1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Interchange' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='Figure22_3cBackgroundSkyGroundMountains.x3d'/> |
6 | <meta name='creator' content='Figure 22.3c, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/> |
7 | <meta name='reference' content='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch22/22fig03c.htm'/> |
8 | <meta name='translator' content='Don Brutzman'/> |
9 | <meta name='created' content='22 August 2000'/> |
10 | <meta name='modified' content='20 October 2019'/> |
11 | <meta name='description' content='A mountain-panorama background created with the color and pixel transparency parts of a mountain image.'/> |
12 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter22Background/Figure22_3cBackgroundSkyGroundMountains.x3d'/> |
13 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
14 | <meta name='license' content='../../license.html'/> |
15 | </head> |
16 | <Scene> |
17 | <WorldInfo title='Figure22_3cBackgroundSkyGroundMountains.x3d'/> |
18 | <Background groundAngle='1.309 1.570796' groundColor='0.1 0.1 0 0.4 0.25 0.2 0.6 0.6 0.6' skyAngle='1.309 1.571' skyColor='0 0.2 0.7 0 0.5 1 1 1 1' backUrl=' "mountns.png " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/mountns.png " ' frontUrl=' "mountns.png " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/mountns.png " ' leftUrl=' "mountns.png " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/mountns.png " ' rightUrl=' "mountns.png " "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/mountns.png " '/> |
19 | <!-- Note that navigation mode doesn't matter much here, since you cannot approach the backround, it always stays at maximum (horizon) distance --> |
20 | <!-- At least EXAMINE mode lets you easily look up/down/around. --> |
21 | </Scene> |
22 | </X3D> |
<!--
Color legend: X3D terminology
<X3dNode
field='value'/>
matches XML terminology
<XmlElement
attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->