DEF_USE_AnimationExample.x3d

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Illustrate how USE nodes implement copy by reference, resulting in immediate changes when original DEF node is modified.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation
title   DEF_USE_AnimationExample.x3d
description   Illustrate how USE nodes implement copy by reference, resulting in immediate changes when original DEF node is modified.
creator   Don Brutzman
modified   10 August 2024
Image   DEF_USE_AnimationExampleScreenshot.png
TODO   X3D Specification Mantis Issue https://www.web3d.org/member-only/mantis/view.php?id=690
reference   Wikipedia: Evaluation strategy, pass by sharing https://en.wikipedia.org/wiki/Evaluation_strategy#Call_by_sharing
specificationSection   X3D 4.0 Architecture, ISO/IEC 19775-1:2023, clause 4 Concepts, 4.4.3 DEF/USE semantics
specificationUrl   https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof/Part01/concepts.html#DEF_USE_Semantics
reference   https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02GeometryPrimitives/GeometryPrimitiveNodes.x3d
identifier   https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation/DEF_USE_AnimationExample.x3d
generator   Altova XMLSpy https://www.altova.com/xmlspy-xml-editor
reference   XMLSpyPrettyPrintSpacingTextViewSettings.png
generator   X3D-Edit 4.0 https://savage.nps.edu/X3D-Edit
license   ../license.html
 
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