Class Pedestal

java.lang.Object
Vrml2Sourcebook.Siggraph98Course.Pedestal

public class Pedestal extends Object

This file builds a pedestal, such as might be found in gothic architecture. This pedestal is made of primitive geometry nodes, and is used as an Inline node for the Primitives scene.

Related links: Catalog page Pedestal, source Pedestal.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Pedestal.x3d
description This file builds a pedestal, such as might be found in gothic architecture. This pedestal is made of primitive geometry nodes, and is used as an Inline node for the Primitives scene.
creator David R. Nadeau
translator Don Brutzman
created 1 July 1998
translated 14 September 2017
modified 20 October 2019
reference Primitives.x3d
reference originals/pedestal.wrl
reference http://www.siggraph.org/s98
reference http://www.siggraph.org/s98/conference/courses/18.html
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0030.htm
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0469.htm
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
identifier https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Pedestal.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.