Class Figure28_1AnchorViewpointsDungeon

java.lang.Object
Vrml2Sourcebook.Chapter28Anchor.Figure28_1AnchorViewpointsDungeon

public class Figure28_1AnchorViewpointsDungeon extends Object

A dungeon destination world. Click either anchored Cone to switch viewpoints. Anchor viewpoint DEF names are indicated by the url, similar to HTML bookmarks on a page.

Related links: Catalog page Figure28_1AnchorViewpointsDungeon, source Figure28_1AnchorViewpointsDungeon.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Figure28_1AnchorViewpointsDungeon.x3d
creator Figure 28.1, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland
reference http://www.wiley.com/legacy/compbooks/vrml2sbk/ch28/28fig02.htm
translator Don Brutzman
created 30 October 2001
modified 20 October 2019
description A dungeon destination world. Click either anchored Cone to switch viewpoints. Anchor viewpoint DEF names are indicated by the url, similar to HTML bookmarks on a page.
identifier https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter28Anchor/Figure28_1AnchorViewpointsDungeon.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.