complexType X3DProgrammableShaderObject

diagram |
properties |
abstract | true
children | field IS MetadataBoolean MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString
attributes |
Name | Type | Use | Default | Fixed | Annotation
DEF | xs:ID |  |  |  |
appinfo
DEF defines a unique ID name for each node, referencable by other nodes.
USE | xs:IDREF |  |  |  |
appinfo
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
class | xs:NMTOKENS |  |  |  |
appinfo
The class attribute is a space-separated list of classes, reserved for use by XML stylesheets.
annotation |
appinfo
<xs:attribute name="componentName" type="componentNameChoices" fixed="Shaders"/> <xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/> Base type for all nodes that specify arbitrary fields for interfacing with per-object attribute values.
source | <xs:complexType name="X3DProgrammableShaderObject" abstract="true"> <xs:annotation> <xs:appinfo> <xs:attribute name="componentName" type="componentNameChoices" fixed="Shaders"/> <xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/> Base type for all nodes that specify arbitrary fields for interfacing with per-object attribute values. </xs:appinfo> <xs:documentation source="https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shaders.html#X3DProgrammableShaderObject"/> </xs:annotation> <xs:sequence> <xs:element ref="field" minOccurs="0" maxOccurs="unbounded"/> <xs:element ref="IS" minOccurs="0"/> <xs:group ref="ChildContentModelCore" minOccurs="0"/> </xs:sequence> <xs:attributeGroup ref="DEF_USE"/> <xs:attributeGroup ref="globalAttributes"/> </xs:complexType>

XML Schema documentation generated by XMLSpy Schema Editor http://www.altova.com/xmlspy