Class Spiral

java.lang.Object
Vrml2Sourcebook.Siggraph98Course.Spiral

public class Spiral extends Object

Spiral flow shows how to move a set of particles (spheres) along a pre-computed animation path. Such an approach might be used to visualize the results of a fluid flow simulation.

Related links: Catalog page Spiral, source Spiral.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Spiral.x3d
description Spiral flow shows how to move a set of particles (spheres) along a pre-computed animation path. Such an approach might be used to visualize the results of a fluid flow simulation.
creator David R. Nadeau
translator Don Brutzman
created 1 July 1998
translated 2 February 2014
modified 20 October 2019
Image Spiral.png
reference originals/spiral.wrl
TODO build the track that the balls follow
reference http://www.siggraph.org/s98
reference http://www.siggraph.org/s98/conference/courses/18.html
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0008.htm
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0151.htm
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
identifier https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Spiral.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.