Class HudKelpForest

java.lang.Object
X3dForWebAuthors.Chapter14Prototypes.HudKelpForest

public class HudKelpForest extends Object

Demonstrates use of a ProximitySensor in building a HUD, with display values showing current view location.

Related links: Catalog page HudKelpForest, source HudKelpForest.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title HudKelpForest.x3d
description Demonstrates use of a ProximitySensor in building a HUD, with display values showing current view location.
creator Leonard Daly and Don Brutzman
created 15 July 2006
modified 20 October 2019
Image HudKelpForestScreenshot.png
reference https://X3dGraphics.com
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
rights Copyright 2006, Daly Realism and Don Brutzman
subject X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com
identifier https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes/HudKelpForest.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.