Class Primitives

java.lang.Object
Vrml2Sourcebook.Siggraph98Course.Primitives

public class Primitives extends Object

The Primitives on Pedestals scene highlights the geometry primitives, placing each one above a Gothic pedestal. Of note is that the pedestal itself is built using only the geometry primitive nodes.

Related links: Catalog page Primitives, source Primitives.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Primitives.x3d
description The Primitives on Pedestals scene highlights the geometry primitives, placing each one above a Gothic pedestal. Of note is that the pedestal itself is built using only the geometry primitive nodes.
creator David R. Nadeau
translator Don Brutzman
created 1 July 1998
translated 2 February 2014
modified 20 October 2019
Image Primitives.png
reference Pedestal.x3d
reference originals/prim.wrl
reference http://www.siggraph.org/s98
reference http://www.siggraph.org/s98/conference/courses/18.html
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0030.htm
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
identifier https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Primitives.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.