X3D Example Archives: VRML 2 Sourcebook, Chapter 26 Viewpoint

[1] Figure26_5DungeonViewpoint.x3d Corner view
Directory Viewpoint Slideshow
Figure 26.7 Dungeon Viewpoints And Fields Of View

Viewpoints are the primary way for an author to show users what is in a scene, helping them navigate among objects of interest.

Viewpoint nodes specify a desired location, an orientation, and a camera field-of-view lens angle. By default, the viewer enters a world at position (0, 0, 10) and is looking along the -Z axis towards the origin. You can provide your own preferred viewing locations and directions in Viewpoint nodes. The first Viewpoint in the scene is the initial entry Viewpoint.

These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes.

2 X3D Models                 11 X3D Model Viewpoint Snapshots

Figure26_5DungeonViewpoint
Figure 26 5 Dungeon Viewpoint.x3d    
[1] Figure26_5DungeonViewpoint.x3d Corner view
[2] Figure26_5DungeonViewpoint.x3d (default X3D view from 0 0 10)

Figure26_7DungeonViewpointsAndFieldsOfView
Figure 26 7 Dungeon Viewpoints And Fields Of View.x3d    
[3] Figure26_7DungeonViewpointsAndFieldsOfView.x3d Forward view
[4] Figure26_7DungeonViewpointsAndFieldsOfView.x3d 10 degree FOV corner view
[5] Figure26_7DungeonViewpointsAndFieldsOfView.x3d 20 degree FOV corner view
[6] Figure26_7DungeonViewpointsAndFieldsOfView.x3d 45 degree FOV (default value) corner view
[7] Figure26_7DungeonViewpointsAndFieldsOfView.x3d 60 degree FOV corner view
[8] Figure26_7DungeonViewpointsAndFieldsOfView.x3d 90 degree FOV corner view
[9] Figure26_7DungeonViewpointsAndFieldsOfView.x3d 135 degree FOV corner view
[10] Figure26_7DungeonViewpointsAndFieldsOfView.x3d Click door for next dungeon room
[11] Figure26_7DungeonViewpointsAndFieldsOfView.x3d (default X3D view)
 

This viewpoint slideshow is online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter26Viewpoint/viewpointSlideshow.html

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Viewpoint image version history at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter26Viewpoint/_viewpoints