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view3Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView4
SFBool

ROUTE
event to
(7)
View4
Viewpoint
set_bind
SFBool
then
 
 
 
View4
Viewpoint
isBound
SFBool

ROUTE
event to
(8)
BindingSequencerEngine
Script
view4Bound
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(7)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(5)
ClickToAnimateView
Viewpoint
set_bind
SFBool
  then
 
 
 
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(3)
ClickToAnimateView
Viewpoint
set_bind
SFBool
BindingSequencerEngine
Script
bindView5
SFBool

ROUTE
event to
(1)
ClickToAnimateView
Viewpoint
set_bind
SFBool
Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
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<!-- Version control at
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