Class GeometryPrimitiveNodesImageTexture

java.lang.Object
X3dForWebAuthors.Chapter05AppearanceMaterialTextures.GeometryPrimitiveNodesImageTexture

public class GeometryPrimitiveNodesImageTexture extends Object

Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle, with ImageTexture applied.

Related links: Catalog page GeometryPrimitiveNodesImageTexture, source GeometryPrimitiveNodesImageTexture.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title GeometryPrimitiveNodesImageTexture.x3d
description Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle, with ImageTexture applied
creator Don Brutzman
created 25 March 2005
modified 20 October 2019
rights Copyright (c) Don Brutzman and Leonard Daly, 2005
identifier https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter05AppearanceMaterialTextures/GeometryPrimitiveNodesImageTexture.x3d
reference https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02GeometryPrimitives/GeometryPrimitiveNodes-White.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.