element ComposedCubeMapTexture

diagram |
type | extension of X3DEnvironmentTextureNode
properties |
content | complex
children | IS MetadataBoolean MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString ImageTexture PixelTexture MovieTexture ProtoInstance
used by |
group | AppearanceChildContentModelNoProtoInstance
attributes |
Name | Type | Use | Default | Fixed | Annotation
DEF | xs:ID |  |  |  |
appinfo
DEF defines a unique ID name for each node, referencable by other nodes.
USE | xs:IDREF |  |  |  |
appinfo
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
class | xs:NMTOKENS |  |  |  |
appinfo
The class attribute is a space-separated list of classes, reserved for use by XML stylesheets.
containerField | xs:NMTOKEN |  | texture |  |
annotation |
appinfo
<xs:element name="back" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="bottom" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="front" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="left" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="right" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="top" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:attribute name="componentName" type="componentNameChoices" fixed="CubeMapTexturing"/> <xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
source | <xs:element name="ComposedCubeMapTexture"> <xs:annotation> <xs:appinfo> <xs:element name="back" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="bottom" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="front" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="left" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="right" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:element name="top" type="SFNode" fixed="inputOutputField" default="X3DTexture2DNode"/> <xs:attribute name="componentName" type="componentNameChoices" fixed="CubeMapTexturing"/> <xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/> </xs:appinfo> <xs:documentation source="https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/env_texture.html#ComposedCubeMapTexture"/> </xs:annotation> <xs:complexType> <xs:complexContent> <xs:extension base="X3DEnvironmentTextureNode"> <xs:sequence minOccurs="0" maxOccurs="6"> <xs:choice minOccurs="1" maxOccurs="1"> <xs:element ref="ImageTexture"/> <xs:element ref="PixelTexture"/> <xs:element ref="MovieTexture"/> <xs:element ref="ProtoInstance"> <xs:annotation> <xs:documentation>Appropriately typed substitution node</xs:documentation> </xs:annotation> </xs:element> </xs:choice> </xs:sequence> <xs:attribute name="containerField" type="xs:NMTOKEN" default="texture"/> </xs:extension> <!-- containerField values: front back left right top bottom --> </xs:complexContent> </xs:complexType> </xs:element>

attribute ComposedCubeMapTexture/@containerField

type | xs:NMTOKEN
properties |
default | texture
source | <xs:attribute name="containerField" type="xs:NMTOKEN" default="texture"/>

XML Schema documentation generated by XMLSpy Schema Editor http://www.altova.com/xmlspy