Class CameraExamples

java.lang.Object
Basic.development.CameraExamples

public class CameraExamples extends Object

Camera, CameraShot and CameraMove examples that demonstrate storyboard capabilities and precise camera operation. This is a developmental effort for potential X3D Specification improvement.

Related links: Catalog page CameraExamples, source CameraExamples.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title CameraExamples.x3d
description Camera, CameraShot and CameraMove examples that demonstrate storyboard capabilities and precise camera operation. This is a developmental effort for potential X3D Specification improvement.
documentation Two demos are found in the scene, click the "red text" on left or right to start. (a) SimpleShotsTest shows Zoom in/out, Pan left/right, Boom up/down, Tilt left/right, with each is defined by a CameraShot collecting a series of CameraMovements. (b) AimPointTest gradually slews the camera view to look at the sliding cube, then follows it around before returning to original viewpoint.
creator Don Brutzman and Jeff Weekley
created 18 June 2009
modified 29 January 2024
TODO Schematron rules, backed up by initialize() checks
reference BeyondViewpointCameraNodesWeb3D2009.pdf
MovingImage CameraExamplesDemo.mp4
reference https://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/navigation.html
subject Camera nodes for Viewpoint navigation control
reference CameraPrototypes.x3d
reference CameraExamplesConsoleLog.txt
reference http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/development/CameraExamples.avi
reference https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaMaterials/gridBack.x3d
identifier https://www.web3d.org/x3d/content/examples/Basic/development/CameraExamples.x3d
reference http://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/development/CameraExamples.x3d
generator X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.