group SceneGraphFragmentContentModel

diagram |
children | AcousticProperties FillProperties LineProperties PointProperties Material PhysicalMaterial UnlitMaterial TwoSidedMaterial ComposedShader PackagedShader ProgramShader ComposedCubeMapTexture ComposedTexture3D ImageTexture ImageTexture3D MovieTexture MultiTexture PixelTexture PixelTexture3D GeneratedCubeMapTexture ImageCubeMapTexture MultiTextureTransform TextureTransform TextureTransform3D TextureTransformMatrix3D MetadataBoolean MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString Background ColorInterpolator CoordinateInterpolator DirectionalLight Group NavigationInfo NormalInterpolator OrientationInterpolator PositionInterpolator ScalarInterpolator Shape TimeSensor Transform Viewpoint WorldInfo Anchor BooleanFilter BooleanSequencer BooleanToggle BooleanTrigger CylinderSensor Inline IntegerSequencer IntegerTrigger KeySensor PlaneSensor PointLight ProximitySensor SphereSensor SpotLight StringSensor Switch TimeTrigger TouchSensor AudioClip Billboard Collision Fog LoadSensor LocalFog LOD Script Sound VisibilitySensor CoordinateInterpolator2D PositionInterpolator2D ClipPlane EaseInEaseOut LinePickSensor PickableGroup PointPickSensor PrimitivePickSensor VolumePickSensor SplinePositionInterpolator SplinePositionInterpolator2D SplineScalarInterpolator SquadOrientationInterpolator StaticGroup TextureProjector TextureProjectorParallel CADAssembly CADLayer CADPart OrthoViewpoint ViewpointGroup ColorChaser ColorDamper CoordinateChaser CoordinateDamper OrientationChaser OrientationDamper PositionChaser PositionChaser2D PositionDamper PositionDamper2D ScalarChaser ScalarDamper TexCoordChaser2D TexCoordDamper2D TextureBackground CollidableShape CollisionSensor RigidBodyCollection ParticleSystem TransformSensor IsoSurfaceVolumeData SegmentedVolumeData VolumeData Analyser AudioDestination BiquadFilter BufferAudioSource ChannelMerger ChannelSelector ChannelSplitter Convolver Delay DynamicsCompressor Gain ListenerPointSource MicrophoneSource OscillatorSource SpatialSound StreamAudioDestination StreamAudioSource WaveShaper EspduTransform ReceiverPdu SignalPdu TransmitterPdu DISEntityManager GeoLocation GeoLOD GeoMetadata GeoPositionInterpolator GeoProximitySensor GeoTouchSensor GeoViewpoint GeoTransform HAnimHumanoid HAnimJoint HAnimSegment HAnimSite HAnimMotion NurbsOrientationInterpolator NurbsPositionInterpolator NurbsSurfaceInterpolator NurbsSet ProtoInstance Box Cone Cylinder IndexedFaceSet IndexedLineSet IndexedTriangleFanSet IndexedTriangleSet IndexedTriangleStripSet LineSet PointSet Sphere TriangleFanSet TriangleSet TriangleStripSet ElevationGrid Polyline2D Polypoint2D Rectangle2D TriangleSet2D Extrusion Text Arc2D ArcClose2D Circle2D Disk2D QuadSet IndexedQuadSet GeoElevationGrid NurbsCurve NurbsPatchSurface NurbsSweptSurface NurbsSwungSurface NurbsTrimmedSurface Appearance Color ColorRGBA Coordinate CoordinateDouble FontStyle ScreenFontStyle GeoCoordinate Normal TextureCoordinate Contour2D ContourPolyline2D NurbsTextureCoordinate Layer LayoutLayer Viewport BallJoint CollidableOffset CollisionCollection CollisionSpace Contact DoubleAxisHingeJoint MotorJoint RigidBody SingleAxisHingeJoint SliderJoint UniversalJoint
used by |
elements | field fieldValue
group | SceneGraphFragmentWithPrototypeDeclarationsContentModel
annotation |
appinfo
Child-node content model corresponding to a valid scene-graph fragment. SceneGraphFragmentContentModel can provide field or fieldValue initialization, so no ROUTEs or prototype declarations allowed.
source | <xs:group name="SceneGraphFragmentContentModel"> <xs:annotation> <xs:appinfo>Child-node content model corresponding to a valid scene-graph fragment. SceneGraphFragmentContentModel can provide field or fieldValue initialization, so no ROUTEs or prototype declarations allowed.</xs:appinfo> <xs:documentation/> </xs:annotation> <xs:choice> <xs:group ref="AppearanceChildContentModelNoProtoInstance"/> <xs:group ref="ChildContentModelCore"/> <xs:group ref="ChildContentModel"/> <xs:group ref="GeometryContentModel"/> <xs:element ref="Appearance"/> <xs:element ref="Color"/> <xs:element ref="ColorRGBA"/> <xs:element ref="Coordinate"/> <xs:element ref="CoordinateDouble"/> <xs:element ref="FontStyle"/> <xs:element ref="ScreenFontStyle"/> <xs:element ref="GeoCoordinate"/> <xs:element ref="Normal"/> <xs:element ref="TextureCoordinate"/> <xs:element ref="Contour2D"/> <xs:element ref="ContourPolyline2D"/> <xs:element ref="NurbsTextureCoordinate"/> <xs:element ref="Layer"/> <xs:element ref="LayoutLayer"/> <xs:element ref="Viewport"/> <xs:element ref="BallJoint"/> <xs:element ref="CollidableOffset"/> <xs:element ref="CollisionCollection"/> <xs:element ref="CollisionSpace"/> <xs:element ref="Contact"/> <xs:element ref="DoubleAxisHingeJoint"/> <xs:element ref="MotorJoint"/> <xs:element ref="RigidBody"/> <xs:element ref="SingleAxisHingeJoint"/> <xs:element ref="SliderJoint"/> <xs:element ref="UniversalJoint"/> </xs:choice> </xs:group>

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